Fix lint errors.
Change-Id: Ifc59fc6538ab0c52c5b1814ce35012b782d739d6
diff --git a/tests/net_test/csocket.py b/tests/net_test/csocket.py
index 4b268e9..5dc495c 100644
--- a/tests/net_test/csocket.py
+++ b/tests/net_test/csocket.py
@@ -24,6 +24,7 @@
# Data structures.
+# These aren't constants, they're classes. So, pylint: disable=invalid-name
CMsgHdr = cstruct.Struct("cmsghdr", "@Lii", "len level type")
Iovec = cstruct.Struct("iovec", "@LL", "base len")
MsgHdr = cstruct.Struct("msghdr", "@LLLLLLi",
@@ -112,6 +113,7 @@
MaybeRaiseSocketError(ret)
return ret
+
def Connect(s, to):
"""Python wrapper for connect."""
ret = libc.connect(s.fileno(), to.CPointer(), len(to))
diff --git a/tests/net_test/neighbour_test.py b/tests/net_test/neighbour_test.py
index 828a86b..2a21304 100755
--- a/tests/net_test/neighbour_test.py
+++ b/tests/net_test/neighbour_test.py
@@ -208,7 +208,7 @@
self.ReceiveUnicastAdvertisement(addr, mac)
self.assertNeighbourState(NUD_REACHABLE, addr)
- for i in xrange(5):
+ for _ in xrange(5):
ForceProbe(router6, routermac)