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/*
* ArrayBuffer.java February 2001
*
* Copyright (C) 2001, Niall Gallagher <niallg@users.sf.net>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
package org.simpleframework.common.buffer;
import java.io.ByteArrayInputStream;
import java.io.IOException;
import java.io.InputStream;
/**
* The <code>ArrayBuffer</code> is intended to be a general purpose
* byte buffer that stores bytes in an single internal byte array. The
* intended use of this buffer is to provide a simple buffer object to
* read and write bytes with. In particular this provides a high
* performance buffer that can be used to read and write bytes fast.
* <p>
* This provides several convenience methods which make the use of the
* buffer easy and useful. This buffer allows an initial capacity to be
* specified however if there is a need for extra space to be added to
* buffer then the <code>append</code> methods will expand the capacity
* of the buffer as needed.
*
* @author Niall Gallagher
*
* @see org.simpleframework.common.buffer.ArrayAllocator
*/
public class ArrayBuffer implements Buffer {
/**
* This is the internal array used to store the buffered bytes.
*/
private byte[] buffer;
/**
* This is used to determine whether this buffer has been closed.
*/
private boolean closed;
/**
* This is the count of the number of bytes buffered.
*/
private int count;
/**
* This is the maximum allowable buffer capacity for this.
*/
private int limit;
/**
* Constructor for the <code>ArrayBuffer</code> object. The initial
* capacity of the default buffer object is set to 16, the capacity
* will be expanded when the append methods are used and there is
* not enough space to accommodate the extra bytes.
*/
public ArrayBuffer() {
this(16);
}
/**
* Constructor for the <code>ArrayBuffer</code> object. The initial
* capacity of the buffer object is set to given size, the capacity
* will be expanded when the append methods are used and there is
* not enough space to accommodate the extra bytes.
*
* @param size the initial capacity of this buffer instance
*/
public ArrayBuffer(int size) {
this(size, size);
}
/**
* Constructor for the <code>ArrayBuffer</code> object. The initial
* capacity of the buffer object is set to given size, the capacity
* will be expanded when the append methods are used and there is
* not enough space to accommodate the extra bytes.
*
* @param size the initial capacity of this buffer instance
* @param limit this is the maximum allowable buffer capacity
*/
public ArrayBuffer(int size, int limit) {
this.buffer = new byte[size];
this.limit = limit;
}
/**
* This method is used so that the buffer can be represented as a
* stream of bytes. This provides a quick means to access the data
* that has been written to the buffer. It wraps the buffer within
* an input stream so that it can be read directly.
*
* @return a stream that can be used to read the buffered bytes
*/
public InputStream open() {
return new ByteArrayInputStream(buffer, 0, count);
}
/**
* This method is used to allocate a segment of this buffer as a
* separate buffer object. This allows the buffer to be sliced in
* to several smaller independent buffers, while still allowing the
* parent buffer to manage a single buffer. This is useful if the
* parent is split in to logically smaller segments.
*
* @return this returns a buffer which is a segment of this buffer
*/
public Buffer allocate() throws IOException {
return new Segment(this,count);
}
/**
* This method is used to acquire the buffered bytes as a string.
* This is useful if the contents need to be manipulated as a
* string or transferred into another encoding. If the UTF-8
* content encoding is not supported the platform default is
* used, however this is unlikely as UTF-8 should be supported.
*
* @return this returns a UTF-8 encoding of the buffer contents
*/
public String encode() throws IOException {
return encode("UTF-8");
}
/**
* This method is used to acquire the buffered bytes as a string.
* This is useful if the contents need to be manipulated as a
* string or transferred into another encoding. This will convert
* the bytes using the specified character encoding format.
*
* @return this returns the encoding of the buffer contents
*/
public String encode(String charset) throws IOException {
return new String(buffer,0,count, charset);
}
/**
* This method is used to append bytes to the end of the buffer.
* This will expand the capacity of the buffer if there is not
* enough space to accommodate the extra bytes.
*
* @param array this is the byte array to append to this buffer
*
* @return this returns this buffer for another operation
*/
public Buffer append(byte[] array) throws IOException {
return append(array, 0, array.length);
}
/**
* This method is used to append bytes to the end of the buffer.
* This will expand the capacity of the buffer if there is not
* enough space to accommodate the extra bytes.
*
* @param array this is the byte array to append to this buffer
* @param off this is the offset to begin reading the bytes from
* @param size the number of bytes to be read from the array
*
* @return this returns this buffer for another operation
*/
public Buffer append(byte[] array, int off, int size) throws IOException {
if(closed) {
throw new BufferException("Buffer is closed");
}
if(size + count > buffer.length) {
expand(count + size);
}
if(size > 0) {
System.arraycopy(array, off, buffer, count, size);
count += size;
}
return this;
}
/**
* This is used to ensure that there is enough space in the buffer
* to allow for more bytes to be added. If the buffer is already
* larger than the required capacity the this will do nothing.
*
* @param capacity the minimum size needed for this buffer object
*/
private void expand(int capacity) throws IOException {
if(capacity > limit) {
throw new BufferException("Capacity limit %s exceeded", limit);
}
int resize = buffer.length * 2;
int size = Math.max(capacity, resize);
byte[] temp = new byte[size];
System.arraycopy(buffer, 0, temp, 0, count);
buffer = temp;
}
/**
* This will clear all data from the buffer. This simply sets the
* count to be zero, it will not clear the memory occupied by the
* instance as the internal buffer will remain. This allows the
* memory occupied to be reused as many times as is required.
*/
public void clear() throws IOException {
if(closed) {
throw new BufferException("Buffer is closed");
}
count = 0;
}
/**
* This method is used to ensure the buffer can be closed. Once
* the buffer is closed it is an immutable collection of bytes and
* can not longer be modified. This ensures that it can be passed
* by value without the risk of modification of the bytes.
*/
public void close() throws IOException {
closed = true;
}
/**
* This is used to provide the number of bytes that have been
* written to the buffer. This increases as bytes are appended
* to the buffer. if the buffer is cleared this resets to zero.
*
* @return this returns the number of bytes within the buffer
*/
public long length() {
return count;
}
/**
* A <code>Segment</code> represents a segment within a buffer. It
* is used to allow a buffer to be split in to several logical parts
* without the need to create several separate buffers. This means
* that the buffer can be represented in a single memory space, as
* both a single large buffer and as several individual buffers.
*/
private class Segment implements Buffer {
/**
* This is the parent buffer which is used for collecting data.
*/
private Buffer parent;
/**
* This is used to determine if the buffer has closed or not.
*/
private boolean closed;
/**
* This represents the start of the segment within the buffer.
*/
private int start;
/**
* This represents the number of bytes this segment contains.
*/
private int length;
/**
* Constructor for the <code>Segment</code> object. This is used
* to create a buffer within a buffer. A segment is a region of
* bytes within the original buffer. It allows the buffer to be
* split in to several logical parts of a single buffer.
*
* @param parent this is the parent buffer used to append to
* @param start this is the start within the buffer to read
*/
public Segment(Buffer parent, int start) {
this.parent = parent;
this.start = start;
}
/**
* This method is used so that the buffer can be represented as a
* stream of bytes. This provides a quick means to access the data
* that has been written to the buffer. It wraps the buffer within
* an input stream so that it can be read directly.
*
* @return a stream that can be used to read the buffered bytes
*/
public InputStream open() throws IOException {
return new ByteArrayInputStream(buffer,start,length);
}
/**
* This method is used to allocate a segment of this buffer as a
* separate buffer object. This allows the buffer to be sliced in
* to several smaller independent buffers, while still allowing the
* parent buffer to manage a single buffer. This is useful if the
* parent is split in to logically smaller segments.
*
* @return this returns a buffer which is a segment of this buffer
*/
public Buffer allocate() throws IOException {
return new Segment(this,count);
}
/**
* This method is used to acquire the buffered bytes as a string.
* This is useful if the contents need to be manipulated as a
* string or transferred into another encoding. If the UTF-8
* content encoding is not supported the platform default is
* used, however this is unlikely as UTF-8 should be supported.
*
* @return this returns a UTF-8 encoding of the buffer contents
*/
public String encode() throws IOException {
return encode("UTF-8");
}
/**
* This method is used to acquire the buffered bytes as a string.
* This is useful if the contents need to be manipulated as a
* string or transferred into another encoding. This will convert
* the bytes using the specified character encoding format.
*
* @return this returns the encoding of the buffer contents
*/
public String encode(String charset) throws IOException {
return new String(buffer,start,length, charset);
}
/**
* This method is used to append bytes to the end of the buffer.
* This will expand the capacity of the buffer if there is not
* enough space to accommodate the extra bytes.
*
* @param array this is the byte array to append to this buffer
*/
public Buffer append(byte[] array) throws IOException {
return append(array, 0, array.length);
}
/**
* This method is used to append bytes to the end of the buffer.
* This will expand the capacity of the buffer if there is not
* enough space to accommodate the extra bytes.
*
* @param array this is the byte array to append to this buffer
* @param off this is the offset to begin reading the bytes from
* @param size the number of bytes to be read from the array
*/
public Buffer append(byte[] array, int off, int size) throws IOException {
if(closed) {
throw new BufferException("Buffer is closed");
}
if(size > 0) {
parent.append(array, off, size);
length += size;
}
return this;
}
/**
* This will clear all data from the buffer. This simply sets the
* count to be zero, it will not clear the memory occupied by the
* instance as the internal buffer will remain. This allows the
* memory occupied to be reused as many times as is required.
*/
public void clear() throws IOException {
length = 0;
}
/**
* This method is used to ensure the buffer can be closed. Once
* the buffer is closed it is an immutable collection of bytes and
* can not longer be modified. This ensures that it can be passed
* by value without the risk of modification of the bytes.
*/
public void close() throws IOException {
closed = true;
}
/**
* This is used to provide the number of bytes that have been
* written to the buffer. This increases as bytes are appended
* to the buffer. if the buffer is cleared this resets to zero.
*
* @return this returns the number of bytes within the buffer
*/
public long length() {
return length;
}
}
}