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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specic language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_LIBPERFMGR_NODELOOPERTHREAD_H_
#define ANDROID_LIBPERFMGR_NODELOOPERTHREAD_H_
#include <cstddef>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include <utils/Thread.h>
#include "perfmgr/Node.h"
namespace android {
namespace perfmgr {
// The NodeAction specifies the sysfs node, the value to be assigned, and the
// timeout for this action:
struct NodeAction {
NodeAction(std::size_t node_index, std::size_t value_index,
std::chrono::milliseconds timeout_ms)
: node_index(node_index),
value_index(value_index),
timeout_ms(timeout_ms) {}
std::size_t node_index;
std::size_t value_index;
std::chrono::milliseconds timeout_ms; // 0ms for forever
};
// The NodeLooperThread is responsible for managing each of the sysfs nodes
// specified in the configuration. At initialization, the NodeLooperThrea holds
// a vector containing the nodes defined in the configuration. The NodeManager
// gets powerhint requests and cancellations from the HintManager, maintains
// state about the current set of powerhint requests on each sysfs node, and
// decides how to apply the requests. The NodeLooperThread contains a ThreadLoop
// to maintain the sysfs nodes, and that thread is woken up both to handle
// powerhint requests and when the timeout expires for an in-progress powerhint.
class NodeLooperThread : public ::android::Thread {
public:
explicit NodeLooperThread(std::vector<std::unique_ptr<Node>> nodes)
: Thread(false), nodes_(std::move(nodes)) {}
virtual ~NodeLooperThread() { Stop(); }
// Need call Stop() as the threadloop will hold a strong pointer
// itself and wait for Condition fired or timeout (60s) before
// the out looper can call deconstructor to Stop() thread
void Stop();
// Return true when successfully adds request from actions for the hint_type
// in each individual node. Return false if any of the actions has either
// invalid node index or value index.
bool Request(const std::vector<NodeAction>& actions,
const std::string& hint_type);
// Return when successfully cancels request from actions for the hint_type
// in each individual node. Return false if any of the actions has invalid
// node index.
bool Cancel(const std::vector<NodeAction>& actions,
const std::string& hint_type);
// Dump all nodes to fd
void DumpToFd(int fd);
private:
NodeLooperThread(NodeLooperThread const&) = delete;
void operator=(NodeLooperThread const&) = delete;
bool threadLoop() override;
void onFirstRef() override;
static constexpr auto kMaxUpdatePeriod = std::chrono::milliseconds::max();
std::vector<std::unique_ptr<Node>> nodes_; // parsed from Config
// conditional variable from C++ standard library can be affected by wall
// time change as it is using CLOCK_REAL (b/35756266). The component should
// not be impacted by wall time, thus need use Android specific Condition
// class for waking up threadloop.
::android::Condition wake_cond_;
// lock to protect nodes_
::android::Mutex lock_;
};
} // namespace perfmgr
} // namespace android
#endif // ANDROID_LIBPERFMGR_NODELOOPERTHREAD_H_