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#if !defined(AFX_DLGSKEW_H__1450E80F_B2DF_4EB5_BEDC_4D8C6A609F7C__INCLUDED_)
#define AFX_DLGSKEW_H__1450E80F_B2DF_4EB5_BEDC_4D8C6A609F7C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgSkew.h : header file
//
#include "xTargetButton.h"
/////////////////////////////////////////////////////////////////////////////
// DlgSkew dialog
class DlgSkew : public CDialog
{
// Construction
public:
DlgSkew(CWnd* pParent = NULL); // standard constructor
DWORD m_w;
DWORD m_h;
// Dialog Data
//{{AFX_DATA(DlgSkew)
enum { IDD = IDD_SKEW };
CxTargetButton m_ok;
CxTargetButton m_canc;
BOOL m_bEnableInterpolation;
long m_pivotx;
long m_pivoty;
float m_skewx;
float m_skewy;
float m_anglex;
float m_angley;
float m_slopex;
float m_slopey;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(DlgSkew)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
void UpdateMyData();
// Generated message map functions
//{{AFX_MSG(DlgSkew)
virtual BOOL OnInitDialog();
afx_msg void OnChangeEdit4();
afx_msg void OnChangeEdit5();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGSKEW_H__1450E80F_B2DF_4EB5_BEDC_4D8C6A609F7C__INCLUDED_)