| /* |
| * Copyright (c) 2005, 2008, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| // copy from awt.h |
| #ifndef _WIN32_WINNT |
| #define _WIN32_WINNT 0x0600 |
| #endif |
| |
| // copy from awt.h |
| #ifndef _WIN32_IE |
| #define _WIN32_IE 0x0600 |
| #endif |
| |
| #include "splashscreen_impl.h" |
| #include <windowsx.h> |
| #include <windows.h> |
| #include <winuser.h> |
| |
| #ifndef WS_EX_LAYERED |
| #define WS_EX_LAYERED 0x80000 |
| #endif |
| |
| #ifndef ULW_ALPHA |
| #define ULW_ALPHA 0x00000002 |
| #endif |
| |
| #ifndef AC_SRC_OVER |
| #define AC_SRC_OVER 0x00 |
| #endif |
| |
| #ifndef AC_SRC_ALPHA |
| #define AC_SRC_ALPHA 0x01 |
| #endif |
| |
| #define WM_SPLASHUPDATE WM_USER+1 |
| #define WM_SPLASHRECONFIGURE WM_USER+2 |
| |
| /* Could use npt but decided to cut down on linked code size */ |
| char* SplashConvertStringAlloc(const char* in, int *size) { |
| int len, outChars, rc; |
| WCHAR* buf; |
| if (!in) { |
| return NULL; |
| } |
| len = strlen(in); |
| outChars = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, in, len, |
| NULL, 0); |
| buf = malloc(outChars*sizeof(WCHAR)); |
| rc = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, in, len, |
| buf, outChars); |
| if (rc==0) { |
| free(buf); |
| return NULL; |
| } else { |
| if (size) { |
| *size = rc; |
| } |
| return (char*)buf; |
| } |
| } |
| |
| unsigned |
| SplashTime(void) |
| { |
| return GetTickCount(); |
| } |
| |
| void |
| SplashInitFrameShape(Splash * splash, int imageIndex) |
| { |
| RGNDATA *pRgnData; |
| RGNDATAHEADER *pRgnHdr; |
| ImageRect maskRect; |
| |
| if (!splash->maskRequired) |
| return; |
| |
| /* reserving memory for the worst case */ |
| pRgnData = (RGNDATA *) malloc(sizeof(RGNDATAHEADER) + |
| sizeof(RECT) * (splash->width / 2 + 1) * splash->height); |
| pRgnHdr = (RGNDATAHEADER *) pRgnData; |
| initRect(&maskRect, 0, 0, splash->width, splash->height, 1, |
| splash->width * splash->imageFormat.depthBytes, |
| splash->frames[imageIndex].bitmapBits, &splash->imageFormat); |
| |
| pRgnHdr->dwSize = sizeof(RGNDATAHEADER); |
| pRgnHdr->iType = RDH_RECTANGLES; |
| pRgnHdr->nRgnSize = 0; |
| pRgnHdr->rcBound.top = 0; |
| pRgnHdr->rcBound.left = 0; |
| pRgnHdr->rcBound.bottom = splash->height; |
| pRgnHdr->rcBound.right = splash->width; |
| |
| pRgnHdr->nCount = BitmapToYXBandedRectangles(&maskRect, |
| (RECT *) (((BYTE *) pRgnData) + sizeof(RGNDATAHEADER))); |
| |
| splash->frames[imageIndex].hRgn = ExtCreateRegion(NULL, |
| sizeof(RGNDATAHEADER) + sizeof(RECT) * pRgnHdr->nCount, pRgnData); |
| |
| free(pRgnData); |
| } |
| |
| /* paint current splash screen frame to hdc |
| this function is unused in layered window mode */ |
| |
| void |
| SplashPaint(Splash * splash, HDC hdc) |
| { |
| unsigned numColors = splash->screenFormat.colorMap ? |
| splash->screenFormat.numColors : 0; |
| unsigned bmiSize; |
| BITMAPV4HEADER *pBmi; |
| HPALETTE hOldPal = NULL; |
| |
| if (!splash->frames) |
| return; |
| if (splash->currentFrame < 0 || splash->currentFrame >= splash->frameCount) |
| return; |
| bmiSize = sizeof(BITMAPV4HEADER) + sizeof(RGBQUAD) * numColors; |
| pBmi = (BITMAPV4HEADER *) alloca(bmiSize); |
| memset(pBmi, 0, sizeof(BITMAPV4HEADER)); |
| if (splash->screenFormat.colorMap) |
| memcpy(((BYTE *) pBmi) + sizeof(BITMAPV4HEADER), |
| splash->screenFormat.colorMap, sizeof(RGBQUAD) * numColors); |
| |
| pBmi->bV4Size = sizeof(BITMAPV4HEADER); |
| pBmi->bV4Width = splash->width; |
| pBmi->bV4Height = -splash->height; |
| pBmi->bV4Planes = 1; |
| pBmi->bV4BitCount = (WORD) (splash->screenFormat.depthBytes * 8); |
| /* we're ALWAYS using BGRA in screenFormat */ |
| pBmi->bV4V4Compression = BI_RGB; |
| pBmi->bV4ClrUsed = numColors; |
| pBmi->bV4ClrImportant = numColors; |
| pBmi->bV4AlphaMask = splash->screenFormat.mask[3]; |
| pBmi->bV4RedMask = splash->screenFormat.mask[2]; |
| pBmi->bV4GreenMask = splash->screenFormat.mask[1]; |
| pBmi->bV4BlueMask = splash->screenFormat.mask[0]; |
| |
| /* creating the palette in SplashInitPlatform does not work, so I'm creating it |
| here on demand */ |
| if (!splash->hPalette) { |
| unsigned i; |
| LOGPALETTE *pLogPal = |
| malloc(sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * numColors); |
| |
| pLogPal->palVersion = 0x300; |
| pLogPal->palNumEntries = (WORD) numColors; |
| for (i = 0; i < numColors; i++) { |
| pLogPal->palPalEntry[i].peRed = (BYTE) |
| QUAD_RED(splash->colorMap[i]); |
| pLogPal->palPalEntry[i].peGreen = (BYTE) |
| QUAD_GREEN(splash->colorMap[i]); |
| pLogPal->palPalEntry[i].peBlue = (BYTE) |
| QUAD_BLUE(splash->colorMap[i]); |
| pLogPal->palPalEntry[i].peFlags = PC_NOCOLLAPSE; |
| } |
| splash->hPalette = CreatePalette(pLogPal); |
| free(pLogPal); |
| } |
| if (splash->hPalette) { |
| hOldPal = SelectPalette(hdc, splash->hPalette, FALSE); |
| RealizePalette(hdc); |
| } |
| |
| StretchDIBits(hdc, 0, 0, splash->width, splash->height, 0, 0, |
| splash->width, splash->height, splash->screenData, |
| (BITMAPINFO *) pBmi, DIB_RGB_COLORS, SRCCOPY); |
| if (hOldPal) |
| SelectPalette(hdc, hOldPal, FALSE); |
| } |
| |
| |
| /* The function makes the window visible if it is hidden |
| or is not yet shown. */ |
| void |
| SplashRedrawWindow(Splash * splash) |
| { |
| SplashUpdateScreenData(splash); |
| if (splash->isLayered) { |
| BLENDFUNCTION bf; |
| POINT ptSrc; |
| HDC hdcSrc = CreateCompatibleDC(NULL), hdcDst; |
| BITMAPINFOHEADER bmi; |
| void *bitmapBits; |
| HBITMAP hBitmap, hOldBitmap; |
| RECT rect; |
| POINT ptDst; |
| SIZE size; |
| |
| bf.BlendOp = AC_SRC_OVER; |
| bf.BlendFlags = 0; |
| bf.AlphaFormat = AC_SRC_ALPHA; |
| bf.SourceConstantAlpha = 0xFF; |
| ptSrc.x = ptSrc.y = 0; |
| |
| memset(&bmi, 0, sizeof(bmi)); |
| bmi.biSize = sizeof(BITMAPINFOHEADER); |
| bmi.biWidth = splash->width; |
| bmi.biHeight = -splash->height; |
| bmi.biPlanes = 1; |
| bmi.biBitCount = 32; |
| bmi.biCompression = BI_RGB; |
| |
| // FIXME: this is somewhat ineffective |
| // maybe if we allocate memory for all frames as DIBSections, |
| // then we could select the frames into the DC directly |
| |
| hBitmap = CreateDIBSection(NULL, (BITMAPINFO *) & bmi, DIB_RGB_COLORS, |
| &bitmapBits, NULL, 0); |
| memcpy(bitmapBits, splash->screenData, |
| splash->screenStride * splash->height); |
| hOldBitmap = (HBITMAP) SelectObject(hdcSrc, hBitmap); |
| hdcDst = GetDC(splash->hWnd); |
| |
| GetWindowRect(splash->hWnd, &rect); |
| |
| ptDst.x = rect.left; |
| ptDst.y = rect.top; |
| |
| size.cx = splash->width; |
| size.cy = splash->height; |
| |
| UpdateLayeredWindow(splash->hWnd, hdcDst, &ptDst, &size, |
| hdcSrc, &ptSrc, 0, &bf, ULW_ALPHA); |
| |
| ReleaseDC(splash->hWnd, hdcDst); |
| SelectObject(hdcSrc, hOldBitmap); |
| DeleteObject(hBitmap); |
| DeleteDC(hdcSrc); |
| } |
| else { |
| InvalidateRect(splash->hWnd, NULL, FALSE); |
| if (splash->maskRequired) { |
| HRGN hRgn = CreateRectRgn(0, 0, 0, 0); |
| |
| CombineRgn(hRgn, splash->frames[splash->currentFrame].hRgn, |
| splash->frames[splash->currentFrame].hRgn, RGN_COPY); |
| SetWindowRgn(splash->hWnd, hRgn, TRUE); |
| } else { |
| SetWindowRgn(splash->hWnd, NULL, TRUE); |
| } |
| UpdateWindow(splash->hWnd); |
| } |
| if (!IsWindowVisible(splash->hWnd)) { |
| POINT cursorPos; |
| ShowWindow(splash->hWnd, SW_SHOW); |
| // Windows won't update the cursor after the window is shown, |
| // if the cursor is already above the window. need to do this manually. |
| GetCursorPos(&cursorPos); |
| if (WindowFromPoint(cursorPos) == splash->hWnd) { |
| // unfortunately Windows fail to understand that the window |
| // thread should own the cursor, even though the mouse pointer |
| // is over the window, until the mouse has been moved. |
| // we're using SetCursorPos here to fake the mouse movement |
| // and enable proper update of the cursor. |
| SetCursorPos(cursorPos.x, cursorPos.y); |
| SetCursor(LoadCursor(NULL, IDC_WAIT)); |
| } |
| } |
| if (SplashIsStillLooping(splash)) { |
| int time = splash->time + |
| splash->frames[splash->currentFrame].delay - SplashTime(); |
| |
| if (time < 0) |
| time = 0; |
| SetTimer(splash->hWnd, 0, time, NULL); |
| } |
| else { |
| KillTimer(splash->hWnd, 0); |
| } |
| } |
| |
| void SplashReconfigureNow(Splash * splash) { |
| splash->x = (GetSystemMetrics(SM_CXSCREEN) - splash->width) / 2; |
| splash->y = (GetSystemMetrics(SM_CYSCREEN) - splash->height) / 2; |
| if (splash->hWnd) { |
| //Fixed 6474657: splash screen image jumps towards left while |
| // setting the new image using setImageURL() |
| // We may safely hide the splash window because SplashRedrawWindow() |
| // will show the window again. |
| ShowWindow(splash->hWnd, SW_HIDE); |
| MoveWindow(splash->hWnd, splash->x, splash->y, splash->width, splash->height, FALSE); |
| } |
| SplashRedrawWindow(splash); |
| } |
| |
| static LRESULT CALLBACK |
| SplashWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
| { |
| PAINTSTRUCT ps; |
| HDC hdc; |
| |
| |
| switch (message) { |
| |
| case WM_ERASEBKGND: |
| return TRUE; // to avoid flicker |
| |
| case WM_SYSCOMMAND: |
| if (wParam==SC_CLOSE||wParam==SC_DEFAULT||wParam==SC_HOTKEY|| |
| wParam==SC_KEYMENU||wParam==SC_MAXIMIZE|| |
| wParam==SC_MINIMIZE||wParam==SC_MOUSEMENU||wParam==SC_MOVE|| |
| wParam==SC_RESTORE||wParam==SC_SIZE) |
| { |
| return 0; |
| } |
| |
| /* double switch to avoid prologue/epilogue duplication */ |
| case WM_TIMER: |
| case WM_SPLASHUPDATE: |
| case WM_PAINT: |
| case WM_SPLASHRECONFIGURE: |
| { |
| Splash *splash = (Splash *) GetWindowLongPtr(hWnd, GWLP_USERDATA); |
| |
| SplashLock(splash); |
| if (splash->isVisible>0) { |
| switch(message) { |
| case WM_TIMER: |
| SplashNextFrame(splash); |
| SplashRedrawWindow(splash); |
| break; |
| case WM_SPLASHUPDATE: |
| SplashRedrawWindow(splash); |
| break; |
| case WM_PAINT: |
| hdc = BeginPaint(hWnd, &ps); |
| SplashPaint(splash, hdc); |
| EndPaint(hWnd, &ps); |
| break; |
| case WM_SPLASHRECONFIGURE: |
| SplashReconfigureNow(splash); |
| break; |
| } |
| } |
| SplashUnlock(splash); |
| break; |
| } |
| case WM_DESTROY: |
| PostQuitMessage(0); |
| break; |
| default: |
| return DefWindowProc(hWnd, message, wParam, lParam); |
| |
| } |
| return 0; |
| } |
| |
| HWND |
| SplashCreateWindow(Splash * splash) |
| { |
| WNDCLASSEX wcex; |
| ATOM wndClass; |
| DWORD style, exStyle; |
| HWND hWnd; |
| |
| ZeroMemory(&wcex, sizeof(WNDCLASSEX)); |
| |
| wcex.cbSize = sizeof(WNDCLASSEX); |
| wcex.style = CS_HREDRAW | CS_VREDRAW; |
| wcex.lpfnWndProc = (WNDPROC) SplashWndProc; |
| wcex.hInstance = GetModuleHandle(NULL); |
| wcex.lpszClassName = "JavaSplash"; |
| wcex.hCursor = LoadCursor(NULL, IDC_WAIT); |
| |
| wndClass = RegisterClassEx(&wcex); |
| if (!wndClass) { |
| return 0; |
| } |
| |
| splash->x = (GetSystemMetrics(SM_CXSCREEN) - splash->width) / 2; |
| splash->y = (GetSystemMetrics(SM_CYSCREEN) - splash->height) / 2; |
| exStyle = splash->isLayered ? WS_EX_LAYERED : 0; |
| exStyle |= WS_EX_TOOLWINDOW; /* don't show the window on taskbar */ |
| style = WS_POPUP; |
| hWnd = CreateWindowEx(exStyle, (LPCSTR) wndClass, "", style, |
| splash->x, splash->y, splash->width, splash->height, NULL, NULL, |
| wcex.hInstance, NULL); |
| SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR) splash); |
| return hWnd; |
| } |
| |
| void |
| SplashLock(Splash * splash) |
| { |
| EnterCriticalSection(&splash->lock); |
| } |
| |
| void |
| SplashUnlock(Splash * splash) |
| { |
| LeaveCriticalSection(&splash->lock); |
| } |
| |
| void |
| SplashInitPlatform(Splash * splash) |
| { |
| HDC hdc; |
| int paletteMode; |
| |
| InitializeCriticalSection(&splash->lock); |
| splash->isLayered = FALSE; |
| hdc = GetDC(NULL); |
| paletteMode = (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) != 0; |
| if (UpdateLayeredWindow && !paletteMode) { |
| splash->isLayered = TRUE; |
| } |
| splash->byteAlignment = 4; |
| if (splash->isLayered) { |
| initFormat(&splash->screenFormat, |
| 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000); |
| splash->screenFormat.premultiplied = 1; |
| splash->maskRequired = 0; |
| } |
| else { |
| splash->maskRequired = 1; |
| if (paletteMode) { |
| int numColors = GetDeviceCaps(hdc, SIZEPALETTE) - |
| GetDeviceCaps(hdc, NUMRESERVED); |
| int i; |
| int numComponents[3]; |
| |
| initFormat(&splash->screenFormat, 0, 0, 0, 0); |
| /* FIXME: maybe remapping to non-reserved colors would improve performance */ |
| for (i = 0; i < numColors; i++) { |
| splash->colorIndex[i] = i; |
| } |
| numColors = quantizeColors(numColors, numComponents); |
| initColorCube(numComponents, splash->colorMap, splash->dithers, |
| splash->colorIndex); |
| splash->screenFormat.colorIndex = splash->colorIndex; |
| splash->screenFormat.depthBytes = 1; |
| splash->screenFormat.colorMap = splash->colorMap; |
| splash->screenFormat.dithers = splash->dithers; |
| splash->screenFormat.numColors = numColors; |
| splash->hPalette = NULL; |
| } |
| else { |
| initFormat(&splash->screenFormat, |
| 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000); |
| } |
| } |
| ReleaseDC(NULL, hdc); |
| } |
| |
| void |
| SplashCleanupPlatform(Splash * splash) |
| { |
| int i; |
| |
| if (splash->frames) { |
| for (i = 0; i < splash->frameCount; i++) { |
| if (splash->frames[i].hRgn) { |
| DeleteObject(splash->frames[i].hRgn); |
| splash->frames[i].hRgn = NULL; |
| } |
| } |
| } |
| if (splash->hPalette) |
| DeleteObject(splash->hPalette); |
| splash->maskRequired = !splash->isLayered; |
| } |
| |
| void |
| SplashDonePlatform(Splash * splash) |
| { |
| if (splash->hWnd) |
| DestroyWindow(splash->hWnd); |
| } |
| |
| void |
| SplashMessagePump() |
| { |
| MSG msg; |
| |
| while (GetMessage(&msg, NULL, 0, 0)) { |
| TranslateMessage(&msg); |
| DispatchMessage(&msg); |
| } |
| } |
| |
| DWORD WINAPI |
| SplashScreenThread(LPVOID param) |
| { |
| Splash *splash = (Splash *) param; |
| |
| splash->currentFrame = 0; |
| SplashLock(splash); |
| splash->time = SplashTime(); |
| splash->hWnd = SplashCreateWindow(splash); |
| if (splash->hWnd) { |
| SplashRedrawWindow(splash); |
| SplashUnlock(splash); |
| SplashMessagePump(); |
| SplashLock(splash); |
| } |
| SplashDone(splash); |
| splash->isVisible = -1; |
| SplashUnlock(splash); |
| return 0; |
| } |
| |
| void |
| SplashCreateThread(Splash * splash) |
| { |
| DWORD threadId; |
| |
| CreateThread(NULL, 0, SplashScreenThread, (LPVOID) splash, 0, &threadId); |
| } |
| |
| void |
| SplashClosePlatform(Splash * splash) |
| { |
| PostMessage(splash->hWnd, WM_QUIT, 0, 0); |
| } |
| |
| void |
| SplashUpdate(Splash * splash) |
| { |
| PostMessage(splash->hWnd, WM_SPLASHUPDATE, 0, 0); |
| } |
| |
| void |
| SplashReconfigure(Splash * splash) |
| { |
| PostMessage(splash->hWnd, WM_SPLASHRECONFIGURE, 0, 0); |
| } |