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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <gtest/gtest.h>
#include <gmock/gmock.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <string>
#include <vector>
#include <sstream>
#include <algorithm>
#include "testutils.h"
static EGLConfig eglConf;
static EGLSurface eglSurface;
static EGLContext eglCtx;
static EGLDisplay eglDisp;
void setupEGL(int w, int h) {
const EGLint confAttr[] = {
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_DEPTH_SIZE, 16,
EGL_NONE
};
const EGLint ctxAttr[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
const EGLint surfaceAttr[] = {
EGL_WIDTH, w,
EGL_HEIGHT, h,
EGL_NONE
};
EGLint eglMajVers, eglMinVers;
EGLint numConfigs;
eglDisp = eglGetDisplay(EGL_DEFAULT_DISPLAY);
eglInitialize(eglDisp, &eglMajVers, &eglMinVers);
eglChooseConfig(eglDisp, confAttr, &eglConf, 1, &numConfigs);
eglCtx = eglCreateContext(eglDisp, eglConf, EGL_NO_CONTEXT, ctxAttr);
eglSurface = eglCreatePbufferSurface(eglDisp, eglConf, surfaceAttr);
eglMakeCurrent(eglDisp, eglSurface, eglSurface, eglCtx);
}
void shutdownEGL() {
eglMakeCurrent(eglDisp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(eglDisp, eglCtx);
eglDestroySurface(eglDisp, eglSurface);
eglTerminate(eglDisp);
eglDisp = EGL_NO_DISPLAY;
eglSurface = EGL_NO_SURFACE;
eglCtx = EGL_NO_CONTEXT;
}
/**
* The following OpenGL extensions are required:
* GL_EXT_color_buffer_half_float
* GL_EXT_shader_framebuffer_fetch
*/
TEST(glExtensions, glExtensions) {
ASSUME_GAMECORE_CERTIFIED();
std::vector<std::string> neededExts {"GL_EXT_color_buffer_half_float",
"GL_EXT_shader_framebuffer_fetch"};
setupEGL(64,64);
std::string extString(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS)));
std::istringstream iss(extString);
//split by space
std::vector<std::string> availableExts(std::istream_iterator<std::string>{iss},
std::istream_iterator<std::string>());
for (auto& ext : neededExts) {
if (std::find(availableExts.begin(), availableExts.end(), ext) == availableExts.end())
ADD_FAILURE() << "Could not find the GL extension: " << ext;
}
shutdownEGL();
}
/**
* The following EGL extensions are required:
* EGL_ANDROID_get_frame_timestamps
* EGL_ANDROID_presentation_time
* EGL_KHR_fence_sync
*/
TEST(glExtensions, eglExtensions) {
ASSUME_GAMECORE_CERTIFIED();
std::vector<std::string> neededExts {"EGL_ANDROID_get_frame_timestamps",
"EGL_ANDROID_presentation_time",
"EGL_KHR_fence_sync"};
setupEGL(64,64);
std::string extString(eglQueryString(eglDisp, EGL_EXTENSIONS));
std::istringstream iss(extString);
//split by space
std::vector<std::string> availableExts(std::istream_iterator<std::string>{iss},
std::istream_iterator<std::string>());
for (auto& ext : neededExts) {
if (std::find(availableExts.begin(), availableExts.end(), ext) == availableExts.end())
ADD_FAILURE() << "Could not find the EGL extension: " << ext;
}
shutdownEGL();
}