blob: 7c86b9556489104fd24102d00ffa0a06fec803f7 [file] [log] [blame]
/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AGQ_H
#define AGQ_H
#include <jni.h>
#include <android/native_activity.h>
namespace android {
class GameQualification {
private:
class Impl;
Impl* mImpl;
GameQualification(const GameQualification& that);
public:
GameQualification();
~GameQualification();
/*
* Signal Android Game Qualification library the start of a loop.
*
* For use with app with JNI. context should be a jobject of type android.content.Context.
*/
void startLoop(jobject context);
/*
* Signal Android Game Qualification library the start of a loop.
*
* For use with pure native app using ANativeActivity.
*/
void startLoop(ANativeActivity* activity);
};
} // end of namespace android
#endif // AGQ_H