| /* BFD support for the ns32k architecture. | 
 |    Copyright 1990, 1991, 1994, 1995, 1998, 1999, 2000, 2001, 2002, 2003, | 
 |    2004, 2005 Free Software Foundation, Inc. | 
 |    Almost totally rewritten by Ian Dall from initial work | 
 |    by Andrew Cagney. | 
 |  | 
 |    This file is part of BFD, the Binary File Descriptor library. | 
 |  | 
 |    This program is free software; you can redistribute it and/or modify | 
 |    it under the terms of the GNU General Public License as published by | 
 |    the Free Software Foundation; either version 2 of the License, or | 
 |    (at your option) any later version. | 
 |  | 
 |    This program is distributed in the hope that it will be useful, | 
 |    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
 |    GNU General Public License for more details. | 
 |  | 
 |    You should have received a copy of the GNU General Public License | 
 |    along with this program; if not, write to the Free Software | 
 |    Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, USA.  */ | 
 |  | 
 | #include "bfd.h" | 
 | #include "sysdep.h" | 
 | #include "libbfd.h" | 
 | #include "ns32k.h" | 
 |  | 
 | #define N(machine, printable, d, next)  \ | 
 | {  32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d,bfd_default_compatible,bfd_default_scan, next, } | 
 |  | 
 | static const bfd_arch_info_type arch_info_struct[] = | 
 | { | 
 |   N(32532,"ns32k:32532",TRUE, 0), /* The word ns32k will match this too.  */ | 
 | }; | 
 |  | 
 | const bfd_arch_info_type bfd_ns32k_arch = | 
 |   N(32032,"ns32k:32032",FALSE, &arch_info_struct[0]); | 
 |  | 
 | static bfd_reloc_status_type do_ns32k_reloc | 
 |   PARAMS ((bfd *, arelent *, struct bfd_symbol *, PTR, asection *, | 
 | 	   bfd *, char **, | 
 | 	   bfd_vma (*) (bfd_byte *, int), | 
 | 	   void (*) (bfd_vma, bfd_byte *, int))); | 
 |  | 
 | bfd_vma | 
 | _bfd_ns32k_get_displacement (buffer, size) | 
 |      bfd_byte *buffer; | 
 |      int size; | 
 | { | 
 |   bfd_signed_vma value; | 
 |  | 
 |   switch (size) | 
 |     { | 
 |     case 1: | 
 |       value = ((*buffer & 0x7f) ^ 0x40) - 0x40; | 
 |       break; | 
 |  | 
 |     case 2: | 
 |       value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20; | 
 |       value = (value << 8) | (0xff & *buffer); | 
 |       break; | 
 |  | 
 |     case 4: | 
 |       value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20; | 
 |       value = (value << 8) | (0xff & *buffer++); | 
 |       value = (value << 8) | (0xff & *buffer++); | 
 |       value = (value << 8) | (0xff & *buffer); | 
 |       break; | 
 |  | 
 |     default: | 
 |       abort (); | 
 |       return 0; | 
 |     } | 
 |  | 
 |   return value; | 
 | } | 
 |  | 
 | void | 
 | _bfd_ns32k_put_displacement (value, buffer, size) | 
 |      bfd_vma value; | 
 |      bfd_byte *buffer; | 
 |      int size; | 
 | { | 
 |   switch (size) | 
 |     { | 
 |     case 1: | 
 |       value &= 0x7f; | 
 |       *buffer++ = value; | 
 |       break; | 
 |  | 
 |     case 2: | 
 |       value &= 0x3fff; | 
 |       value |= 0x8000; | 
 |       *buffer++ = (value >> 8); | 
 |       *buffer++ = value; | 
 |       break; | 
 |  | 
 |     case 4: | 
 |       value |= (bfd_vma) 0xc0000000; | 
 |       *buffer++ = (value >> 24); | 
 |       *buffer++ = (value >> 16); | 
 |       *buffer++ = (value >> 8); | 
 |       *buffer++ = value; | 
 |       break; | 
 |   } | 
 |   return; | 
 | } | 
 |  | 
 | bfd_vma | 
 | _bfd_ns32k_get_immediate (buffer, size) | 
 |      bfd_byte *buffer; | 
 |      int size; | 
 | { | 
 |   bfd_vma value = 0; | 
 |  | 
 |   switch (size) | 
 |     { | 
 |     case 4: | 
 |       value = (value << 8) | (*buffer++ & 0xff); | 
 |       value = (value << 8) | (*buffer++ & 0xff); | 
 |     case 2: | 
 |       value = (value << 8) | (*buffer++ & 0xff); | 
 |     case 1: | 
 |       value = (value << 8) | (*buffer++ & 0xff); | 
 |       break; | 
 |     default: | 
 |       abort (); | 
 |     } | 
 |   return value; | 
 | } | 
 |  | 
 | void | 
 | _bfd_ns32k_put_immediate (value, buffer, size) | 
 |      bfd_vma value; | 
 |      bfd_byte *buffer; | 
 |      int size; | 
 | { | 
 |   buffer += size - 1; | 
 |   switch (size) | 
 |     { | 
 |     case 4: | 
 |       *buffer-- = (value & 0xff); value >>= 8; | 
 |       *buffer-- = (value & 0xff); value >>= 8; | 
 |     case 2: | 
 |       *buffer-- = (value & 0xff); value >>= 8; | 
 |     case 1: | 
 |       *buffer-- = (value & 0xff); value >>= 8; | 
 |     } | 
 | } | 
 |  | 
 | /* This is just like the standard perform_relocation except we | 
 |    use get_data and put_data which know about the ns32k storage | 
 |    methods.  This is probably a lot more complicated than it | 
 |    needs to be!  */ | 
 |  | 
 | static bfd_reloc_status_type | 
 | do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, output_bfd, | 
 | 		error_message, get_data, put_data) | 
 |      bfd *abfd; | 
 |      arelent *reloc_entry; | 
 |      struct bfd_symbol *symbol; | 
 |      PTR data; | 
 |      asection *input_section; | 
 |      bfd *output_bfd; | 
 |      char **error_message ATTRIBUTE_UNUSED; | 
 |      bfd_vma (*get_data) PARAMS ((bfd_byte *, int)); | 
 |      void (*put_data) PARAMS ((bfd_vma, bfd_byte *, int)); | 
 | { | 
 |   int overflow = 0; | 
 |   bfd_vma relocation; | 
 |   bfd_reloc_status_type flag = bfd_reloc_ok; | 
 |   bfd_size_type addr = reloc_entry->address; | 
 |   bfd_vma output_base = 0; | 
 |   reloc_howto_type *howto = reloc_entry->howto; | 
 |   asection *reloc_target_output_section; | 
 |   bfd_byte *location; | 
 |  | 
 |   if ((symbol->section == &bfd_abs_section) | 
 |       && output_bfd != (bfd *) NULL) | 
 |     { | 
 |       reloc_entry->address += input_section->output_offset; | 
 |       return bfd_reloc_ok; | 
 |     } | 
 |  | 
 |   /* If we are not producing relocatable output, return an error if | 
 |      the symbol is not defined.  An undefined weak symbol is | 
 |      considered to have a value of zero (SVR4 ABI, p. 4-27).  */ | 
 |   if (symbol->section == &bfd_und_section | 
 |       && (symbol->flags & BSF_WEAK) == 0 | 
 |       && output_bfd == (bfd *) NULL) | 
 |     flag = bfd_reloc_undefined; | 
 |  | 
 |   /* Is the address of the relocation really within the section?  */ | 
 |   if (reloc_entry->address > bfd_get_section_limit (abfd, input_section)) | 
 |     return bfd_reloc_outofrange; | 
 |  | 
 |   /* Work out which section the relocation is targeted at and the | 
 |      initial relocation command value.  */ | 
 |  | 
 |   /* Get symbol value.  (Common symbols are special.)  */ | 
 |   if (bfd_is_com_section (symbol->section)) | 
 |     relocation = 0; | 
 |   else | 
 |     relocation = symbol->value; | 
 |  | 
 |   reloc_target_output_section = symbol->section->output_section; | 
 |  | 
 |   /* Convert input-section-relative symbol value to absolute.  */ | 
 |   if (output_bfd != NULL && ! howto->partial_inplace) | 
 |     output_base = 0; | 
 |   else | 
 |     output_base = reloc_target_output_section->vma; | 
 |  | 
 |   relocation += output_base + symbol->section->output_offset; | 
 |  | 
 |   /* Add in supplied addend.  */ | 
 |   relocation += reloc_entry->addend; | 
 |  | 
 |   /* Here the variable relocation holds the final address of the | 
 |      symbol we are relocating against, plus any addend.  */ | 
 |  | 
 |   if (howto->pc_relative) | 
 |     { | 
 |       /* This is a PC relative relocation.  We want to set RELOCATION | 
 | 	 to the distance between the address of the symbol and the | 
 | 	 location.  RELOCATION is already the address of the symbol. | 
 |  | 
 | 	 We start by subtracting the address of the section containing | 
 | 	 the location. | 
 |  | 
 | 	 If pcrel_offset is set, we must further subtract the position | 
 | 	 of the location within the section.  Some targets arrange for | 
 | 	 the addend to be the negative of the position of the location | 
 | 	 within the section; for example, i386-aout does this.  For | 
 | 	 i386-aout, pcrel_offset is FALSE.  Some other targets do not | 
 | 	 include the position of the location; for example, m88kbcs, | 
 | 	 or ELF.  For those targets, pcrel_offset is TRUE. | 
 |  | 
 | 	 If we are producing relocatable output, then we must ensure | 
 | 	 that this reloc will be correctly computed when the final | 
 | 	 relocation is done.  If pcrel_offset is FALSE we want to wind | 
 | 	 up with the negative of the location within the section, | 
 | 	 which means we must adjust the existing addend by the change | 
 | 	 in the location within the section.  If pcrel_offset is TRUE | 
 | 	 we do not want to adjust the existing addend at all. | 
 |  | 
 | 	 FIXME: This seems logical to me, but for the case of | 
 | 	 producing relocatable output it is not what the code | 
 | 	 actually does.  I don't want to change it, because it seems | 
 | 	 far too likely that something will break.  */ | 
 |       relocation -= | 
 | 	input_section->output_section->vma + input_section->output_offset; | 
 |  | 
 |       if (howto->pcrel_offset) | 
 | 	relocation -= reloc_entry->address; | 
 |     } | 
 |  | 
 |   if (output_bfd != (bfd *) NULL) | 
 |     { | 
 |       if (! howto->partial_inplace) | 
 | 	{ | 
 | 	  /* This is a partial relocation, and we want to apply the relocation | 
 | 	     to the reloc entry rather than the raw data. Modify the reloc | 
 | 	     inplace to reflect what we now know.  */ | 
 | 	  reloc_entry->addend = relocation; | 
 | 	  reloc_entry->address += input_section->output_offset; | 
 | 	  return flag; | 
 | 	} | 
 |       else | 
 | 	{ | 
 | 	  /* This is a partial relocation, but inplace, so modify the | 
 | 	     reloc record a bit. | 
 |  | 
 | 	     If we've relocated with a symbol with a section, change | 
 | 	     into a ref to the section belonging to the symbol.  */ | 
 |  | 
 | 	  reloc_entry->address += input_section->output_offset; | 
 |  | 
 | 	  /* WTF?? */ | 
 | 	  if (abfd->xvec->flavour == bfd_target_coff_flavour) | 
 | 	    { | 
 | 	      /* For m68k-coff, the addend was being subtracted twice during | 
 | 		 relocation with -r.  Removing the line below this comment | 
 | 		 fixes that problem; see PR 2953. | 
 |  | 
 | 		 However, Ian wrote the following, regarding removing the line | 
 | 		 below, which explains why it is still enabled:  --djm | 
 |  | 
 | 		 If you put a patch like that into BFD you need to check all | 
 | 		 the COFF linkers.  I am fairly certain that patch will break | 
 | 		 coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c | 
 | 		 where I worked around the problem in a different way.  There | 
 | 		 may very well be a reason that the code works as it does. | 
 |  | 
 | 		 Hmmm.  The first obvious point is that bfd_perform_relocation | 
 | 		 should not have any tests that depend upon the flavour.  It's | 
 | 		 seem like entirely the wrong place for such a thing.  The | 
 | 		 second obvious point is that the current code ignores the | 
 | 		 reloc addend when producing relocatable output for COFF. | 
 | 		 That's peculiar.  In fact, I really have no idea what the | 
 | 		 point of the line you want to remove is. | 
 |  | 
 | 		 A typical COFF reloc subtracts the old value of the symbol | 
 | 		 and adds in the new value to the location in the object file | 
 | 		 (if it's a pc relative reloc it adds the difference between | 
 | 		 the symbol value and the location).  When relocating we need | 
 | 		 to preserve that property. | 
 |  | 
 | 		 BFD handles this by setting the addend to the negative of the | 
 | 		 old value of the symbol.  Unfortunately it handles common | 
 | 		 symbols in a non-standard way (it doesn't subtract the old | 
 | 		 value) but that's a different story (we can't change it | 
 | 		 without losing backward compatibility with old object files) | 
 | 		 (coff-i386 does subtract the old value, to be compatible with | 
 | 		 existing coff-i386 targets, like SCO). | 
 |  | 
 | 		 So everything works fine when not producing relocatable | 
 | 		 output.  When we are producing relocatable output, logically | 
 | 		 we should do exactly what we do when not producing | 
 | 		 relocatable output.  Therefore, your patch is correct.  In | 
 | 		 fact, it should probably always just set reloc_entry->addend | 
 | 		 to 0 for all cases, since it is, in fact, going to add the | 
 | 		 value into the object file.  This won't hurt the COFF code, | 
 | 		 which doesn't use the addend; I'm not sure what it will do | 
 | 		 to other formats (the thing to check for would be whether | 
 | 		 any formats both use the addend and set partial_inplace). | 
 |  | 
 | 		 When I wanted to make coff-i386 produce relocatable output, | 
 | 		 I ran into the problem that you are running into: I wanted | 
 | 		 to remove that line.  Rather than risk it, I made the | 
 | 		 coff-i386 relocs use a special function; it's coff_i386_reloc | 
 | 		 in coff-i386.c.  The function specifically adds the addend | 
 | 		 field into the object file, knowing that bfd_perform_relocation | 
 | 		 is not going to.  If you remove that line, then coff-i386.c | 
 | 		 will wind up adding the addend field in twice.  It's trivial | 
 | 		 to fix; it just needs to be done. | 
 |  | 
 | 		 The problem with removing the line is just that it may break | 
 | 		 some working code.  With BFD it's hard to be sure of anything. | 
 | 		 The right way to deal with this is simply to build and test at | 
 | 		 least all the supported COFF targets.  It should be | 
 | 		 straightforward if time and disk space consuming.  For each | 
 | 		 target: | 
 | 		   1) build the linker | 
 | 		   2) generate some executable, and link it using -r (I would | 
 | 		      probably use paranoia.o and link against newlib/libc.a, | 
 | 		      which for all the supported targets would be available in | 
 | 		      /usr/cygnus/progressive/H-host/target/lib/libc.a). | 
 | 		   3) make the change to reloc.c | 
 | 		   4) rebuild the linker | 
 | 		   5) repeat step 2 | 
 | 		   6) if the resulting object files are the same, you have at | 
 | 		      least made it no worse | 
 | 		   7) if they are different you have to figure out which | 
 | 		      version is right.  */ | 
 | 	      relocation -= reloc_entry->addend; | 
 | 	      reloc_entry->addend = 0; | 
 | 	    } | 
 | 	  else | 
 | 	    { | 
 | 	      reloc_entry->addend = relocation; | 
 | 	    } | 
 | 	} | 
 |     } | 
 |   else | 
 |     { | 
 |       reloc_entry->addend = 0; | 
 |     } | 
 |  | 
 |   /* FIXME: This overflow checking is incomplete, because the value | 
 |      might have overflowed before we get here.  For a correct check we | 
 |      need to compute the value in a size larger than bitsize, but we | 
 |      can't reasonably do that for a reloc the same size as a host | 
 |      machine word. | 
 |      FIXME: We should also do overflow checking on the result after | 
 |      adding in the value contained in the object file.  */ | 
 |   if (howto->complain_on_overflow != complain_overflow_dont) | 
 |     { | 
 |       bfd_vma check; | 
 |  | 
 |       /* Get the value that will be used for the relocation, but | 
 | 	 starting at bit position zero.  */ | 
 |       if (howto->rightshift > howto->bitpos) | 
 | 	check = relocation >> (howto->rightshift - howto->bitpos); | 
 |       else | 
 | 	check = relocation << (howto->bitpos - howto->rightshift); | 
 |       switch (howto->complain_on_overflow) | 
 | 	{ | 
 | 	case complain_overflow_signed: | 
 | 	  { | 
 | 	    /* Assumes two's complement.  */ | 
 | 	    bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; | 
 | 	    bfd_signed_vma reloc_signed_min = ~reloc_signed_max; | 
 |  | 
 | 	    /* The above right shift is incorrect for a signed value. | 
 | 	       Fix it up by forcing on the upper bits.  */ | 
 | 	    if (howto->rightshift > howto->bitpos | 
 | 		&& (bfd_signed_vma) relocation < 0) | 
 | 	      check |= ((bfd_vma) - 1 | 
 | 			& ~((bfd_vma) - 1 | 
 | 			    >> (howto->rightshift - howto->bitpos))); | 
 | 	    if ((bfd_signed_vma) check > reloc_signed_max | 
 | 		|| (bfd_signed_vma) check < reloc_signed_min) | 
 | 	      flag = bfd_reloc_overflow; | 
 | 	  } | 
 | 	  break; | 
 | 	case complain_overflow_unsigned: | 
 | 	  { | 
 | 	    /* Assumes two's complement.  This expression avoids | 
 | 	       overflow if howto->bitsize is the number of bits in | 
 | 	       bfd_vma.  */ | 
 | 	    bfd_vma reloc_unsigned_max = | 
 | 	    (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; | 
 |  | 
 | 	    if ((bfd_vma) check > reloc_unsigned_max) | 
 | 	      flag = bfd_reloc_overflow; | 
 | 	  } | 
 | 	  break; | 
 | 	case complain_overflow_bitfield: | 
 | 	  { | 
 | 	    /* Assumes two's complement.  This expression avoids | 
 | 	       overflow if howto->bitsize is the number of bits in | 
 | 	       bfd_vma.  */ | 
 | 	    bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; | 
 |  | 
 | 	    if (((bfd_vma) check & ~reloc_bits) != 0 | 
 | 		&& (((bfd_vma) check & ~reloc_bits) | 
 | 		    != (-(bfd_vma) 1 & ~reloc_bits))) | 
 | 	      { | 
 | 		/* The above right shift is incorrect for a signed | 
 | 		   value.  See if turning on the upper bits fixes the | 
 | 		   overflow.  */ | 
 | 		if (howto->rightshift > howto->bitpos | 
 | 		    && (bfd_signed_vma) relocation < 0) | 
 | 		  { | 
 | 		    check |= ((bfd_vma) - 1 | 
 | 			      & ~((bfd_vma) - 1 | 
 | 				  >> (howto->rightshift - howto->bitpos))); | 
 | 		    if (((bfd_vma) check & ~reloc_bits) | 
 | 			!= (-(bfd_vma) 1 & ~reloc_bits)) | 
 | 		      flag = bfd_reloc_overflow; | 
 | 		  } | 
 | 		else | 
 | 		  flag = bfd_reloc_overflow; | 
 | 	      } | 
 | 	  } | 
 | 	  break; | 
 | 	default: | 
 | 	  abort (); | 
 | 	} | 
 |     } | 
 |  | 
 |   /* Either we are relocating all the way, or we don't want to apply | 
 |      the relocation to the reloc entry (probably because there isn't | 
 |      any room in the output format to describe addends to relocs).  */ | 
 |  | 
 |   /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler | 
 |      (OSF version 1.3, compiler version 3.11).  It miscompiles the | 
 |      following program: | 
 |  | 
 |      struct str | 
 |      { | 
 |        unsigned int i0; | 
 |      } s = { 0 }; | 
 |  | 
 |      int | 
 |      main () | 
 |      { | 
 |        unsigned long x; | 
 |  | 
 |        x = 0x100000000; | 
 |        x <<= (unsigned long) s.i0; | 
 |        if (x == 0) | 
 | 	 printf ("failed\n"); | 
 |        else | 
 | 	 printf ("succeeded (%lx)\n", x); | 
 |      } | 
 |      */ | 
 |  | 
 |   relocation >>= (bfd_vma) howto->rightshift; | 
 |  | 
 |   /* Shift everything up to where it's going to be used.  */ | 
 |   relocation <<= (bfd_vma) howto->bitpos; | 
 |  | 
 |   /* Wait for the day when all have the mask in them.  */ | 
 |  | 
 |   /* What we do: | 
 |      i instruction to be left alone | 
 |      o offset within instruction | 
 |      r relocation offset to apply | 
 |      S src mask | 
 |      D dst mask | 
 |      N ~dst mask | 
 |      A part 1 | 
 |      B part 2 | 
 |      R result | 
 |  | 
 |      Do this: | 
 |      i i i i i o o o o o        from bfd_get<size> | 
 |      and           S S S S S    to get the size offset we want | 
 |      +   r r r r r r r r r r  to get the final value to place | 
 |      and           D D D D D  to chop to right size | 
 |      ----------------------- | 
 |      A A A A A | 
 |      And this: | 
 |      ...   i i i i i o o o o o  from bfd_get<size> | 
 |      and   N N N N N            get instruction | 
 |      ----------------------- | 
 |      ...   B B B B B | 
 |  | 
 |      And then: | 
 |      B B B B B | 
 |      or              A A A A A | 
 |      ----------------------- | 
 |      R R R R R R R R R R        put into bfd_put<size>.  */ | 
 |  | 
 | #define DOIT(x) \ | 
 |   x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) +  relocation) & howto->dst_mask)) | 
 |  | 
 |   location = (bfd_byte *) data + addr; | 
 |   switch (howto->size) | 
 |     { | 
 |     case 0: | 
 |       { | 
 | 	bfd_vma x = get_data (location, 1); | 
 | 	DOIT (x); | 
 | 	put_data ((bfd_vma) x, location, 1); | 
 |       } | 
 |       break; | 
 |  | 
 |     case 1: | 
 |       if (relocation) | 
 | 	{ | 
 | 	  bfd_vma x = get_data (location, 2); | 
 | 	  DOIT (x); | 
 | 	  put_data ((bfd_vma) x, location, 2); | 
 | 	} | 
 |       break; | 
 |     case 2: | 
 |       if (relocation) | 
 | 	{ | 
 | 	  bfd_vma x = get_data (location, 4); | 
 | 	  DOIT (x); | 
 | 	  put_data ((bfd_vma) x, location, 4); | 
 | 	} | 
 |       break; | 
 |     case -2: | 
 |       { | 
 | 	bfd_vma x = get_data (location, 4); | 
 | 	relocation = -relocation; | 
 | 	DOIT(x); | 
 | 	put_data ((bfd_vma) x, location, 4); | 
 |       } | 
 |       break; | 
 |  | 
 |     case 3: | 
 |       /* Do nothing.  */ | 
 |       break; | 
 |  | 
 |     case 4: | 
 | #ifdef BFD64 | 
 |       if (relocation) | 
 | 	{ | 
 | 	  bfd_vma x = get_data (location, 8); | 
 | 	  DOIT (x); | 
 | 	  put_data (x, location, 8); | 
 | 	} | 
 | #else | 
 |       abort (); | 
 | #endif | 
 |       break; | 
 |     default: | 
 |       return bfd_reloc_other; | 
 |     } | 
 |   if ((howto->complain_on_overflow != complain_overflow_dont) && overflow) | 
 |     return bfd_reloc_overflow; | 
 |  | 
 |   return flag; | 
 | } | 
 |  | 
 | /* Relocate a given location using a given value and howto.  */ | 
 |  | 
 | bfd_reloc_status_type | 
 | _bfd_do_ns32k_reloc_contents (howto, input_bfd, relocation, location, | 
 | 			      get_data, put_data) | 
 |      reloc_howto_type *howto; | 
 |      bfd *input_bfd ATTRIBUTE_UNUSED; | 
 |      bfd_vma relocation; | 
 |      bfd_byte *location; | 
 |      bfd_vma (*get_data) PARAMS ((bfd_byte *, int)); | 
 |      void (*put_data) PARAMS ((bfd_vma, bfd_byte *, int)); | 
 | { | 
 |   int size; | 
 |   bfd_vma x; | 
 |   bfd_boolean overflow; | 
 |  | 
 |   /* If the size is negative, negate RELOCATION.  This isn't very | 
 |      general.  */ | 
 |   if (howto->size < 0) | 
 |     relocation = -relocation; | 
 |  | 
 |   /* Get the value we are going to relocate.  */ | 
 |   size = bfd_get_reloc_size (howto); | 
 |   switch (size) | 
 |     { | 
 |     default: | 
 |     case 0: | 
 |       abort (); | 
 |     case 1: | 
 |     case 2: | 
 |     case 4: | 
 | #ifdef BFD64 | 
 |     case 8: | 
 | #endif | 
 |       x = get_data (location, size); | 
 |       break; | 
 |     } | 
 |  | 
 |   /* Check for overflow.  FIXME: We may drop bits during the addition | 
 |      which we don't check for.  We must either check at every single | 
 |      operation, which would be tedious, or we must do the computations | 
 |      in a type larger than bfd_vma, which would be inefficient.  */ | 
 |   overflow = FALSE; | 
 |   if (howto->complain_on_overflow != complain_overflow_dont) | 
 |     { | 
 |       bfd_vma check; | 
 |       bfd_signed_vma signed_check; | 
 |       bfd_vma add; | 
 |       bfd_signed_vma signed_add; | 
 |  | 
 |       if (howto->rightshift == 0) | 
 | 	{ | 
 | 	  check = relocation; | 
 | 	  signed_check = (bfd_signed_vma) relocation; | 
 | 	} | 
 |       else | 
 | 	{ | 
 | 	  /* Drop unwanted bits from the value we are relocating to.  */ | 
 | 	  check = relocation >> howto->rightshift; | 
 |  | 
 | 	  /* If this is a signed value, the rightshift just dropped | 
 | 	     leading 1 bits (assuming twos complement).  */ | 
 | 	  if ((bfd_signed_vma) relocation >= 0) | 
 | 	    signed_check = check; | 
 | 	  else | 
 | 	    signed_check = (check | 
 | 			    | ((bfd_vma) - 1 | 
 | 			       & ~((bfd_vma) - 1 >> howto->rightshift))); | 
 | 	} | 
 |  | 
 |       /* Get the value from the object file.  */ | 
 |       add = x & howto->src_mask; | 
 |  | 
 |       /* Get the value from the object file with an appropriate sign. | 
 | 	 The expression involving howto->src_mask isolates the upper | 
 | 	 bit of src_mask.  If that bit is set in the value we are | 
 | 	 adding, it is negative, and we subtract out that number times | 
 | 	 two.  If src_mask includes the highest possible bit, then we | 
 | 	 can not get the upper bit, but that does not matter since | 
 | 	 signed_add needs no adjustment to become negative in that | 
 | 	 case.  */ | 
 |       signed_add = add; | 
 |       if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0) | 
 | 	signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1; | 
 |  | 
 |       /* Add the value from the object file, shifted so that it is a | 
 | 	 straight number.  */ | 
 |       if (howto->bitpos == 0) | 
 | 	{ | 
 | 	  check += add; | 
 | 	  signed_check += signed_add; | 
 | 	} | 
 |       else | 
 | 	{ | 
 | 	  check += add >> howto->bitpos; | 
 |  | 
 | 	  /* For the signed case we use ADD, rather than SIGNED_ADD, | 
 | 	     to avoid warnings from SVR4 cc.  This is OK since we | 
 | 	     explicitly handle the sign bits.  */ | 
 | 	  if (signed_add >= 0) | 
 | 	    signed_check += add >> howto->bitpos; | 
 | 	  else | 
 | 	    signed_check += ((add >> howto->bitpos) | 
 | 			     | ((bfd_vma) - 1 | 
 | 				& ~((bfd_vma) - 1 >> howto->bitpos))); | 
 | 	} | 
 |  | 
 |       switch (howto->complain_on_overflow) | 
 | 	{ | 
 | 	case complain_overflow_signed: | 
 | 	  { | 
 | 	    /* Assumes two's complement.  */ | 
 | 	    bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; | 
 | 	    bfd_signed_vma reloc_signed_min = ~reloc_signed_max; | 
 |  | 
 | 	    if (signed_check > reloc_signed_max | 
 | 		|| signed_check < reloc_signed_min) | 
 | 	      overflow = TRUE; | 
 | 	  } | 
 | 	  break; | 
 | 	case complain_overflow_unsigned: | 
 | 	  { | 
 | 	    /* Assumes two's complement.  This expression avoids | 
 | 	       overflow if howto->bitsize is the number of bits in | 
 | 	       bfd_vma.  */ | 
 | 	    bfd_vma reloc_unsigned_max = | 
 | 	    (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; | 
 |  | 
 | 	    if (check > reloc_unsigned_max) | 
 | 	      overflow = TRUE; | 
 | 	  } | 
 | 	  break; | 
 | 	case complain_overflow_bitfield: | 
 | 	  { | 
 | 	    /* Assumes two's complement.  This expression avoids | 
 | 	       overflow if howto->bitsize is the number of bits in | 
 | 	       bfd_vma.  */ | 
 | 	    bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; | 
 |  | 
 | 	    if ((check & ~reloc_bits) != 0 | 
 | 		&& (((bfd_vma) signed_check & ~reloc_bits) | 
 | 		    != (-(bfd_vma) 1 & ~reloc_bits))) | 
 | 	      overflow = TRUE; | 
 | 	  } | 
 | 	  break; | 
 | 	default: | 
 | 	  abort (); | 
 | 	} | 
 |     } | 
 |  | 
 |   /* Put RELOCATION in the right bits.  */ | 
 |   relocation >>= (bfd_vma) howto->rightshift; | 
 |   relocation <<= (bfd_vma) howto->bitpos; | 
 |  | 
 |   /* Add RELOCATION to the right bits of X.  */ | 
 |   x = ((x & ~howto->dst_mask) | 
 |        | (((x & howto->src_mask) + relocation) & howto->dst_mask)); | 
 |  | 
 |   /* Put the relocated value back in the object file.  */ | 
 |   switch (size) | 
 |     { | 
 |     default: | 
 |     case 0: | 
 |       abort (); | 
 |     case 1: | 
 |     case 2: | 
 |     case 4: | 
 | #ifdef BFD64 | 
 |     case 8: | 
 | #endif | 
 |       put_data (x, location, size); | 
 |       break; | 
 |     } | 
 |  | 
 |   return overflow ? bfd_reloc_overflow : bfd_reloc_ok; | 
 | } | 
 |  | 
 | bfd_reloc_status_type | 
 | _bfd_ns32k_reloc_disp (abfd, reloc_entry, symbol, data, input_section, | 
 | 		       output_bfd, error_message) | 
 |      bfd *abfd; | 
 |      arelent *reloc_entry; | 
 |      struct bfd_symbol *symbol; | 
 |      PTR data; | 
 |      asection *input_section; | 
 |      bfd *output_bfd; | 
 |      char **error_message; | 
 | { | 
 |   return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, | 
 | 			 output_bfd, error_message, | 
 | 			 _bfd_ns32k_get_displacement, | 
 | 			 _bfd_ns32k_put_displacement); | 
 | } | 
 |  | 
 | bfd_reloc_status_type | 
 | _bfd_ns32k_reloc_imm (abfd, reloc_entry, symbol, data, input_section, | 
 | 		      output_bfd, error_message) | 
 |      bfd *abfd; | 
 |      arelent *reloc_entry; | 
 |      struct bfd_symbol *symbol; | 
 |      PTR data; | 
 |      asection *input_section; | 
 |      bfd *output_bfd; | 
 |      char **error_message; | 
 | { | 
 |   return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, | 
 | 			 output_bfd, error_message, _bfd_ns32k_get_immediate, | 
 | 			 _bfd_ns32k_put_immediate); | 
 | } | 
 |  | 
 | bfd_reloc_status_type | 
 | _bfd_ns32k_final_link_relocate (howto, input_bfd, input_section, contents, | 
 | 				address, value, addend) | 
 |      reloc_howto_type *howto; | 
 |      bfd *input_bfd; | 
 |      asection *input_section; | 
 |      bfd_byte *contents; | 
 |      bfd_vma address; | 
 |      bfd_vma value; | 
 |      bfd_vma addend; | 
 | { | 
 |   bfd_vma relocation; | 
 |  | 
 |   /* Sanity check the address.  */ | 
 |   if (address > bfd_get_section_limit (input_bfd, input_section)) | 
 |     return bfd_reloc_outofrange; | 
 |  | 
 |   /* This function assumes that we are dealing with a basic relocation | 
 |      against a symbol.  We want to compute the value of the symbol to | 
 |      relocate to.  This is just VALUE, the value of the symbol, plus | 
 |      ADDEND, any addend associated with the reloc.  */ | 
 |   relocation = value + addend; | 
 |  | 
 |   /* If the relocation is PC relative, we want to set RELOCATION to | 
 |      the distance between the symbol (currently in RELOCATION) and the | 
 |      location we are relocating.  Some targets (e.g., i386-aout) | 
 |      arrange for the contents of the section to be the negative of the | 
 |      offset of the location within the section; for such targets | 
 |      pcrel_offset is FALSE.  Other targets (e.g., m88kbcs or ELF) | 
 |      simply leave the contents of the section as zero; for such | 
 |      targets pcrel_offset is TRUE.  If pcrel_offset is FALSE we do not | 
 |      need to subtract out the offset of the location within the | 
 |      section (which is just ADDRESS).  */ | 
 |   if (howto->pc_relative) | 
 |     { | 
 |       relocation -= (input_section->output_section->vma | 
 | 		     + input_section->output_offset); | 
 |       if (howto->pcrel_offset) | 
 | 	relocation -= address; | 
 |     } | 
 |  | 
 |   return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation, | 
 | 				       contents + address); | 
 | } |