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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <math.h>
#include <audio_utils/sample.h>
#define SAMPLE_NEG_MAX 0xFFFF
#define SAMPLE_POS_MAX 0x7FFF
#define SIGN_MASK 0x8000
#define SIGN_BITS 1
#define EXPONENT_BITS 3
#define EXPONENT_MAX ((1 << EXPONENT_BITS) - 1)
#define EXCESS ((1 << EXPONENT_BITS) - 2)
#define MANTISSA_BITS 12
#define MANTISSA_MAX ((1 << MANTISSA_BITS) - 1)
#define HIDDEN_BIT (1 << MANTISSA_BITS)
#define ONE_FLOAT ((float) (1 << (MANTISSA_BITS + 1)))
#if SIGN_BITS + EXPONENT_BITS + MANTISSA_BITS != 16
#error SIGN_BITS, EXPONENT_BITS and MANTISSA_BITS must sum to 16
#endif
sample_minifloat_t sample_from_float(float v)
{
if (isnan(v)) {
return 0;
}
sample_minifloat_t sign = 0;
if (v < 0.0f) {
sign = SIGN_MASK;
v = -v;
}
// This check could conceivably be tighter: v < constexpr float_from_sample(1).
// Probably only useful to be made more accurate if this is changed to
// manipulate the raw IEEE single precision float bit fields.
if (v <= 0.0f) {
// originally returned sign, but now seems better not to return negative 0
return 0;
}
if (v >= 2.0f) {
return SAMPLE_POS_MAX | sign;
}
int exp;
float r = frexpf(v, &exp);
if ((exp += EXCESS) > EXPONENT_MAX) {
return SAMPLE_POS_MAX | sign;
}
if (-exp >= MANTISSA_BITS) {
// originally returned sign, but now seems better not to return negative 0
return 0;
}
int mantissa = (int) (r * ONE_FLOAT);
sample_minifloat_t ret = exp > 0 ? (exp << MANTISSA_BITS) | (mantissa & ~HIDDEN_BIT) :
(mantissa >> (1 - exp)) & MANTISSA_MAX;
// ret != 0
return ret | sign;
}
float float_from_sample(sample_minifloat_t a)
{
int mantissa = a & MANTISSA_MAX;
int exponent = (a >> MANTISSA_BITS) & EXPONENT_MAX;
float f = ldexpf((exponent > 0 ? HIDDEN_BIT | mantissa : mantissa << 1) / ONE_FLOAT,
exponent - EXCESS);
return a & SIGN_MASK ? -f : f;
}