blob: 61bfe0b11dfaf65e1d792e08068124da6f69fb0e [file] [log] [blame]
/*
* Copyright (c) 2005, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#ifndef SPLASHSCREEN_IMPL_H
#define SPLASHSCREEN_IMPL_H
#include "splashscreen_config.h"
#include "splashscreen_gfx.h"
SPLASHEXPORT int SplashLoadMemory(void *pdata, int size); /* requires preloading the file */
SPLASHEXPORT int SplashLoadFile(const char *filename); // FIXME: range checking for SplashLoadMemory
SPLASHEXPORT void SplashInit(void);
SPLASHEXPORT void SplashClose(void);
SPLASHEXPORT void
SplashSetFileJarName(const char* fileName, const char* jarName);
typedef struct SplashImage
{
rgbquad_t *bitmapBits;
int delay; /* before next image display, in msec */
#if defined(WITH_WIN32)
HRGN hRgn;
#elif defined(WITH_X11)
XRectangle *rects;
int numRects;
#endif
} SplashImage;
#define SPLASH_COLOR_MAP_SIZE 0x100
typedef struct Splash
{
ImageFormat screenFormat; /* must be preset before image decoding */
DitherSettings dithers[3];
ImageFormat imageFormat;
rgbquad_t colorMap[SPLASH_COLOR_MAP_SIZE];
int byteAlignment; /* must be preset before image decoding */
int maskRequired; /* must be preset before image decoding */
int width; /* in pixels */
int height; /* in pixels */
int frameCount;
SplashImage *frames; /* dynamically allocated array of frame descriptors */
unsigned time; /* in msec, origin is not important */
rgbquad_t *overlayData; /* overlay image data, always rgbquads */
ImageRect overlayRect;
ImageFormat overlayFormat;
void *screenData;
int screenStride; /* stored scanline length in bytes */
int currentFrame; // currentFrame==-1 means image is not loaded
int loopCount;
int x, y;
rgbquad_t colorIndex[SPLASH_COLOR_MAP_SIZE];
int isVisible;
char* fileName; /* stored in 16-bit unicode (jchars) */
int fileNameLen;
char* jarName; /* stored in 16-bit unicode (jchars) */
int jarNameLen;
#if defined(WITH_WIN32)
BOOL isLayered;
HWND hWnd;
HPALETTE hPalette;
CRITICAL_SECTION lock;
#elif defined(WITH_X11)
int controlpipe[2];
Display *display;
Window window;
Screen *screen;
Visual *visual;
Colormap cmap;
pthread_mutex_t lock;
Cursor cursor;
XWMHints* wmHints;
#endif
} Splash;
/* various shared and/or platform dependent splash screen functions */
Splash *SplashGetInstance();
int SplashIsStillLooping(Splash * splash);
void SplashNextFrame(Splash * splash);
void SplashStart(Splash * splash);
void SplashCreateThread(Splash * splash);
unsigned SplashTime();
void SplashDone(Splash * splash);
void SplashInitPlatform(Splash * splash);
void SplashDonePlatform(Splash * splash);
void SplashDone(Splash * splash);
void SplashUpdate(Splash * splash);
void SplashUpdateScreenData(Splash * splash);
void SplashLock(Splash * splash);
void SplashUnlock(Splash * splash);
void SplashCleanup(Splash * splash);
void SplashCleanupPlatform(Splash * splash);
void SplashClosePlatform();
void SplashReconfigure();
char* SplashConvertStringAlloc(const char* in, int *size);
typedef struct SplashStream {
int (*read)(void* pStream, void* pData, int nBytes);
int (*peek)(void* pStream);
void (*close)(void* pStream);
union {
struct {
FILE* f;
} stdio;
struct {
unsigned char* pData;
unsigned char* pDataEnd;
} mem;
} arg;
} SplashStream;
int SplashStreamInitFile(SplashStream * stream, const char* filename);
int SplashStreamInitMemory(SplashStream * stream, void * pData, int size);
/* image decoding */
int SplashDecodeGifStream(Splash * splash, SplashStream * stream);
int SplashDecodeJpegStream(Splash * splash, SplashStream * stream);
int SplashDecodePngStream(Splash * splash, SplashStream * stream);
/* utility functions */
int BitmapToYXBandedRectangles(ImageRect * pSrcRect, RECT_T * out);
void SplashInitFrameShape(Splash * splash, int imageIndex);
#define SAFE_TO_ALLOC(c, sz) \
(((c) > 0) && ((sz) > 0) && \
((0xffffffffu / ((unsigned int)(c))) > (unsigned int)(sz)))
#define dbgprintf printf
#endif