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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GAPIR_RENDERER_H
#define GAPIR_RENDERER_H
#include "gfx_api.h"
namespace gapir {
// Renderer is an interface to an off-screen rendering context. Constructing a renderer will perform
// any necessary hidden window construction and minimal event handling for the target platform.
class Renderer {
public:
// Destroys the renderer and any associated off-screen windows.
virtual ~Renderer() {}
// Returns the renderer's API.
virtual Api* api() = 0;
template <typename T> inline T* getApi();
};
template <typename T>
inline T* Renderer::getApi() {
if (Api* api = this->api()) {
// Raw-pointer comparison is safe as the ID is static.
if (api->id() == T::ID) {
return static_cast<T*>(api);
}
}
return nullptr;
}
} // namespace gapir
#endif // GAPIR_RENDERER_H