hidl_interface: disable SP-HAL fuzzers

Fixes: 149659235
Fixes: 149659236
Fixes: 149957724
Fixes: 149160768
Fixes: 149013362
Test: build these fuzzers and check their config.json
Change-Id: Id47a3edf68d777d54ab3e13bcb1efc56f616bc3a
diff --git a/build/hidl_interface.go b/build/hidl_interface.go
index 0f91be3..ec01e9f 100644
--- a/build/hidl_interface.go
+++ b/build/hidl_interface.go
@@ -954,6 +954,13 @@
 
 var fuzzerPackageNameBlacklist = []string{
 	"android.hardware.keymaster@", // to avoid deleteAllKeys()
+	// Same-process HALs are always opened in the same process as their client.
+	// So stability guarantees don't apply to them, e.g. it's OK to crash on
+	// NULL input from client. Disable corresponding fuzzers as they create too
+	// much noise.
+	"android.hardware.graphics.mapper@",
+	"android.hardware.renderscript@",
+	"android.hidl.memory@",
 }
 
 func isFuzzerEnabled(name string) bool {