blob: 4512492350d9a0083f8d48fad71c30eae4463f25 [file] [log] [blame]
/*
* Copyright (c) 2003, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package sun.java2d;
import java.awt.GraphicsConfiguration;
import sun.awt.image.BufImgVolatileSurfaceManager;
import sun.awt.image.SunVolatileImage;
import sun.awt.image.VolatileSurfaceManager;
import sun.java2d.d3d.D3DGraphicsConfig;
import sun.java2d.d3d.D3DVolatileSurfaceManager;
import sun.java2d.opengl.WGLGraphicsConfig;
import sun.java2d.opengl.WGLVolatileSurfaceManager;
/**
* The SurfaceManagerFactory that creates VolatileSurfaceManager
* implementations for the Windows volatile images.
*/
public class WindowsSurfaceManagerFactory extends SurfaceManagerFactory {
/**
* Creates a new instance of a VolatileSurfaceManager given any
* arbitrary SunVolatileImage. An optional context Object can be supplied
* as a way for the caller to pass pipeline-specific context data to
* the VolatileSurfaceManager (such as a backbuffer handle, for example).
*
* For Windows platforms, this method returns a Windows-specific
* VolatileSurfaceManager.
*/
public VolatileSurfaceManager createVolatileManager(SunVolatileImage vImg,
Object context)
{
GraphicsConfiguration gc = vImg.getGraphicsConfig();
if (gc instanceof D3DGraphicsConfig) {
return new D3DVolatileSurfaceManager(vImg, context);
} else if (gc instanceof WGLGraphicsConfig) {
return new WGLVolatileSurfaceManager(vImg, context);
} else {
return new BufImgVolatileSurfaceManager(vImg, context);
}
}
}