| /* |
| * Copyright (c) 2003, 2006, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| #ifndef HEADLESS |
| |
| #include "sun_java2d_opengl_OGLMaskFill.h" |
| |
| #include "OGLMaskFill.h" |
| #include "OGLRenderQueue.h" |
| #include "OGLVertexCache.h" |
| |
| /** |
| * This implementation first copies the alpha tile into a texture and then |
| * maps that texture to the destination surface. This approach appears to |
| * offer the best performance despite being a two-step process. |
| * |
| * When the source paint is a Color, we can simply use the GL_MODULATE |
| * function to multiply the current color (already premultiplied with the |
| * extra alpha value from the AlphaComposite) with the alpha value from |
| * the mask texture tile. In picture form, this process looks like: |
| * |
| * A R G B |
| * primary color Pa Pr Pg Pb (modulated with...) |
| * texture unit 0 Ca Ca Ca Ca |
| * --------------------------------------- |
| * resulting color Ra Rr Rg Rb |
| * |
| * where: |
| * Px = current color (already premultiplied by extra alpha) |
| * Cx = coverage value from mask tile |
| * Rx = resulting color/alpha component |
| * |
| * When the source paint is not a Color, it means that we are rendering with |
| * a complex paint (e.g. GradientPaint, TexturePaint). In this case, we |
| * rely on the GL_ARB_multitexture extension to effectively multiply the |
| * paint fragments (autogenerated on texture unit 1, see the |
| * OGLPaints_Set{Gradient,Texture,etc}Paint() methods for more details) |
| * with the coverage values from the mask texture tile (provided on texture |
| * unit 0), all of which is multiplied with the current color value (which |
| * contains the extra alpha value). In picture form: |
| * |
| * A R G B |
| * primary color Ea Ea Ea Ea (modulated with...) |
| * texture unit 0 Ca Ca Ca Ca (modulated with...) |
| * texture unit 1 Pa Pr Pg Pb |
| * --------------------------------------- |
| * resulting color Ra Rr Rg Rb |
| * |
| * where: |
| * Ea = extra alpha |
| * Cx = coverage value from mask tile |
| * Px = gradient/texture paint color (generated for each fragment) |
| * Rx = resulting color/alpha component |
| * |
| * Here are some descriptions of the many variables used in this method: |
| * x,y - upper left corner of the tile destination |
| * w,h - width/height of the mask tile |
| * x0 - placekeeper for the original destination x location |
| * tw,th - width/height of the actual texture tile in pixels |
| * sx1,sy1 - upper left corner of the mask tile source region |
| * sx2,sy2 - lower left corner of the mask tile source region |
| * sx,sy - "current" upper left corner of the mask tile region of interest |
| */ |
| void |
| OGLMaskFill_MaskFill(OGLContext *oglc, |
| jint x, jint y, jint w, jint h, |
| jint maskoff, jint maskscan, jint masklen, |
| unsigned char *pMask) |
| { |
| J2dTraceLn(J2D_TRACE_INFO, "OGLMaskFill_MaskFill"); |
| |
| RETURN_IF_NULL(oglc); |
| CHECK_PREVIOUS_OP(OGL_STATE_MASK_OP); |
| |
| J2dTraceLn4(J2D_TRACE_VERBOSE, " x=%d y=%d w=%d h=%d", x, y, w, h); |
| J2dTraceLn2(J2D_TRACE_VERBOSE, " maskoff=%d maskscan=%d", |
| maskoff, maskscan); |
| |
| { |
| jint tw, th, x0; |
| jint sx1, sy1, sx2, sy2; |
| jint sx, sy, sw, sh; |
| |
| x0 = x; |
| tw = OGLVC_MASK_CACHE_TILE_WIDTH; |
| th = OGLVC_MASK_CACHE_TILE_HEIGHT; |
| sx1 = maskoff % maskscan; |
| sy1 = maskoff / maskscan; |
| sx2 = sx1 + w; |
| sy2 = sy1 + h; |
| |
| for (sy = sy1; sy < sy2; sy += th, y += th) { |
| x = x0; |
| sh = ((sy + th) > sy2) ? (sy2 - sy) : th; |
| |
| for (sx = sx1; sx < sx2; sx += tw, x += tw) { |
| sw = ((sx + tw) > sx2) ? (sx2 - sx) : tw; |
| |
| OGLVertexCache_AddMaskQuad(oglc, |
| sx, sy, x, y, sw, sh, |
| maskscan, pMask); |
| } |
| } |
| } |
| } |
| |
| JNIEXPORT void JNICALL |
| Java_sun_java2d_opengl_OGLMaskFill_maskFill |
| (JNIEnv *env, jobject self, |
| jint x, jint y, jint w, jint h, |
| jint maskoff, jint maskscan, jint masklen, |
| jbyteArray maskArray) |
| { |
| OGLContext *oglc = OGLRenderQueue_GetCurrentContext(); |
| unsigned char *mask; |
| |
| J2dTraceLn(J2D_TRACE_ERROR, "OGLMaskFill_maskFill"); |
| |
| if (maskArray != NULL) { |
| mask = (unsigned char *) |
| (*env)->GetPrimitiveArrayCritical(env, maskArray, NULL); |
| } else { |
| mask = NULL; |
| } |
| |
| OGLMaskFill_MaskFill(oglc, |
| x, y, w, h, |
| maskoff, maskscan, masklen, mask); |
| |
| // 6358147: reset current state, and ensure rendering is flushed to dest |
| if (oglc != NULL) { |
| RESET_PREVIOUS_OP(); |
| j2d_glFlush(); |
| } |
| |
| if (mask != NULL) { |
| (*env)->ReleasePrimitiveArrayCritical(env, maskArray, mask, JNI_ABORT); |
| } |
| } |
| |
| #endif /* !HEADLESS */ |