blob: e63bea36a5a5e8882b4d20d45ec77b419b13df0b [file] [log] [blame]
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "../dl_loader.h"
#include "../get_gles_proc_address.h"
#include "../log.h"
#include "../target.h" // STDCALL
#include <string>
#include <sstream>
#include <windows.h>
#include <wingdi.h>
namespace {
std::string systemOpengl32Path() {
char sysdir[MAX_PATH];
GetSystemDirectoryA(sysdir, MAX_PATH-1);
std::stringstream path;
path << sysdir << "\\opengl32.dll";
return path.str();
}
void* getGlesProcAddress(const char* name, bool bypassLocal) {
using namespace gapic;
typedef void* (*GPAPROC)(const char *name);
static DlLoader opengl(bypassLocal ? systemOpengl32Path().c_str() : "opengl32.dll");
if (GPAPROC gpa = reinterpret_cast<GPAPROC>(opengl.lookup("wglGetProcAddress"))) {
if (void* proc = gpa(name)) {
GAPID_INFO("GetGlesProcAddress(%s, %d) -> 0x%x (via opengl32 wglGetProcAddress)", name, bypassLocal, proc);
return proc;
}
}
if (void* proc = opengl.lookup(name)) {
GAPID_INFO("GetGlesProcAddress(%s, %d) -> 0x%x (from opengl32 symbol)", name, bypassLocal, proc);
return proc;
}
GAPID_INFO("GetGlesProcAddress(%s, %d) -> not found", name, bypassLocal);
return nullptr;
}
} // anonymous namespace
namespace gapic {
GetGlesProcAddressFunc* GetGlesProcAddress = getGlesProcAddress;
} // namespace gapic