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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NETD_SERVER_VIRTUAL_NETWORK_H
#define NETD_SERVER_VIRTUAL_NETWORK_H
#include <set>
#include "Network.h"
#include "UidRanges.h"
namespace android {
namespace net {
// A VirtualNetwork may be "secure" or not.
//
// A secure VPN is the usual type of VPN that grabs the default route (and thus all user traffic).
// Only a few privileged UIDs may skip the VPN and go directly to the underlying physical network.
//
// A non-secure VPN ("bypassable" VPN) also grabs all user traffic by default. But all apps are
// permitted to skip it and pick any other network for their connections.
class VirtualNetwork : public Network {
public:
VirtualNetwork(unsigned netId, bool hasDns, bool secure);
virtual ~VirtualNetwork();
bool getHasDns() const;
bool isSecure() const;
bool appliesToUser(uid_t uid) const;
int addUsers(const UidRanges& uidRanges,
const std::set<uid_t>& protectableUsers) WARN_UNUSED_RESULT;
int removeUsers(const UidRanges& uidRanges,
const std::set<uid_t>& protectableUsers) WARN_UNUSED_RESULT;
private:
Type getType() const override;
int addInterface(const std::string& interface) override WARN_UNUSED_RESULT;
int removeInterface(const std::string& interface) override WARN_UNUSED_RESULT;
int maybeCloseSockets(bool add, const UidRanges& uidRanges,
const std::set<uid_t>& protectableUsers);
const bool mHasDns;
const bool mSecure;
UidRanges mUidRanges;
};
} // namespace net
} // namespace android
#endif // NETD_SERVER_VIRTUAL_NETWORK_H