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// Copyright (C) 2021 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! This crate provides the PropertyWatcher type, which watches for changes
//! in Android system properties.
use anyhow::{anyhow, Context, Result as AnyhowResult};
use system_properties_bindgen::prop_info as PropInfo;
use std::os::raw::c_char;
use std::ptr::null;
use std::{
ffi::{c_void, CStr, CString},
str::Utf8Error,
};
use thiserror::Error;
/// Errors this crate can generate
#[derive(Error, Debug)]
pub enum PropertyWatcherError {
/// We can't watch for a property whose name contains a NUL character.
#[error("Cannot convert name to C string")]
BadNameError(#[from] std::ffi::NulError),
/// We can only watch for properties that exist when the watcher is created.
#[error("System property is absent")]
SystemPropertyAbsent,
/// __system_property_wait timed out despite being given no timeout.
#[error("Wait failed")]
WaitFailed,
/// read callback was not called
#[error("__system_property_read_callback did not call callback")]
ReadCallbackNotCalled,
/// read callback gave us a NULL pointer
#[error("__system_property_read_callback gave us a NULL pointer instead of a string")]
MissingCString,
/// read callback gave us a bad C string
#[error("__system_property_read_callback gave us a non-UTF8 C string")]
BadCString(#[from] Utf8Error),
/// read callback returned an error
#[error("Callback failed")]
CallbackError(#[from] anyhow::Error),
/// Failure in setting the system property
#[error("__system_property_set failed.")]
SetPropertyFailed,
}
/// Result type specific for this crate.
pub type Result<T> = std::result::Result<T, PropertyWatcherError>;
/// PropertyWatcher takes the name of an Android system property such
/// as `keystore.boot_level`; it can report the current value of this
/// property, or wait for it to change.
pub struct PropertyWatcher {
prop_name: CString,
prop_info: *const PropInfo,
serial: system_properties_bindgen::__uint32_t,
}
impl PropertyWatcher {
/// Create a PropertyWatcher for the named system property.
pub fn new(name: &str) -> Result<Self> {
Ok(Self { prop_name: CString::new(name)?, prop_info: null(), serial: 0 })
}
// Lazy-initializing accessor for self.prop_info.
fn get_prop_info(&mut self) -> Option<*const PropInfo> {
if self.prop_info.is_null() {
// Unsafe required for FFI call. Input and output are both const.
// The returned pointer is valid for the lifetime of the program.
self.prop_info = unsafe {
system_properties_bindgen::__system_property_find(self.prop_name.as_ptr())
};
}
if self.prop_info.is_null() {
None
} else {
Some(self.prop_info)
}
}
fn read_raw(prop_info: *const PropInfo, mut f: impl FnMut(Option<&CStr>, Option<&CStr>)) {
// Unsafe function converts values passed to us by
// __system_property_read_callback to Rust form
// and pass them to inner callback.
unsafe extern "C" fn callback(
res_p: *mut c_void,
name: *const c_char,
value: *const c_char,
_: system_properties_bindgen::__uint32_t,
) {
let name = if name.is_null() { None } else { Some(CStr::from_ptr(name)) };
let value = if value.is_null() { None } else { Some(CStr::from_ptr(value)) };
let f = &mut *res_p.cast::<&mut dyn FnMut(Option<&CStr>, Option<&CStr>)>();
f(name, value);
}
let mut f: &mut dyn FnMut(Option<&CStr>, Option<&CStr>) = &mut f;
// Unsafe block for FFI call. We convert the FnMut
// to a void pointer, and unwrap it in our callback.
unsafe {
system_properties_bindgen::__system_property_read_callback(
prop_info,
Some(callback),
&mut f as *mut _ as *mut c_void,
)
}
}
/// Call the passed function, passing it the name and current value
/// of this system property. See documentation for
/// `__system_property_read_callback` for details.
/// Returns an error if the property is empty or doesn't exist.
pub fn read<T, F>(&mut self, mut f: F) -> Result<T>
where
F: FnMut(&str, &str) -> anyhow::Result<T>,
{
let prop_info = self.get_prop_info().ok_or(PropertyWatcherError::SystemPropertyAbsent)?;
let mut result = Err(PropertyWatcherError::ReadCallbackNotCalled);
Self::read_raw(prop_info, |name, value| {
// use a wrapping closure as an erzatz try block.
result = (|| {
let name = name.ok_or(PropertyWatcherError::MissingCString)?.to_str()?;
let value = value.ok_or(PropertyWatcherError::MissingCString)?.to_str()?;
f(name, value).map_err(PropertyWatcherError::CallbackError)
})()
});
result
}
// Waits for the property that self is watching to be created. Returns immediately if the
// property already exists.
fn wait_for_property_creation(&mut self) -> Result<()> {
let mut global_serial = 0;
loop {
match self.get_prop_info() {
Some(_) => return Ok(()),
None => {
// Unsafe call for FFI. The function modifies only global_serial, and has
// no side-effects.
if !unsafe {
// Wait for a global serial number change, then try again. On success,
// the function will update global_serial with the last version seen.
system_properties_bindgen::__system_property_wait(
null(),
global_serial,
&mut global_serial,
null(),
)
} {
return Err(PropertyWatcherError::WaitFailed);
}
}
}
}
}
/// Wait for the system property to change. This
/// records the serial number of the last change, so
/// race conditions are avoided.
pub fn wait(&mut self) -> Result<()> {
// If the property is null, then wait for it to be created. Subsequent waits will
// skip this step and wait for our specific property to change.
if self.prop_info.is_null() {
return self.wait_for_property_creation();
}
let mut new_serial = self.serial;
// Unsafe block to call __system_property_wait.
// All arguments are private to PropertyWatcher so we
// can be confident they are valid.
if !unsafe {
system_properties_bindgen::__system_property_wait(
self.prop_info,
self.serial,
&mut new_serial,
null(),
)
} {
return Err(PropertyWatcherError::WaitFailed);
}
self.serial = new_serial;
Ok(())
}
}
/// Reads a system property.
pub fn read(name: &str) -> AnyhowResult<String> {
PropertyWatcher::new(name)
.context("Failed to create a PropertyWatcher.")?
.read(|_name, value| Ok(value.to_owned()))
.with_context(|| format!("Failed to read the system property {}.", name))
}
/// Writes a system property.
pub fn write(name: &str, value: &str) -> AnyhowResult<()> {
if
// Unsafe required for FFI call. Input and output are both const and valid strings.
unsafe {
// If successful, __system_property_set returns 0, otherwise, returns -1.
system_properties_bindgen::__system_property_set(
CString::new(name)
.context("Failed to construct CString from name.")?
.as_ptr(),
CString::new(value)
.context("Failed to construct CString from value.")?
.as_ptr(),
)
} == 0
{
Ok(())
} else {
Err(anyhow!(PropertyWatcherError::SetPropertyFailed))
}
}