| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.ide.common.rendering.api; |
| |
| |
| import java.awt.image.BufferedImage; |
| |
| public interface IAnimationListener { |
| /** |
| * Called when a new animation frame is available for display. |
| * |
| * <p>The {@link RenderSession} object is provided as a convenience. It should be queried |
| * for the image through {@link RenderSession#getImage()}. |
| * |
| * <p>If no {@link IImageFactory} is used, then each new animation frame will be rendered |
| * in its own new {@link BufferedImage} object. However if an image factory is used, and it |
| * always re-use the same object, then the image is only guaranteed to be valid during |
| * this method call. As soon as this method return the image content will be overridden |
| * with new drawing. |
| * |
| */ |
| void onNewFrame(RenderSession scene); |
| |
| /** |
| * Called when the animation is done playing. |
| */ |
| void done(Result result); |
| |
| /** |
| * Return true to cancel the animation. |
| */ |
| boolean isCanceled(); |
| |
| } |