| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef AGENT_INTERACTION_H |
| #define AGENT_INTERACTION_H |
| |
| #include <google/protobuf/repeated_field.h> |
| |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "tools/base/deploy/installer/command.h" |
| #include "tools/base/deploy/installer/server/install_client.h" |
| #include "tools/base/deploy/proto/deploy.pb.h" |
| |
| namespace deploy { |
| |
| class AgentInteractionCommand : public Command { |
| public: |
| AgentInteractionCommand(Workspace& workspace) : Command(workspace) {} |
| ~AgentInteractionCommand() = default; |
| |
| protected: |
| // Make sure the app_server and the agent are in the code_cache/startup_agent |
| // folder (in app land). |
| // Also create an InstallClient to enable app server comm. |
| bool PrepareInteraction(proto::Arch arch); |
| |
| // Tries to attach an agent to each process in the request; if any agent fails |
| // to attach, returns false. |
| bool Attach(const std::vector<int>& pids); |
| bool Attach(const google::protobuf::RepeatedField<int>& pids); |
| |
| std::unique_ptr<proto::OpenAgentSocketResponse> ListenForAgents(); |
| std::string GetSocketName(); |
| |
| InstallClient* client_; |
| |
| // Set by ParseParameter |
| std::string package_name_; |
| |
| static void FilterProcessIds(std::vector<int>* process_ids); |
| |
| std::unique_ptr<proto::GetAgentExceptionLogResponse> GetAgentLogs(); |
| |
| private: |
| bool interaction_prepared_ = false; |
| |
| // Set by PrepareInteraction |
| std::string socket_name_; |
| std::string agent_filename_; |
| |
| bool CheckExist(const std::vector<std::string>& files, |
| std::unordered_set<std::string>* missing_files); |
| |
| bool CopyAgent(const std::string& agent_filename); |
| |
| std::string AppAgentAbsPath(const std::string& agent_filename); |
| std::string AppAgentAbsDir(); |
| }; |
| } // namespace deploy |
| |
| #endif |