| // Copyright (C) 2015 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // GLES 1 constants can be found in: |
| // http://www.khronos.org/registry/gles/api/GLES/gl.h |
| |
| // GLES 2 constants can be found in: |
| // http://www.khronos.org/registry/gles/api/GLES2/gl2.h |
| |
| enum DrawMode { |
| GL_LINE_LOOP = 0x0002, |
| GL_LINE_STRIP = 0x0003, |
| GL_LINES = 0x0001, |
| GL_POINTS = 0x0000, |
| GL_TRIANGLE_FAN = 0x0006, |
| GL_TRIANGLE_STRIP = 0x0005, |
| GL_TRIANGLES = 0x0004, |
| } |
| |
| enum IndicesType { |
| GL_UNSIGNED_BYTE = 0x1401, |
| GL_UNSIGNED_SHORT = 0x1403, |
| GL_UNSIGNED_INT = 0x1405, |
| } |
| |
| enum TextureTarget_GLES_1_1 { |
| GL_TEXTURE_2D = 0x0DE1, |
| } |
| |
| enum TextureTarget_GLES_2_0 { |
| GL_TEXTURE_CUBE_MAP = 0x8513, |
| } |
| |
| enum TextureTarget_OES_EGL_image_external { |
| GL_TEXTURE_EXTERNAL_OES = 0x8D65, |
| } |
| |
| enum TextureTarget |
| : TextureTarget_GLES_1_1 |
| , TextureTarget_GLES_2_0 |
| , TextureTarget_OES_EGL_image_external {} |
| |
| enum CubeMapImageTarget { |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516, |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518, |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519, |
| } |
| |
| enum Texture2DImageTarget { |
| GL_TEXTURE_2D = 0x0DE1, |
| } |
| |
| enum TextureImageTarget : CubeMapImageTarget, Texture2DImageTarget {} |
| |
| enum BaseTexelFormat { |
| GL_ALPHA = 0x1906, |
| GL_RGB = 0x1907, |
| GL_RGBA = 0x1908, |
| } |
| |
| enum TexelFormat_GLES_1_1 : BaseTexelFormat { |
| GL_LUMINANCE = 0x1909, |
| GL_LUMINANCE_ALPHA = 0x190A, |
| } |
| |
| enum TexelFormat_GLES_3_0 { |
| GL_RED = 0x1903, |
| GL_RED_INTEGER = 0x8D94, |
| GL_RG = 0x8227, |
| GL_RG_INTEGER = 0x8228, |
| GL_RGB_INTEGER = 0x8D98, |
| GL_RGBA_INTEGER = 0x8D99, |
| GL_DEPTH_COMPONENT = 0x1902, |
| GL_DEPTH_COMPONENT16 = 0x81A5, |
| GL_DEPTH_STENCIL = 0x84F9, |
| GL_DEPTH24_STENCIL8 = 0x88F0, |
| } |
| |
| enum TexelFormat : TexelFormat_GLES_1_1, TexelFormat_GLES_3_0 {} |
| |
| enum RenderbufferFormat { |
| GL_RGBA4 = 0x8056, |
| GL_RGB5_A1 = 0x8057, |
| GL_RGB565 = 0x8D62, |
| GL_RGBA8 = 0x8058, |
| GL_DEPTH_COMPONENT16 = 0x81A5, |
| GL_STENCIL_INDEX8 = 0x8D48, |
| } |
| |
| // http://www.khronos.org/registry/specs/ARB/half_float_vertex.txt |
| enum Type_ARB_half_float_vertex { |
| GL_ARB_half_float_vertex = 0x140B, |
| } |
| |
| // http://www.khronos.org/registry/gles/extensions/OES/OES_vertex_half_float.txt |
| enum Type_OES_vertex_half_float { |
| GL_HALF_FLOAT_OES = 0x8D61, |
| } |
| |
| // http://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8_texture.txt |
| enum CompressedTexelFormat_OES_compressed_ETC1_RGB8_texture { |
| GL_ETC1_RGB8_OES = 0x8D64, |
| } |
| |
| enum CompressedTexelFormat_AMD_compressed_ATC_texture { |
| GL_ATC_RGB_AMD = 0x8C92, |
| GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93, |
| GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE, |
| } |
| |
| enum CompressedTexelFormat |
| : CompressedTexelFormat_OES_compressed_ETC1_RGB8_texture |
| , CompressedTexelFormat_AMD_compressed_ATC_texture {} |
| |
| enum ImageTexelFormat : TexelFormat, CompressedTexelFormat {} |
| |
| enum TexelType { |
| GL_UNSIGNED_BYTE = 0x1401, |
| GL_UNSIGNED_SHORT = 0x1403, |
| GL_UNSIGNED_INT = 0x1405, |
| GL_FLOAT = 0x1406, |
| GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033, |
| GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034, |
| GL_UNSIGNED_SHORT_5_6_5 = 0x8363, |
| GL_UNSIGNED_INT_24_8 = 0x84FA, |
| } |
| |
| enum FramebufferAttachment { |
| GL_COLOR_ATTACHMENT0 = 0x8CE0, |
| GL_DEPTH_ATTACHMENT = 0x8D00, |
| GL_STENCIL_ATTACHMENT = 0x8D20, |
| } |
| |
| enum FramebufferAttachmentType { |
| GL_NONE = 0x0000, |
| GL_RENDERBUFFER = 0x8D41, |
| GL_TEXTURE = 0x1702, |
| } |
| |
| enum FramebufferTarget_GLES_2_0 { |
| GL_FRAMEBUFFER = 0x8D40, |
| } |
| |
| enum FramebufferTarget_GLES_3_1 { |
| GL_READ_FRAMEBUFFER = 0x8CA8, |
| GL_DRAW_FRAMEBUFFER = 0x8CA9, |
| } |
| |
| enum FramebufferTarget : FramebufferTarget_GLES_2_0, FramebufferTarget_GLES_3_1 {} |
| |
| enum FramebufferAttachmentParameter { |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0, |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1, |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2, |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3, |
| } |
| |
| enum FramebufferStatus { |
| GL_FRAMEBUFFER_COMPLETE = 0x8CD5, |
| GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6, |
| GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7, |
| GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9, |
| GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD, |
| } |
| |
| enum RenderbufferTarget { |
| GL_RENDERBUFFER = 0x8D41, |
| } |
| |
| enum RenderbufferParameter { |
| GL_RENDERBUFFER_WIDTH = 0x8D42, |
| GL_RENDERBUFFER_HEIGHT = 0x8D43, |
| GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44, |
| GL_RENDERBUFFER_RED_SIZE = 0x8D50, |
| GL_RENDERBUFFER_GREEN_SIZE = 0x8D51, |
| GL_RENDERBUFFER_BLUE_SIZE = 0x8D52, |
| GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53, |
| GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54, |
| GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55, |
| } |
| |
| enum BufferParameter { |
| GL_BUFFER_SIZE = 0x8764, |
| GL_BUFFER_USAGE = 0x8765, |
| } |
| |
| enum TextureUnit { |
| GL_TEXTURE0 = 0x84C0, |
| GL_TEXTURE1 = 0x84C1, |
| GL_TEXTURE2 = 0x84C2, |
| GL_TEXTURE3 = 0x84C3, |
| GL_TEXTURE4 = 0x84C4, |
| GL_TEXTURE5 = 0x84C5, |
| GL_TEXTURE6 = 0x84C6, |
| GL_TEXTURE7 = 0x84C7, |
| GL_TEXTURE8 = 0x84C8, |
| GL_TEXTURE9 = 0x84C9, |
| GL_TEXTURE10 = 0x84CA, |
| GL_TEXTURE11 = 0x84CB, |
| GL_TEXTURE12 = 0x84CC, |
| GL_TEXTURE13 = 0x84CD, |
| GL_TEXTURE14 = 0x84CE, |
| GL_TEXTURE15 = 0x84CF, |
| GL_TEXTURE16 = 0x84D0, |
| GL_TEXTURE17 = 0x84D1, |
| GL_TEXTURE18 = 0x84D2, |
| GL_TEXTURE19 = 0x84D3, |
| GL_TEXTURE20 = 0x84D4, |
| GL_TEXTURE21 = 0x84D5, |
| GL_TEXTURE22 = 0x84D6, |
| GL_TEXTURE23 = 0x84D7, |
| GL_TEXTURE24 = 0x84D8, |
| GL_TEXTURE25 = 0x84D9, |
| GL_TEXTURE26 = 0x84DA, |
| GL_TEXTURE27 = 0x84DB, |
| GL_TEXTURE28 = 0x84DC, |
| GL_TEXTURE29 = 0x84DD, |
| GL_TEXTURE30 = 0x84DE, |
| GL_TEXTURE31 = 0x84DF, |
| } |
| |
| enum BufferUsage { |
| GL_DYNAMIC_DRAW = 0x88E8, |
| GL_STATIC_DRAW = 0x88E4, |
| GL_STREAM_DRAW = 0x88E0, |
| } |
| |
| enum ShaderType { |
| GL_VERTEX_SHADER = 0x8B31, |
| GL_FRAGMENT_SHADER = 0x8B30, |
| } |
| |
| enum StateVariable_GLES_2_0 { |
| GL_ACTIVE_TEXTURE = 0x84E0, |
| GL_ALIASED_LINE_WIDTH_RANGE = 0x846E, |
| GL_ALIASED_POINT_SIZE_RANGE = 0x846D, |
| GL_ALPHA_BITS = 0x0D55, |
| GL_ARRAY_BUFFER_BINDING = 0x8894, |
| GL_BLEND = 0x0BE2, |
| GL_BLEND_COLOR = 0x8005, |
| GL_BLEND_DST_ALPHA = 0x80CA, |
| GL_BLEND_DST_RGB = 0x80C8, |
| GL_BLEND_EQUATION_ALPHA = 0x883D, |
| GL_BLEND_EQUATION_RGB = 0x8009, |
| GL_BLEND_SRC_ALPHA = 0x80CB, |
| GL_BLEND_SRC_RGB = 0x80C9, |
| GL_BLUE_BITS = 0x0D54, |
| GL_COLOR_CLEAR_VALUE = 0x0C22, |
| GL_COLOR_WRITEMASK = 0x0C23, |
| GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3, |
| GL_CULL_FACE = 0x0B44, |
| GL_CULL_FACE_MODE = 0x0B45, |
| GL_CURRENT_PROGRAM = 0x8B8D, |
| GL_DEPTH_BITS = 0x0D56, |
| GL_DEPTH_CLEAR_VALUE = 0x0B73, |
| GL_DEPTH_FUNC = 0x0B74, |
| GL_DEPTH_RANGE = 0x0B70, |
| GL_DEPTH_TEST = 0x0B71, |
| GL_DEPTH_WRITEMASK = 0x0B72, |
| GL_DITHER = 0x0BD0, |
| GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895, |
| GL_FRAMEBUFFER_BINDING = 0x8CA6, |
| GL_FRONT_FACE = 0x0B46, |
| GL_GENERATE_MIPMAP_HINT = 0x8192, |
| GL_GREEN_BITS = 0x0D53, |
| GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B, |
| GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A, |
| GL_LINE_WIDTH = 0x0B21, |
| GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D, |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C, |
| GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD, |
| GL_MAX_RENDERBUFFER_SIZE = 0x84E8, |
| GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872, |
| GL_MAX_TEXTURE_SIZE = 0x0D33, |
| GL_MAX_VARYING_VECTORS = 0x8DFC, |
| GL_MAX_VERTEX_ATTRIBS = 0x8869, |
| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C, |
| GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB, |
| GL_MAX_VIEWPORT_DIMS = 0x0D3A, |
| GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2, |
| GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9, |
| GL_PACK_ALIGNMENT = 0x0D05, |
| GL_POLYGON_OFFSET_FACTOR = 0x8038, |
| GL_POLYGON_OFFSET_FILL = 0x8037, |
| GL_POLYGON_OFFSET_UNITS = 0x2A00, |
| GL_RED_BITS = 0x0D52, |
| GL_RENDERBUFFER_BINDING = 0x8CA7, |
| GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E, |
| GL_SAMPLE_BUFFERS = 0x80A8, |
| GL_SAMPLE_COVERAGE = 0x80A0, |
| GL_SAMPLE_COVERAGE_INVERT = 0x80AB, |
| GL_SAMPLE_COVERAGE_VALUE = 0x80AA, |
| GL_SAMPLES = 0x80A9, |
| GL_SCISSOR_BOX = 0x0C10, |
| GL_SCISSOR_TEST = 0x0C11, |
| GL_SHADER_BINARY_FORMATS = 0x8DF8, |
| GL_SHADER_COMPILER = 0x8DFA, |
| GL_STENCIL_BACK_FAIL = 0x8801, |
| GL_STENCIL_BACK_FUNC = 0x8800, |
| GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802, |
| GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803, |
| GL_STENCIL_BACK_REF = 0x8CA3, |
| GL_STENCIL_BACK_VALUE_MASK = 0x8CA4, |
| GL_STENCIL_BACK_WRITEMASK = 0x8CA5, |
| GL_STENCIL_BITS = 0x0D57, |
| GL_STENCIL_CLEAR_VALUE = 0x0B91, |
| GL_STENCIL_FAIL = 0x0B94, |
| GL_STENCIL_FUNC = 0x0B92, |
| GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95, |
| GL_STENCIL_PASS_DEPTH_PASS = 0x0B96, |
| GL_STENCIL_REF = 0x0B97, |
| GL_STENCIL_TEST = 0x0B90, |
| GL_STENCIL_VALUE_MASK = 0x0B93, |
| GL_STENCIL_WRITEMASK = 0x0B98, |
| GL_SUBPIXEL_BITS = 0x0D50, |
| GL_TEXTURE_BINDING_2D = 0x8069, |
| GL_TEXTURE_BINDING_CUBE_MAP = 0x8514, |
| GL_UNPACK_ALIGNMENT = 0x0CF5, |
| GL_VIEWPORT = 0x0BA2, |
| } |
| |
| enum StateVariable_GLES_3_1 { |
| // GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6, // Same as GL_FRAMEBUFFER_BINDING |
| GL_READ_FRAMEBUFFER_BINDING = 0x8CAA, |
| } |
| |
| enum StateVariable_EXT_texture_filter_anisotropic { |
| GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF, |
| } |
| |
| enum StateVariable_EXT_disjoint_timer_query { |
| GL_GPU_DISJOINT_EXT = 0x8FBB, |
| } |
| |
| enum StateVariable |
| : StateVariable_GLES_2_0 |
| , StateVariable_GLES_3_1 |
| , StateVariable_EXT_texture_filter_anisotropic |
| , StateVariable_EXT_disjoint_timer_query {} |
| |
| enum FaceMode { |
| GL_FRONT = 0x0404, |
| GL_BACK = 0x0405, |
| GL_FRONT_AND_BACK = 0x0408, |
| } |
| |
| enum ArrayType_GLES_1_1 { |
| GL_VERTEX_ARRAY = 0x8074, |
| GL_NORMAL_ARRAY = 0x8075, |
| GL_COLOR_ARRAY = 0x8076, |
| GL_TEXTURE_COORD_ARRAY = 0x8078, |
| } |
| |
| enum ArrayType_OES_point_size_array { |
| GL_POINT_SIZE_ARRAY_OES = 0x8B9C, |
| } |
| |
| enum ArrayType : ArrayType_GLES_1_1, ArrayType_OES_point_size_array {} |
| |
| enum Capability : ArrayType { |
| GL_BLEND = 0x0BE2, |
| GL_CULL_FACE = 0x0B44, |
| GL_DEPTH_TEST = 0x0B71, |
| GL_DITHER = 0x0BD0, |
| GL_POLYGON_OFFSET_FILL = 0x8037, |
| GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E, |
| GL_SAMPLE_COVERAGE = 0x80A0, |
| GL_SCISSOR_TEST = 0x0C11, |
| GL_STENCIL_TEST = 0x0B90, |
| } |
| |
| enum StringConstant { |
| GL_EXTENSIONS = 0x1F03, |
| GL_RENDERER = 0x1F01, |
| GL_VENDOR = 0x1F00, |
| GL_VERSION = 0x1F02, |
| } |
| |
| enum VertexAttribType : Type_OES_vertex_half_float |
| , Type_ARB_half_float_vertex { |
| GL_BYTE = 0x1400, |
| GL_FIXED = 0x140C, |
| GL_FLOAT = 0x1406, |
| GL_SHORT = 0x1402, |
| GL_UNSIGNED_BYTE = 0x1401, |
| GL_UNSIGNED_SHORT = 0x1403, |
| } |
| |
| enum ShaderAttribType { |
| GL_FLOAT = 0x1406, |
| GL_FLOAT_VEC2 = 0x8B50, |
| GL_FLOAT_VEC3 = 0x8B51, |
| GL_FLOAT_VEC4 = 0x8B52, |
| GL_FLOAT_MAT2 = 0x8B5A, |
| GL_FLOAT_MAT3 = 0x8B5B, |
| GL_FLOAT_MAT4 = 0x8B5C, |
| } |
| |
| enum ShaderUniformType { |
| GL_FLOAT = 0x1406, |
| GL_FLOAT_VEC2 = 0x8B50, |
| GL_FLOAT_VEC3 = 0x8B51, |
| GL_FLOAT_VEC4 = 0x8B52, |
| GL_INT = 0x1404, |
| GL_INT_VEC2 = 0x8B53, |
| GL_INT_VEC3 = 0x8B54, |
| GL_INT_VEC4 = 0x8B55, |
| GL_BOOL = 0x8B56, |
| GL_BOOL_VEC2 = 0x8B57, |
| GL_BOOL_VEC3 = 0x8B58, |
| GL_BOOL_VEC4 = 0x8B59, |
| GL_FLOAT_MAT2 = 0x8B5A, |
| GL_FLOAT_MAT3 = 0x8B5B, |
| GL_FLOAT_MAT4 = 0x8B5C, |
| GL_SAMPLER_2D = 0x8B5E, |
| GL_SAMPLER_CUBE = 0x8B60, |
| } |
| |
| enum Error { |
| GL_NO_ERROR = 0x0, |
| GL_INVALID_ENUM = 0x0500, |
| GL_INVALID_VALUE = 0x0501, |
| GL_INVALID_OPERATION = 0x0502, |
| GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506, |
| GL_OUT_OF_MEMORY = 0x0505, |
| } |
| |
| enum HintTarget { |
| GL_GENERATE_MIPMAP_HINT = 0x8192, |
| } |
| |
| enum HintMode { |
| GL_DONT_CARE = 0x1100, |
| GL_FASTEST = 0x1101, |
| GL_NICEST = 0x1102, |
| } |
| |
| enum DiscardFramebufferAttachment { |
| GL_COLOR_EXT = 0x1800, |
| GL_DEPTH_EXT = 0x1801, |
| GL_STENCIL_EXT = 0x1802, |
| } |
| |
| enum ProgramParameter { |
| GL_DELETE_STATUS = 0x8B80, |
| GL_LINK_STATUS = 0x8B82, |
| GL_VALIDATE_STATUS = 0x8B83, |
| GL_INFO_LOG_LENGTH = 0x8B84, |
| GL_ATTACHED_SHADERS = 0x8B85, |
| GL_ACTIVE_ATTRIBUTES = 0x8B89, |
| GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A, |
| GL_ACTIVE_UNIFORMS = 0x8B86, |
| GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87, |
| } |
| |
| enum ShaderParameter { |
| GL_SHADER_TYPE = 0x8B4F, |
| GL_DELETE_STATUS = 0x8B80, |
| GL_COMPILE_STATUS = 0x8B81, |
| GL_INFO_LOG_LENGTH = 0x8B84, |
| GL_SHADER_SOURCE_LENGTH = 0x8B88, |
| } |
| |
| enum PixelStoreParameter { |
| GL_PACK_ALIGNMENT = 0x0D05, |
| GL_UNPACK_ALIGNMENT = 0x0CF5, |
| } |
| |
| enum TextureParameter_FilterMode { |
| GL_TEXTURE_MIN_FILTER = 0x2801, |
| GL_TEXTURE_MAG_FILTER = 0x2800, |
| } |
| |
| enum TextureParameter_WrapMode { |
| GL_TEXTURE_WRAP_S = 0x2802, |
| GL_TEXTURE_WRAP_T = 0x2803, |
| } |
| |
| enum TextureParameter_EXT_texture_filter_anisotropic { |
| GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE, |
| } |
| |
| enum TextureParameter_SwizzleMode { |
| GL_TEXTURE_SWIZZLE_R = 0x8E42, |
| GL_TEXTURE_SWIZZLE_G = 0x8E43, |
| GL_TEXTURE_SWIZZLE_B = 0x8E44, |
| GL_TEXTURE_SWIZZLE_A = 0x8E45, |
| } |
| |
| enum TextureParameter |
| : TextureParameter_FilterMode |
| , TextureParameter_WrapMode |
| , TextureParameter_SwizzleMode |
| , TextureParameter_EXT_texture_filter_anisotropic {} |
| |
| enum TextureFilterMode { |
| GL_NEAREST = 0x2600, |
| GL_LINEAR = 0x2601, |
| GL_NEAREST_MIPMAP_NEAREST = 0x2700, |
| GL_LINEAR_MIPMAP_NEAREST = 0x2701, |
| GL_NEAREST_MIPMAP_LINEAR = 0x2702, |
| GL_LINEAR_MIPMAP_LINEAR = 0x2703, |
| } |
| |
| enum TextureWrapMode { |
| GL_CLAMP_TO_EDGE = 0x812F, |
| GL_MIRRORED_REPEAT = 0x8370, |
| GL_REPEAT = 0x2901, |
| } |
| |
| enum TexelComponent { |
| GL_RED = 0x1903, |
| GL_GREEN = 0x1904, |
| GL_BLUE = 0x1905, |
| GL_ALPHA = 0x1906, |
| } |
| |
| enum BlendFactor { |
| GL_ZERO = 0x0000, |
| GL_ONE = 0x0001, |
| GL_SRC_COLOR = 0x0300, |
| GL_ONE_MINUS_SRC_COLOR = 0x0301, |
| GL_DST_COLOR = 0x0306, |
| GL_ONE_MINUS_DST_COLOR = 0x0307, |
| GL_SRC_ALPHA = 0x0302, |
| GL_ONE_MINUS_SRC_ALPHA = 0x0303, |
| GL_DST_ALPHA = 0x0304, |
| GL_ONE_MINUS_DST_ALPHA = 0x0305, |
| GL_CONSTANT_COLOR = 0x8001, |
| GL_ONE_MINUS_CONSTANT_COLOR = 0x8002, |
| GL_CONSTANT_ALPHA = 0x8003, |
| GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004, |
| GL_SRC_ALPHA_SATURATE = 0x0308, |
| } |
| |
| enum PrecisionType { |
| GL_LOW_FLOAT = 0x8DF0, |
| GL_MEDIUM_FLOAT = 0x8DF1, |
| GL_HIGH_FLOAT = 0x8DF2, |
| GL_LOW_INT = 0x8DF3, |
| GL_MEDIUM_INT = 0x8DF4, |
| GL_HIGH_INT = 0x8DF5, |
| } |
| |
| enum TestFunction { |
| GL_NEVER = 0x0200, |
| GL_LESS = 0x0201, |
| GL_EQUAL = 0x0202, |
| GL_LEQUAL = 0x0203, |
| GL_GREATER = 0x0204, |
| GL_NOTEQUAL = 0x0205, |
| GL_GEQUAL = 0x0206, |
| GL_ALWAYS = 0x0207, |
| } |
| |
| enum StencilAction { |
| GL_KEEP = 0x1E00, |
| GL_ZERO = 0x0000, |
| GL_REPLACE = 0x1E01, |
| GL_INCR = 0x1E02, |
| GL_INCR_WRAP = 0x8507, |
| GL_DECR = 0x1E03, |
| GL_DECR_WRAP = 0x8508, |
| GL_INVERT = 0x150A, |
| } |
| |
| enum FaceOrientation { |
| GL_CW = 0x0900, |
| GL_CCW = 0x0901, |
| } |
| |
| enum BlendEquation { |
| GL_FUNC_ADD = 0x8006, |
| GL_FUNC_SUBTRACT = 0x800A, |
| GL_FUNC_REVERSE_SUBTRACT = 0x800B, |
| } |
| |
| // GLES 3 |
| enum BufferTarget { |
| GL_ARRAY_BUFFER = 0x8892, |
| GL_COPY_READ_BUFFER = 0x8F36, |
| GL_COPY_WRITE_BUFFER = 0x8F37, |
| GL_ELEMENT_ARRAY_BUFFER = 0x8893, |
| GL_PIXEL_PACK_BUFFER = 0x88EB, |
| GL_PIXEL_UNPACK_BUFFER = 0x88EC, |
| GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E, |
| GL_UNIFORM_BUFFER = 0x8A11, |
| } |
| |
| enum ImageTargetTexture_OES_EGL_image { |
| GL_TEXTURE_2D = 0x0DE1, |
| } |
| |
| enum ImageTargetTexture_OES_EGL_image_external { |
| GL_TEXTURE_EXTERNAL_OES = 0x8D65, |
| } |
| |
| enum ImageTargetTexture |
| : ImageTargetTexture_OES_EGL_image |
| , ImageTargetTexture_OES_EGL_image_external {} |
| |
| enum ImageTargetRenderbufferStorage { |
| GL_RENDERBUFFER_OES = 0x8D41, |
| } |
| |
| enum ResetStatus { |
| GL_NO_ERROR = 0x0000, |
| GL_GUILTY_CONTEXT_RESET_EXT = 0x8253, |
| GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254, |
| GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255, |
| } |
| |
| enum TextureKind { |
| UNDEFINED = 0, |
| TEXTURE2D = 1, |
| CUBEMAP = 2, |
| } |
| |
| enum QueryParameter_GLES_3 { |
| GL_CURRENT_QUERY = 0x8865, |
| } |
| |
| enum QueryParameter_EXT_disjoint_timer_query { |
| GL_QUERY_COUNTER_BITS_EXT = 0x8864, |
| // GL_CURRENT_QUERY_EXT = 0x8865, // Same as GL_CURRENT_QUERY |
| } |
| |
| enum QueryParameter |
| : QueryParameter_GLES_3 |
| , QueryParameter_EXT_disjoint_timer_query {} |
| |
| enum QueryObjectParameter_GLES_3 { |
| GL_QUERY_RESULT = 0x8866, |
| GL_QUERY_RESULT_AVAILABLE = 0x8867, |
| } |
| |
| enum QueryObjectParameter_EXT_disjoint_timer_query { |
| // GL_QUERY_RESULT_EXT = 0x8866, // Same as GL_QUERY_RESULT |
| // GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867, // Same as GL_QUERY_RESULT_AVAILABLE |
| } |
| |
| enum QueryObjectParameter |
| : QueryObjectParameter_GLES_3 |
| , QueryObjectParameter_EXT_disjoint_timer_query {} |
| |
| enum QueryTarget_GLES_3 { |
| GL_ANY_SAMPLES_PASSED = 0x8C2F, |
| GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A, |
| GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88, |
| } |
| |
| enum QueryTarget_EXT_disjoint_timer_query { |
| GL_TIME_ELAPSED_EXT = 0x88BF, |
| GL_TIMESTAMP_EXT = 0x8E28, |
| } |
| |
| enum QueryTarget |
| : QueryTarget_GLES_3 |
| , QueryTarget_EXT_disjoint_timer_query {} |
| |
| ///////////////////////////////////////////////////////////////// |
| // Bitfields |
| ///////////////////////////////////////////////////////////////// |
| |
| bitfield TilePreserveMaskQCOM { |
| GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001, |
| GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002, |
| GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004, |
| GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008, |
| GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010, |
| GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020, |
| GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040, |
| GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080, |
| GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100, |
| GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200, |
| GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400, |
| GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800, |
| GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000, |
| GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000, |
| GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000, |
| GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000, |
| GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000, |
| GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000, |
| GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000, |
| GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000, |
| GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000, |
| GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000, |
| GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000, |
| GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000, |
| GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000, |
| GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000, |
| GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000, |
| GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000, |
| GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000, |
| GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000, |
| GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000, |
| GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000, |
| } |
| |
| bitfield ClearMask { |
| GL_COLOR_BUFFER_BIT = 0x00004000, |
| GL_DEPTH_BUFFER_BIT = 0x00000100, |
| GL_STENCIL_BUFFER_BIT = 0x00000400, |
| } |
| |
| // GLES 3 |
| bitfield MapBufferRangeAccess { |
| GL_MAP_READ_BIT = 0x0001, |
| GL_MAP_WRITE_BIT = 0x0002, |
| GL_MAP_INVALIDATE_RANGE_BIT = 0x0004, |
| GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008, |
| GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010, |
| GL_MAP_UNSYNCHRONIZED_BIT = 0x0020, |
| } |