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// Copyright (C) 2015 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package atom
import "android.googlesource.com/platform/tools/gpu/binary"
// ContextIds are used to identify which thread or rendering context each atom
// belongs to. The numerical value is meaningless aside from equality testing.
type ContextId uint32
// Encode encodes the ContextId using the specified encoder.
func (c *ContextId) Encode(e *binary.Encoder) error {
return e.Uint32(uint32(*c))
}
// Decode decodes the ContextId using the specified decoder.
func (c *ContextId) Decode(d *binary.Decoder) error {
if val, err := d.Uint32(); err == nil {
*c = ContextId(val)
return nil
} else {
return err
}
}