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/*
* Copyright (c) 2003, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#ifndef HEADLESS
#include <stdlib.h>
#include "sun_java2d_opengl_OGLSurfaceData.h"
#include "jlong.h"
#include "jni_util.h"
#include "OGLSurfaceData.h"
/**
* The following methods are implemented in the windowing system (i.e. GLX
* and WGL) source files.
*/
extern jlong OGLSD_GetNativeConfigInfo(OGLSDOps *oglsdo);
extern jboolean OGLSD_InitOGLWindow(JNIEnv *env, OGLSDOps *oglsdo);
extern void OGLSD_DestroyOGLSurface(JNIEnv *env, OGLSDOps *oglsdo);
void OGLSD_SetNativeDimensions(JNIEnv *env, OGLSDOps *oglsdo, jint w, jint h);
/**
* This table contains the "pixel formats" for all system memory surfaces
* that OpenGL is capable of handling, indexed by the "PF_" constants defined
* in OGLSurfaceData.java. These pixel formats contain information that is
* passed to OpenGL when copying from a system memory ("Sw") surface to
* an OpenGL "Surface" (via glDrawPixels()) or "Texture" (via glTexImage2D()).
*/
OGLPixelFormat PixelFormats[] = {
{ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
4, 1, 0, }, /* 0 - IntArgb */
{ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
4, 1, 1, }, /* 1 - IntArgbPre */
{ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
4, 0, 1, }, /* 2 - IntRgb */
{ GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
4, 0, 1, }, /* 3 - IntRgbx */
{ GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV,
4, 0, 1, }, /* 4 - IntBgr */
{ GL_BGRA, GL_UNSIGNED_INT_8_8_8_8,
4, 0, 1, }, /* 5 - IntBgrx */
{ GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
2, 0, 1, }, /* 6 - Ushort565Rgb */
{ GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV,
2, 0, 1, }, /* 7 - Ushort555Rgb */
{ GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1,
2, 0, 1, }, /* 8 - Ushort555Rgbx*/
{ GL_LUMINANCE, GL_UNSIGNED_BYTE,
1, 0, 1, }, /* 9 - ByteGray */
{ GL_LUMINANCE, GL_UNSIGNED_SHORT,
2, 0, 1, }, /*10 - UshortGray */
{ GL_BGR, GL_UNSIGNED_BYTE,
1, 0, 1, }, /*11 - ThreeByteBgr */};
/**
* Given a starting value and a maximum limit, returns the first power-of-two
* greater than the starting value. If the resulting value is greater than
* the maximum limit, zero is returned.
*/
jint
OGLSD_NextPowerOfTwo(jint val, jint max)
{
jint i;
if (val > max) {
return 0;
}
for (i = 1; i < val; i *= 2);
return i;
}
/**
* Returns true if both given dimensions are a power of two.
*/
static jboolean
OGLSD_IsPowerOfTwo(jint width, jint height)
{
return (((width & (width-1)) | (height & (height-1))) == 0);
}
/**
* Initializes an OpenGL texture object.
*
* If the isOpaque parameter is JNI_FALSE, then the texture will have a
* full alpha channel; otherwise, the texture will be opaque (this can
* help save VRAM when translucency is not needed).
*
* If the GL_ARB_texture_non_power_of_two extension is present (texNonPow2
* is JNI_TRUE), the actual texture is allowed to have non-power-of-two
* dimensions, and therefore width==textureWidth and height==textureHeight.
*
* Failing that, if the GL_ARB_texture_rectangle extension is present
* (texRect is JNI_TRUE), the actual texture is allowed to have
* non-power-of-two dimensions, except that instead of using the usual
* GL_TEXTURE_2D target, we need to use the GL_TEXTURE_RECTANGLE_ARB target.
* Note that the GL_REPEAT wrapping mode is not allowed with this target,
* so if that mode is needed (e.g. as is the case in the TexturePaint code)
* one should pass JNI_FALSE to avoid using this extension. Also note that
* when the texture target is GL_TEXTURE_RECTANGLE_ARB, texture coordinates
* must be specified in the range [0,width] and [0,height] rather than
* [0,1] as is the case with the usual GL_TEXTURE_2D target (so take care)!
*
* Otherwise, the actual texture must have power-of-two dimensions, and
* therefore the textureWidth and textureHeight will be the next
* power-of-two greater than (or equal to) the requested width and height.
*/
static jboolean
OGLSD_InitTextureObject(OGLSDOps *oglsdo,
jboolean isOpaque,
jboolean texNonPow2, jboolean texRect,
jint width, jint height)
{
GLenum texTarget, texProxyTarget;
GLint format = isOpaque ? GL_RGB : GL_RGBA;
GLuint texID;
GLsizei texWidth, texHeight, realWidth, realHeight;
GLint texMax;
J2dTraceLn4(J2D_TRACE_INFO,
"OGLSD_InitTextureObject: w=%d h=%d opq=%d nonpow2=%d",
width, height, isOpaque, texNonPow2);
if (oglsdo == NULL) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSD_InitTextureObject: ops are null");
return JNI_FALSE;
}
if (texNonPow2) {
// use non-pow2 dimensions with GL_TEXTURE_2D target
j2d_glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texMax);
texWidth = (width <= texMax) ? width : 0;
texHeight = (height <= texMax) ? height : 0;
texTarget = GL_TEXTURE_2D;
texProxyTarget = GL_PROXY_TEXTURE_2D;
} else if (texRect) {
// use non-pow2 dimensions with GL_TEXTURE_RECTANGLE_ARB target
j2d_glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, &texMax);
texWidth = (width <= texMax) ? width : 0;
texHeight = (height <= texMax) ? height : 0;
texTarget = GL_TEXTURE_RECTANGLE_ARB;
texProxyTarget = GL_PROXY_TEXTURE_RECTANGLE_ARB;
} else {
// find the appropriate power-of-two dimensions
j2d_glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texMax);
texWidth = OGLSD_NextPowerOfTwo(width, texMax);
texHeight = OGLSD_NextPowerOfTwo(height, texMax);
texTarget = GL_TEXTURE_2D;
texProxyTarget = GL_PROXY_TEXTURE_2D;
}
J2dTraceLn3(J2D_TRACE_VERBOSE,
" desired texture dimensions: w=%d h=%d max=%d",
texWidth, texHeight, texMax);
// if either dimension is 0, we cannot allocate a texture with the
// requested dimensions
if ((texWidth == 0) || (texHeight == 0)) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSD_InitTextureObject: texture dimensions too large");
return JNI_FALSE;
}
// now use a proxy to determine whether we can create a texture with
// the calculated power-of-two dimensions and the given internal format
j2d_glTexImage2D(texProxyTarget, 0, format,
texWidth, texHeight, 0,
format, GL_UNSIGNED_BYTE, NULL);
j2d_glGetTexLevelParameteriv(texProxyTarget, 0,
GL_TEXTURE_WIDTH, &realWidth);
j2d_glGetTexLevelParameteriv(texProxyTarget, 0,
GL_TEXTURE_HEIGHT, &realHeight);
// if the requested dimensions and proxy dimensions don't match,
// we shouldn't attempt to create the texture
if ((realWidth != texWidth) || (realHeight != texHeight)) {
J2dRlsTraceLn2(J2D_TRACE_ERROR,
"OGLSD_InitTextureObject: actual (w=%d h=%d) != requested",
realWidth, realHeight);
return JNI_FALSE;
}
// initialize the texture with some dummy data (this allows us to create
// a texture object once with 2^n dimensions, and then use
// glTexSubImage2D() to provide further updates)
j2d_glGenTextures(1, &texID);
j2d_glBindTexture(texTarget, texID);
j2d_glTexImage2D(texTarget, 0, format,
texWidth, texHeight, 0,
format, GL_UNSIGNED_BYTE, NULL);
oglsdo->isOpaque = isOpaque;
oglsdo->xOffset = 0;
oglsdo->yOffset = 0;
oglsdo->width = width;
oglsdo->height = height;
oglsdo->textureID = texID;
oglsdo->textureWidth = texWidth;
oglsdo->textureHeight = texHeight;
oglsdo->textureTarget = texTarget;
OGLSD_INIT_TEXTURE_FILTER(oglsdo, GL_NEAREST);
OGLSD_RESET_TEXTURE_WRAP(texTarget);
J2dTraceLn3(J2D_TRACE_VERBOSE, " created texture: w=%d h=%d id=%d",
width, height, texID);
return JNI_TRUE;
}
/**
* Initializes an OpenGL texture, using the given width and height as
* a guide. See OGLSD_InitTextureObject() for more information.
*/
JNIEXPORT jboolean JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_initTexture
(JNIEnv *env, jobject oglsd,
jlong pData, jboolean isOpaque,
jboolean texNonPow2, jboolean texRect,
jint width, jint height)
{
OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);
J2dTraceLn2(J2D_TRACE_INFO, "OGLSurfaceData_initTexture: w=%d h=%d",
width, height);
if (oglsdo == NULL) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_initTexture: ops are null");
return JNI_FALSE;
}
/*
* We only use the GL_ARB_texture_rectangle extension if it is available
* and the requested bounds are not pow2 (it is probably faster to use
* GL_TEXTURE_2D for pow2 textures, and besides, our TexturePaint
* code relies on GL_REPEAT, which is not allowed for
* GL_TEXTURE_RECTANGLE_ARB targets).
*/
texRect = texRect && !OGLSD_IsPowerOfTwo(width, height);
if (!OGLSD_InitTextureObject(oglsdo, isOpaque, texNonPow2, texRect,
width, height))
{
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_initTexture: could not init texture object");
return JNI_FALSE;
}
OGLSD_SetNativeDimensions(env, oglsdo,
oglsdo->textureWidth, oglsdo->textureHeight);
oglsdo->drawableType = OGLSD_TEXTURE;
// other fields (e.g. width, height) are set in OGLSD_InitTextureObject()
return JNI_TRUE;
}
/**
* Initializes a framebuffer object based on the given textureID and its
* width/height. This method will iterate through all possible depth formats
* to find one that is supported by the drivers/hardware. (Since our use of
* the depth buffer is fairly simplistic, we hope to find a depth format that
* uses as little VRAM as possible.) If an appropriate depth buffer is found
* and all attachments are successful (i.e. the framebuffer object is
* "complete"), then this method will return JNI_TRUE and will initialize
* the values of fbobjectID and depthID using the IDs created by this method.
* Otherwise, this method returns JNI_FALSE. Note that the caller is only
* responsible for deleting the allocated fbobject and depth renderbuffer
* resources if this method returned JNI_TRUE.
*/
jboolean
OGLSD_InitFBObject(GLuint *fbobjectID, GLuint *depthID,
GLuint textureID, GLenum textureTarget,
jint textureWidth, jint textureHeight)
{
GLenum depthFormats[] = {
GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32
};
GLuint fboTmpID, depthTmpID;
jboolean foundDepth = JNI_FALSE;
int i;
J2dTraceLn3(J2D_TRACE_INFO, "OGLSD_InitFBObject: w=%d h=%d texid=%d",
textureWidth, textureHeight, textureID);
// initialize framebuffer object
j2d_glGenFramebuffersEXT(1, &fboTmpID);
j2d_glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboTmpID);
// attach color texture to framebuffer object
j2d_glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
GL_COLOR_ATTACHMENT0_EXT,
textureTarget, textureID, 0);
// attempt to create a depth renderbuffer of a particular format; we
// will start with the smallest size and then work our way up
for (i = 0; i < 3; i++) {
GLenum error, status;
GLenum depthFormat = depthFormats[i];
int depthSize = 16 + (i * 8);
// initialize depth renderbuffer
j2d_glGenRenderbuffersEXT(1, &depthTmpID);
j2d_glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depthTmpID);
j2d_glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, depthFormat,
textureWidth, textureHeight);
// creation of depth buffer could potentially fail, so check for error
error = j2d_glGetError();
if (error != GL_NO_ERROR) {
J2dTraceLn2(J2D_TRACE_VERBOSE,
"OGLSD_InitFBObject: could not create depth buffer: depth=%d error=%x",
depthSize, error);
j2d_glDeleteRenderbuffersEXT(1, &depthTmpID);
continue;
}
// attach depth renderbuffer to framebuffer object
j2d_glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
GL_DEPTH_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, depthTmpID);
// now check for framebuffer "completeness"
status = j2d_glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status == GL_FRAMEBUFFER_COMPLETE_EXT) {
// we found a valid format, so break out of the loop
J2dTraceLn1(J2D_TRACE_VERBOSE,
" framebuffer is complete: depth=%d", depthSize);
foundDepth = JNI_TRUE;
break;
} else {
// this depth format didn't work, so delete and try another format
J2dTraceLn2(J2D_TRACE_VERBOSE,
" framebuffer is incomplete: depth=%d status=%x",
depthSize, status);
j2d_glDeleteRenderbuffersEXT(1, &depthTmpID);
}
}
// unbind the texture and framebuffer objects (they will be bound again
// later as needed)
j2d_glBindTexture(textureTarget, 0);
j2d_glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
j2d_glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
if (!foundDepth) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSD_InitFBObject: could not find valid depth format");
j2d_glDeleteFramebuffersEXT(1, &fboTmpID);
return JNI_FALSE;
}
*fbobjectID = fboTmpID;
*depthID = depthTmpID;
return JNI_TRUE;
}
/**
* Initializes a framebuffer object, using the given width and height as
* a guide. See OGLSD_InitTextureObject() and OGLSD_InitFBObject()
* for more information.
*/
JNIEXPORT jboolean JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_initFBObject
(JNIEnv *env, jobject oglsd,
jlong pData, jboolean isOpaque,
jboolean texNonPow2, jboolean texRect,
jint width, jint height)
{
OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);
GLuint fbobjectID, depthID;
J2dTraceLn2(J2D_TRACE_INFO,
"OGLSurfaceData_initFBObject: w=%d h=%d",
width, height);
if (oglsdo == NULL) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_initFBObject: ops are null");
return JNI_FALSE;
}
// initialize color texture object
if (!OGLSD_InitTextureObject(oglsdo, isOpaque, texNonPow2, texRect,
width, height))
{
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_initFBObject: could not init texture object");
return JNI_FALSE;
}
// initialize framebuffer object using color texture created above
if (!OGLSD_InitFBObject(&fbobjectID, &depthID,
oglsdo->textureID, oglsdo->textureTarget,
oglsdo->textureWidth, oglsdo->textureHeight))
{
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_initFBObject: could not init fbobject");
j2d_glDeleteTextures(1, &oglsdo->textureID);
return JNI_FALSE;
}
oglsdo->drawableType = OGLSD_FBOBJECT;
// other fields (e.g. width, height) are set in OGLSD_InitTextureObject()
oglsdo->fbobjectID = fbobjectID;
oglsdo->depthID = depthID;
OGLSD_SetNativeDimensions(env, oglsdo,
oglsdo->textureWidth, oglsdo->textureHeight);
// framebuffer objects differ from other OpenGL surfaces in that the
// value passed to glRead/DrawBuffer() must be GL_COLOR_ATTACHMENTn_EXT,
// rather than GL_FRONT (or GL_BACK)
oglsdo->activeBuffer = GL_COLOR_ATTACHMENT0_EXT;
return JNI_TRUE;
}
/**
* Initializes a surface in the backbuffer of a given double-buffered
* onscreen window for use in a BufferStrategy.Flip situation. The bounds of
* the backbuffer surface should always be kept in sync with the bounds of
* the underlying native window.
*/
JNIEXPORT jboolean JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_initFlipBackbuffer
(JNIEnv *env, jobject oglsd,
jlong pData)
{
OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);
J2dTraceLn(J2D_TRACE_INFO, "OGLSurfaceData_initFlipBackbuffer");
if (oglsdo == NULL) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_initFlipBackbuffer: ops are null");
return JNI_FALSE;
}
if (oglsdo->drawableType == OGLSD_UNDEFINED) {
if (!OGLSD_InitOGLWindow(env, oglsdo)) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_initFlipBackbuffer: could not init window");
return JNI_FALSE;
}
}
if (oglsdo->drawableType != OGLSD_WINDOW) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_initFlipBackbuffer: drawable is not a window");
return JNI_FALSE;
}
oglsdo->drawableType = OGLSD_FLIP_BACKBUFFER;
// x/yOffset have already been set in OGLSD_InitOGLWindow()...
// REMIND: for some reason, flipping won't work properly on IFB unless we
// explicitly use BACK_LEFT rather than BACK...
oglsdo->activeBuffer = GL_BACK_LEFT;
OGLSD_SetNativeDimensions(env, oglsdo, oglsdo->width, oglsdo->height);
return JNI_TRUE;
}
JNIEXPORT jint JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_getTextureTarget
(JNIEnv *env, jobject oglsd,
jlong pData)
{
OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);
J2dTraceLn(J2D_TRACE_INFO, "OGLSurfaceData_getTextureTarget");
if (oglsdo == NULL) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_getTextureTarget: ops are null");
return 0;
}
return (jint)oglsdo->textureTarget;
}
JNIEXPORT jint JNICALL
Java_sun_java2d_opengl_OGLSurfaceData_getTextureID
(JNIEnv *env, jobject oglsd,
jlong pData)
{
OGLSDOps *oglsdo = (OGLSDOps *)jlong_to_ptr(pData);
J2dTraceLn(J2D_TRACE_INFO, "OGLSurfaceData_getTextureID");
if (oglsdo == NULL) {
J2dRlsTraceLn(J2D_TRACE_ERROR,
"OGLSurfaceData_getTextureID: ops are null");
return 0L;
}
return (jint)oglsdo->textureID;
}
/**
* Initializes nativeWidth/Height fields of the surfaceData object with
* passed arguments.
*/
void
OGLSD_SetNativeDimensions(JNIEnv *env, OGLSDOps *oglsdo,
jint width, jint height)
{
jobject sdObject;
sdObject = (*env)->NewLocalRef(env, oglsdo->sdOps.sdObject);
if (sdObject == NULL) {
return;
}
JNU_SetFieldByName(env, NULL, sdObject, "nativeWidth", "I", width);
JNU_SetFieldByName(env, NULL, sdObject, "nativeHeight", "I", height);
(*env)->DeleteLocalRef(env, sdObject);
}
/**
* Disposes of all native resources associated with this surface.
*/
void
OGLSD_Flush(JNIEnv *env, OGLSDOps *oglsdo)
{
J2dTraceLn1(J2D_TRACE_INFO, "OGLSD_Flush: type=%d",
oglsdo->drawableType);
if (oglsdo->drawableType == OGLSD_TEXTURE) {
if (oglsdo->textureID != 0) {
j2d_glDeleteTextures(1, &oglsdo->textureID);
oglsdo->textureID = 0;
}
} else if (oglsdo->drawableType == OGLSD_FBOBJECT) {
if (oglsdo->textureID != 0) {
j2d_glDeleteTextures(1, &oglsdo->textureID);
oglsdo->textureID = 0;
}
if (oglsdo->depthID != 0) {
j2d_glDeleteRenderbuffersEXT(1, &oglsdo->depthID);
oglsdo->depthID = 0;
}
if (oglsdo->fbobjectID != 0) {
j2d_glDeleteFramebuffersEXT(1, &oglsdo->fbobjectID);
oglsdo->fbobjectID = 0;
}
} else {
// dispose windowing system resources (pbuffer, pixmap, etc)
OGLSD_DestroyOGLSurface(env, oglsdo);
}
}
/**
* This is the implementation of the general DisposeFunc defined in
* SurfaceData.h and used by the Disposer mechanism. It first flushes all
* native OpenGL resources and then frees any memory allocated within the
* native OGLSDOps structure.
*/
void
OGLSD_Dispose(JNIEnv *env, SurfaceDataOps *ops)
{
OGLSDOps *oglsdo = (OGLSDOps *)ops;
jlong pConfigInfo = OGLSD_GetNativeConfigInfo(oglsdo);
JNU_CallStaticMethodByName(env, NULL, "sun/java2d/opengl/OGLSurfaceData",
"dispose", "(JJ)V",
ptr_to_jlong(ops), pConfigInfo);
}
/**
* This is the implementation of the general surface LockFunc defined in
* SurfaceData.h.
*/
jint
OGLSD_Lock(JNIEnv *env,
SurfaceDataOps *ops,
SurfaceDataRasInfo *pRasInfo,
jint lockflags)
{
JNU_ThrowInternalError(env, "OGLSD_Lock not implemented!");
return SD_FAILURE;
}
/**
* This is the implementation of the general GetRasInfoFunc defined in
* SurfaceData.h.
*/
void
OGLSD_GetRasInfo(JNIEnv *env,
SurfaceDataOps *ops,
SurfaceDataRasInfo *pRasInfo)
{
JNU_ThrowInternalError(env, "OGLSD_GetRasInfo not implemented!");
}
/**
* This is the implementation of the general surface UnlockFunc defined in
* SurfaceData.h.
*/
void
OGLSD_Unlock(JNIEnv *env,
SurfaceDataOps *ops,
SurfaceDataRasInfo *pRasInfo)
{
JNU_ThrowInternalError(env, "OGLSD_Unlock not implemented!");
}
#endif /* !HEADLESS */