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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NETD_SERVER_TRAFFIC_CONTROLLER_H
#define NETD_SERVER_TRAFFIC_CONTROLLER_H
#include <linux/bpf.h>
#include "BandwidthController.h"
#include "FirewallController.h"
#include "NetlinkListener.h"
#include "Network.h"
#include "android-base/thread_annotations.h"
#include "android-base/unique_fd.h"
#include "bpf/BpfMap.h"
#include "netdbpf/bpf_shared.h"
#include "netdutils/DumpWriter.h"
#include "netdutils/StatusOr.h"
#include "utils/String16.h"
using android::bpf::BpfMap;
namespace android {
namespace net {
class TrafficController {
public:
TrafficController();
/*
* Initialize the whole controller
*/
netdutils::Status start();
/*
* Tag the socket with the specified tag and uid. In the qtaguid module, the
* first tag request that grab the spinlock of rb_tree can update the tag
* information first and other request need to wait until it finish. All the
* tag request will be addressed in the order of they obtaining the spinlock.
* In the eBPF implementation, the kernel will try to update the eBPF map
* entry with the tag request. And the hashmap update process is protected by
* the spinlock initialized with the map. So the behavior of two modules
* should be the same. No additional lock needed.
*/
int tagSocket(int sockFd, uint32_t tag, uid_t uid, uid_t callingUid) EXCLUDES(mMutex);
/*
* The untag process is similiar to tag socket and both old qtaguid module and
* new eBPF module have spinlock inside the kernel for concurrent update. No
* external lock is required.
*/
int untagSocket(int sockFd);
/*
* Similiar as above, no external lock required.
*/
int setCounterSet(int counterSetNum, uid_t uid, uid_t callingUid) EXCLUDES(mMutex);
/*
* When deleting a tag data, the qtaguid module will grab the spinlock of each
* related rb_tree one by one and delete the tag information, counterSet
* information, iface stats information and uid stats information one by one.
* The new eBPF implementation is done similiarly by removing the entry on
* each map one by one. And deleting processes are also protected by the
* spinlock of the map. So no additional lock is required.
*/
int deleteTagData(uint32_t tag, uid_t uid, uid_t callingUid) EXCLUDES(mMutex);
/*
* Swap the stats map config from current active stats map to the idle one.
*/
netdutils::Status swapActiveStatsMap() EXCLUDES(mMutex);
/*
* Add the interface name and index pair into the eBPF map.
*/
int addInterface(const char* name, uint32_t ifaceIndex);
int changeUidOwnerRule(ChildChain chain, const uid_t uid, FirewallRule rule, FirewallType type);
int removeUidOwnerRule(const uid_t uid);
int replaceUidOwnerMap(const std::string& name, bool isAllowlist,
const std::vector<int32_t>& uids);
netdutils::Status updateOwnerMapEntry(UidOwnerMatchType match, uid_t uid, FirewallRule rule,
FirewallType type) EXCLUDES(mMutex);
void dump(netdutils::DumpWriter& dw, bool verbose) EXCLUDES(mMutex);
netdutils::Status replaceRulesInMap(UidOwnerMatchType match, const std::vector<int32_t>& uids)
EXCLUDES(mMutex);
netdutils::Status addUidInterfaceRules(const int ifIndex, const std::vector<int32_t>& uids)
EXCLUDES(mMutex);
netdutils::Status removeUidInterfaceRules(const std::vector<int32_t>& uids) EXCLUDES(mMutex);
netdutils::Status updateUidOwnerMap(const std::vector<uint32_t>& appStrUids,
UidOwnerMatchType matchType, BandwidthController::IptOp op)
EXCLUDES(mMutex);
static const String16 DUMP_KEYWORD;
int toggleUidOwnerMap(ChildChain chain, bool enable) EXCLUDES(mMutex);
static netdutils::StatusOr<std::unique_ptr<NetlinkListenerInterface>> makeSkDestroyListener();
void setPermissionForUids(int permission, const std::vector<uid_t>& uids) EXCLUDES(mMutex);
private:
/*
* mCookieTagMap: Store the corresponding tag and uid for a specific socket.
* DO NOT hold any locks when modifying this map, otherwise when the untag
* operation is waiting for a lock hold by other process and there are more
* sockets being closed than can fit in the socket buffer of the netlink socket
* that receives them, then the kernel will drop some of these sockets and we
* won't delete their tags.
* Map Key: uint64_t socket cookie
* Map Value: UidTagValue, contains a uint32 uid and a uint32 tag.
*/
BpfMap<uint64_t, UidTagValue> mCookieTagMap GUARDED_BY(mMutex);
/*
* mUidCounterSetMap: Store the counterSet of a specific uid.
* Map Key: uint32 uid.
* Map Value: uint32 counterSet specifies if the traffic is a background
* or foreground traffic.
*/
BpfMap<uint32_t, uint8_t> mUidCounterSetMap GUARDED_BY(mMutex);
/*
* mAppUidStatsMap: Store the total traffic stats for a uid regardless of
* tag, counterSet and iface. The stats is used by TrafficStats.getUidStats
* API to return persistent stats for a specific uid since device boot.
*/
BpfMap<uint32_t, StatsValue> mAppUidStatsMap;
/*
* mStatsMapA/mStatsMapB: Store the traffic statistics for a specific
* combination of uid, tag, iface and counterSet. These two maps contain
* both tagged and untagged traffic.
* Map Key: StatsKey contains the uid, tag, counterSet and ifaceIndex
* information.
* Map Value: Stats, contains packet count and byte count of each
* transport protocol on egress and ingress direction.
*/
BpfMap<StatsKey, StatsValue> mStatsMapA GUARDED_BY(mMutex);
BpfMap<StatsKey, StatsValue> mStatsMapB GUARDED_BY(mMutex);
/*
* mIfaceIndexNameMap: Store the index name pair of each interface show up
* on the device since boot. The interface index is used by the eBPF program
* to correctly match the iface name when receiving a packet.
*/
BpfMap<uint32_t, IfaceValue> mIfaceIndexNameMap;
/*
* mIfaceStataMap: Store per iface traffic stats gathered from xt_bpf
* filter.
*/
BpfMap<uint32_t, StatsValue> mIfaceStatsMap;
/*
* mConfigurationMap: Store the current network policy about uid filtering
* and the current stats map in use. There are two configuration entries in
* the map right now:
* - Entry with UID_RULES_CONFIGURATION_KEY:
* Store the configuration for the current uid rules. It indicates the device
* is in doze/powersave/standby/restricted mode.
* - Entry with CURRENT_STATS_MAP_CONFIGURATION_KEY:
* Stores the current live stats map that kernel program is writing to.
* Userspace can do scraping and cleaning job on the other one depending on the
* current configs.
*/
BpfMap<uint32_t, uint8_t> mConfigurationMap GUARDED_BY(mMutex);
/*
* mUidOwnerMap: Store uids that are used for bandwidth control uid match.
*/
BpfMap<uint32_t, UidOwnerValue> mUidOwnerMap GUARDED_BY(mMutex);
/*
* mUidOwnerMap: Store uids that are used for INTERNET permission check.
*/
BpfMap<uint32_t, uint8_t> mUidPermissionMap GUARDED_BY(mMutex);
std::unique_ptr<NetlinkListenerInterface> mSkDestroyListener;
netdutils::Status removeRule(uint32_t uid, UidOwnerMatchType match) REQUIRES(mMutex);
netdutils::Status addRule(uint32_t uid, UidOwnerMatchType match, uint32_t iif = 0)
REQUIRES(mMutex);
// mMutex guards all accesses to mConfigurationMap, mUidOwnerMap, mUidPermissionMap,
// mStatsMapA, mStatsMapB and mPrivilegedUser. It is designed to solve the following
// problems:
// 1. Prevent concurrent access and modification to mConfigurationMap, mUidOwnerMap,
// mUidPermissionMap, and mPrivilegedUser. These data members are controlled by netd but can
// be modified from different threads. TrafficController provides several APIs directly
// called by the binder RPC, and different binder threads can concurrently access these data
// members mentioned above. Some of the data members such as mUidPermissionMap and
// mPrivilegedUsers are also accessed from a different thread when tagging sockets or
// setting the counterSet through FwmarkServer
// 2. Coordinate the deletion of uid stats in mStatsMapA and mStatsMapB. The system server
// always call into netd to ask for a live stats map change before it pull and clean up the
// stats from the inactive map. The mMutex will block netd from accessing the stats map when
// the mConfigurationMap is updating the current stats map so netd will not accidentally
// read the map that system_server is cleaning up.
std::mutex mMutex;
// The limit on the number of stats entries a uid can have in the per uid stats map.
// TrafficController will block that specific uid from tagging new sockets after the limit is
// reached.
const uint32_t mPerUidStatsEntriesLimit;
// The limit on the total number of stats entries in the per uid stats map. TrafficController
// will block all tagging requests after the limit is reached.
const uint32_t mTotalUidStatsEntriesLimit;
netdutils::Status loadAndAttachProgram(bpf_attach_type type, const char* path, const char* name,
base::unique_fd& cg_fd);
netdutils::Status initMaps() EXCLUDES(mMutex);
// Keep track of uids that have permission UPDATE_DEVICE_STATS so we don't
// need to call back to system server for permission check.
std::set<uid_t> mPrivilegedUser GUARDED_BY(mMutex);
UidOwnerMatchType jumpOpToMatch(BandwidthController::IptJumpOp jumpHandling);
bool hasUpdateDeviceStatsPermission(uid_t uid) REQUIRES(mMutex);
// For testing
TrafficController(uint32_t perUidLimit, uint32_t totalLimit);
// For testing
friend class TrafficControllerTest;
};
} // namespace net
} // namespace android
#endif // NETD_SERVER_TRAFFIC_CONTROLLER_H