blob: 10a5d6425280ca4de9cbbf7de1bb96d2e111c72d [file] [log] [blame]
/*
* Copyright 2015, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Target.h"
#if TARGET_OS == CAZE_OS_WINDOWS
#include <windows.h>
#include <Wingdi.h>
namespace android {
namespace caze {
void* GetGfxProcAddress(const char *name) {
void* p = (void*) wglGetProcAddress(name);
// Function not found with wglGetProcAddress - try opengl32.dll directly.
if (p == nullptr ||
(p == (void*) 0x1) || (p == (void*) 0x2) || (p == (void*) 0x3) || (p == (void*) -1)) {
static HMODULE module = LoadLibrary(TEXT("opengl32.dll"));
p = (void*)GetProcAddress(module, name);
}
return p;
}
} // end of namespace caze
} // end of namespace android
#endif // TARGET_OS == CAZE_OS_WINDOWS