blob: b92bc00ad7276b1fc1d84852c049463fa8271272 [file] [log] [blame]
/*
* Copyright (c) 2008, 2009, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#include "utility/rect.h"
#if defined(__cplusplus)
extern "C" {
#endif
/**
* bitsPerPixel must be 32 for now.
* outBuf must be large enough to conatin all the rectangles.
*/
int BitmapToYXBandedRectangles(int bitsPerPixel, int width, int height, unsigned char * buf, RECT_T * outBuf)
{
//XXX: we might want to reuse the code in the splashscreen library,
// though we'd have to deal with the ALPHA_THRESHOLD and different
// image formats in this case.
int widthBytes = width * bitsPerPixel / 8;
int alignedWidth = (((widthBytes - 1) / 4) + 1) * 4;
RECT_T * out = outBuf;
RECT_T *pPrevLine = NULL, *pFirst = out, *pThis = pFirst;
int i, j, i0;
int length;
for (j = 0; j < height; j++) {
/* generate data for a scanline */
unsigned char *pSrc = (unsigned char *) buf + j * alignedWidth;
RECT_T *pLine = pThis;
i = 0;
do {
// pSrc[0,1,2] == B,G,R; pSrc[3] == Alpha
while (i < width && !pSrc[3]) {
pSrc += 4;
++i;
}
if (i >= width)
break;
i0 = i;
while (i < width && pSrc[3]) {
pSrc += 4;
++i;
}
RECT_SET(*pThis, i0, j, i - i0, 1);
++pThis;
} while (i < width);
/* check if the previous scanline is exactly the same, merge if so
(this is the only optimization we can use for YXBanded rectangles,
and win32 supports YXBanded only */
length = pThis - pLine;
if (pPrevLine && pLine - pPrevLine == length) {
for (i = 0; i < length && RECT_EQ_X(pPrevLine[i], pLine[i]); ++i) {
}
if (i == pLine - pPrevLine) {
// do merge
for (i = 0; i < length; i++) {
RECT_INC_HEIGHT(pPrevLine[i]);
}
pThis = pLine;
continue;
}
}
/* or else use the generated scanline */
pPrevLine = pLine;
}
return pThis - pFirst;
}
#if defined(__cplusplus)
}
#endif