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/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
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*
*/
/*
*
* (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
*
* This file is a modification of the ICU file IndicLayoutEngine.h
* by Jens Herden and Javier Sola for Khmer language
*
*/
#ifndef __KHMERLAYOUTENGINE_H
#define __KHMERLAYOUTENGINE_H
// #include "LETypes.h"
// #include "LEFontInstance.h"
// #include "LEGlyphFilter.h"
// #include "LayoutEngine.h"
// #include "OpenTypeLayoutEngine.h"
// #include "GlyphSubstitutionTables.h"
// #include "GlyphDefinitionTables.h"
// #include "GlyphPositioningTables.h"
U_NAMESPACE_BEGIN
// class MPreFixups;
// class LEGlyphStorage;
/**
* This class implements OpenType layout for Khmer OpenType fonts, as
* specified by Microsoft in "Creating and Supporting OpenType Fonts for
* Khmer Scripts" (http://www.microsoft.com/typography/otspec/indicot/default.htm) TODO: change url
*
* This class overrides the characterProcessing method to do Khmer character processing
* and reordering (See the MS spec. for more details)
*
* @internal
*/
class KhmerOpenTypeLayoutEngine : public OpenTypeLayoutEngine
{
public:
/**
* This is the main constructor. It constructs an instance of KhmerOpenTypeLayoutEngine for
* a particular font, script and language. It takes the GSUB table as a parameter since
* LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
* Khmer OpenType font.
*
* @param fontInstance - the font
* @param scriptCode - the script
* @param languageCode - the language
* @param gsubTable - the GSUB table
*
* @see LayoutEngine::layoutEngineFactory
* @see OpenTypeLayoutEngine
* @see ScriptAndLangaugeTags.h for script and language codes
*
* @internal
*/
KhmerOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable);
/**
* This constructor is used when the font requires a "canned" GSUB table which can't be known
* until after this constructor has been invoked.
*
* @param fontInstance - the font
* @param scriptCode - the script
* @param langaugeCode - the language
*
* @see OpenTypeLayoutEngine
* @see ScriptAndLangaugeTags.h for script and language codes
*
* @internal
*/
KhmerOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
le_int32 typoFlags);
/**
* The destructor, virtual for correct polymorphic invocation.
*
* @internal
*/
virtual ~KhmerOpenTypeLayoutEngine();
/**
* ICU "poor man's RTTI", returns a UClassID for the actual class.
*
* @stable ICU 2.8
*/
virtual UClassID getDynamicClassID() const;
/**
* ICU "poor man's RTTI", returns a UClassID for this class.
*
* @stable ICU 2.8
*/
static UClassID getStaticClassID();
protected:
/**
* This method does Khmer OpenType character processing. It assigns the OpenType feature
* tags to the characters, and may generate output characters which have been reordered.
* It may also split some vowels, resulting in more output characters than input characters.
*
* Input parameters:
* @param chars - the input character context
* @param offset - the index of the first character to process
* @param count - the number of characters to process
* @param max - the number of characters in the input context
* @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
* @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set.
* the auxillary data array will be set to the feature tags.
*
* Output parameters:
* @param success - set to an error code if the operation fails
*
* @return the output character count
*
* @internal
*/
virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
};
U_NAMESPACE_END
#endif