hidl_interface: disable SP-HAL fuzzers
Fixes: 149659235
Fixes: 149659236
Fixes: 149957724
Fixes: 149160768
Fixes: 149013362
Test: build these fuzzers and check their config.json
Change-Id: Id47a3edf68d777d54ab3e13bcb1efc56f616bc3a
diff --git a/build/hidl_interface.go b/build/hidl_interface.go
index 0f91be3..ec01e9f 100644
--- a/build/hidl_interface.go
+++ b/build/hidl_interface.go
@@ -954,6 +954,13 @@
var fuzzerPackageNameBlacklist = []string{
"android.hardware.keymaster@", // to avoid deleteAllKeys()
+ // Same-process HALs are always opened in the same process as their client.
+ // So stability guarantees don't apply to them, e.g. it's OK to crash on
+ // NULL input from client. Disable corresponding fuzzers as they create too
+ // much noise.
+ "android.hardware.graphics.mapper@",
+ "android.hardware.renderscript@",
+ "android.hidl.memory@",
}
func isFuzzerEnabled(name string) bool {