blob: 437f81a8632b0c81d8c26a9054e067282d6268f6 [file] [log] [blame]
/*
* Copyright (c) 2005, 2006, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#include "splashscreen_impl.h"
#include "splashscreen_gfx_impl.h"
int splashIsVisible = 0;
Splash *
SplashGetInstance()
{
static Splash splash;
static int preInitialized = 0;
if (!preInitialized) {
memset(&splash, 0, sizeof(Splash));
splash.currentFrame = -1;
preInitialized = 1;
}
return &splash;
}
SPLASHEXPORT void
SplashSetFileJarName(const char* fileName, const char* jarName) {
Splash *splash = SplashGetInstance();
free(splash->fileName);
splash->fileName = SplashConvertStringAlloc(fileName, &splash->fileNameLen);
free(splash->jarName);
splash->jarName = SplashConvertStringAlloc(jarName, &splash->jarNameLen);
}
SPLASHEXPORT void
SplashInit()
{
Splash *splash = SplashGetInstance();
memset(splash, 0, sizeof(Splash));
splash->currentFrame = -1;
initFormat(&splash->imageFormat, QUAD_RED_MASK, QUAD_GREEN_MASK,
QUAD_BLUE_MASK, QUAD_ALPHA_MASK);
SplashInitPlatform(splash);
}
SPLASHEXPORT void
SplashClose()
{
Splash *splash = SplashGetInstance();
if (splash->isVisible > 0) {
SplashLock(splash);
splash->isVisible = -1;
SplashClosePlatform(splash);
SplashUnlock(splash);
}
}
void
SplashCleanup(Splash * splash)
{
int i;
splash->currentFrame = -1;
SplashCleanupPlatform(splash);
if (splash->frames) {
for (i = 0; i < splash->frameCount; i++) {
if (splash->frames[i].bitmapBits) {
free(splash->frames[i].bitmapBits);
splash->frames[i].bitmapBits = NULL;
}
}
free(splash->frames);
splash->frames = NULL;
}
if (splash->overlayData) {
free(splash->overlayData);
splash->overlayData = NULL;
}
SplashSetFileJarName(NULL, NULL);
}
void
SplashDone(Splash * splash)
{
SplashCleanup(splash);
SplashDonePlatform(splash);
}
int
SplashIsStillLooping(Splash * splash)
{
if (splash->currentFrame < 0)
return 0;
return splash->loopCount != 1 ||
splash->currentFrame + 1 < splash->frameCount;
}
void
SplashUpdateScreenData(Splash * splash)
{
ImageRect srcRect, dstRect;
initRect(&srcRect, 0, 0, splash->width, splash->height, 1,
splash->width * sizeof(rgbquad_t),
splash->frames[splash->currentFrame].bitmapBits, &splash->imageFormat);
if (splash->screenData)
free(splash->screenData);
splash->screenStride = splash->width * splash->screenFormat.depthBytes;
if (splash->byteAlignment > 1)
splash->screenStride =
(splash->screenStride + splash->byteAlignment - 1) &
~(splash->byteAlignment - 1);
splash->screenData = malloc(splash->height * splash->screenStride);
initRect(&dstRect, 0, 0, splash->width, splash->height, 1,
splash->screenStride, splash->screenData, &splash->screenFormat);
if (splash->overlayData) {
convertRect2(&srcRect, &dstRect, CVT_BLEND, &splash->overlayRect);
}
else {
convertRect(&srcRect, &dstRect, CVT_COPY);
}
}
void
SplashNextFrame(Splash * splash)
{
if (splash->currentFrame < 0)
return;
do {
if (!SplashIsStillLooping(splash))
return;
splash->time += splash->frames[splash->currentFrame].delay;
if (++splash->currentFrame >= splash->frameCount) {
splash->currentFrame = 0;
if (splash->loopCount > 0)
splash->loopCount--;
}
} while (splash->time + splash->frames[splash->currentFrame].delay -
SplashTime() <= 0);
}
int
BitmapToYXBandedRectangles(ImageRect * pSrcRect, RECT_T * out)
{
RECT_T *pPrevLine = NULL, *pFirst = out, *pThis = pFirst;
int i, j, i0;
int length;
for (j = 0; j < pSrcRect->numLines; j++) {
/* generate data for a scanline */
byte_t *pSrc = (byte_t *) pSrcRect->pBits + j * pSrcRect->stride;
RECT_T *pLine = pThis;
i = 0;
do {
while (i < pSrcRect->numSamples &&
getRGBA(pSrc, pSrcRect->format) < ALPHA_THRESHOLD) {
pSrc += pSrcRect->depthBytes;
++i;
}
if (i >= pSrcRect->numSamples)
break;
i0 = i;
while (i < pSrcRect->numSamples &&
getRGBA(pSrc, pSrcRect->format) >= ALPHA_THRESHOLD) {
pSrc += pSrcRect->depthBytes;
++i;
}
RECT_SET(*pThis, i0, j, i - i0, 1);
++pThis;
} while (i < pSrcRect->numSamples);
/* check if the previous scanline is exactly the same, merge if so
(this is the only optimization we can use for YXBanded rectangles, and win32 supports
YXBanded only */
length = pThis - pLine;
if (pPrevLine && pLine - pPrevLine == length) {
for (i = 0; i < length && RECT_EQ_X(pPrevLine[i], pLine[i]); ++i) {
}
if (i == pLine - pPrevLine) {
// do merge
for (i = 0; i < length; i++) {
RECT_INC_HEIGHT(pPrevLine[i]);
}
pThis = pLine;
continue;
}
}
/* or else use the generated scanline */
pPrevLine = pLine;
}
return pThis - pFirst;
}
typedef struct FILEFORMAT
{
int sign;
int (*decodeStream) (Splash * splash, SplashStream * stream);
} FILEFORMAT;
static const FILEFORMAT formats[] = {
{0x47, SplashDecodeGifStream},
{0x89, SplashDecodePngStream},
{0xFF, SplashDecodeJpegStream}
};
static int
SplashLoadStream(SplashStream * stream)
{
int success = 0;
int c;
size_t i;
Splash *splash = SplashGetInstance();
if (splash->isVisible < 0) {
return 0;
}
SplashLock(splash);
/* the formats we support can be easily distinguished by the first byte */
c = stream->peek(stream);
if (c != -1) {
for (i = 0; i < sizeof(formats) / sizeof(FILEFORMAT); i++) {
if (c == formats[i].sign) {
success = formats[i].decodeStream(splash, stream);
break;
}
}
}
stream->close(stream);
if (!success) { // failed to decode
if (splash->isVisible == 0) {
SplashCleanup(splash);
}
SplashUnlock(splash); // SplashClose locks
if (splash->isVisible == 0) {
SplashClose();
}
}
else {
splash->currentFrame = 0;
if (splash->isVisible == 0) {
SplashStart(splash);
} else {
SplashReconfigure(splash);
splash->time = SplashTime();
}
SplashUnlock(splash);
}
return success;
}
SPLASHEXPORT int
SplashLoadFile(const char *filename)
{
SplashStream stream;
return SplashStreamInitFile(&stream, filename) &&
SplashLoadStream(&stream);
}
SPLASHEXPORT int
SplashLoadMemory(void *data, int size)
{
SplashStream stream;
return SplashStreamInitMemory(&stream, data, size) &&
SplashLoadStream(&stream);
}
/* SplashStart MUST be called from under the lock */
void
SplashStart(Splash * splash)
{
if (splash->isVisible == 0) {
SplashCreateThread(splash);
splash->isVisible = 1;
}
}
/* SplashStream functions */
static int readFile(void* pStream, void* pData, int nBytes) {
FILE* f = ((SplashStream*)pStream)->arg.stdio.f;
return fread(pData, 1, nBytes, f);
}
static int peekFile(void* pStream) {
FILE* f = ((SplashStream*)pStream)->arg.stdio.f;
int c = fgetc(f);
if (c != EOF) {
ungetc(c, f);
return c;
} else {
return -1;
}
}
static void closeFile(void* pStream) {
FILE* f = ((SplashStream*)pStream)->arg.stdio.f;
fclose(f);
}
static int readMem(void* pStream, void* pData, int nBytes) {
unsigned char* pSrc = (unsigned char*)(((SplashStream*)pStream)->arg.mem.pData);
unsigned char* pSrcEnd = (unsigned char*)(((SplashStream*)pStream)->arg.mem.pDataEnd);
if (nBytes > pSrcEnd - pSrc) {
nBytes = pSrcEnd - pSrc;
}
if (nBytes>0) {
memcpy(pData, pSrc, nBytes);
pSrc += nBytes;
((SplashStream*)pStream)->arg.mem.pData = (void*)pSrc;
}
return nBytes;
}
static int peekMem(void* pStream) {
unsigned char* pSrc = (unsigned char*)(((SplashStream*)pStream)->arg.mem.pData);
unsigned char* pSrcEnd = (unsigned char*)(((SplashStream*)pStream)->arg.mem.pDataEnd);
if (pSrc >= pSrcEnd) {
return -1;
} else {
return (int)*pSrc;
}
}
static void closeMem(void* pStream) {
}
int SplashStreamInitFile(SplashStream * pStream, const char* filename) {
pStream->arg.stdio.f = fopen(filename, "rb");
pStream->read = readFile;
pStream->peek = peekFile;
pStream->close = closeFile;
return pStream->arg.stdio.f != 0;
}
int SplashStreamInitMemory(SplashStream * pStream, void* pData, int size) {
pStream->arg.mem.pData = (unsigned char*)pData;
pStream->arg.mem.pDataEnd = (unsigned char*)pData + size;
pStream->read = readMem;
pStream->peek = peekMem;
pStream->close = closeMem;
return 1;
}