| // Copyright (C) 2015 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package protocol |
| |
| import ( |
| "android.googlesource.com/platform/tools/gpu/binary" |
| ) |
| |
| // ResourceInfo describes a resource used by a Payload. |
| type ResourceInfo struct { |
| binary.Generate |
| ID string // The resource identifier as a string. |
| Size uint32 // The size in bytes of the resource. |
| } |
| |
| // Payload contains all the information to perform a replay. The encoded form |
| // is what is passed to the replay system. |
| type Payload struct { |
| binary.Generate |
| StackSize uint32 // Maximum number of values. |
| VolatileMemorySize uint32 // In bytes. |
| Constants []byte // The constant buffer. |
| Resources []ResourceInfo // Resources used by this replay payload. |
| Opcodes []byte // The encoded list of opcodes. |
| } |