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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// IWYU pragma: private, include "chre_api/chre.h"
// IWYU pragma: friend chre/.*\.h
#ifndef _CHRE_AUDIO_H_
#define _CHRE_AUDIO_H_
/**
* @file
* The API for requesting audio in the Context Hub Runtime Environment.
*
* This includes the definition of audio data structures and the ability to
* request audio streams.
*/
#include <chre/event.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* The current compatibility version of the chreAudioDataEvent structure.
*/
#define CHRE_AUDIO_DATA_EVENT_VERSION UINT8_C(1)
/**
* Produce an event ID in the block of IDs reserved for audio
* @param offset Index into audio event ID block; valid range [0,15]
*/
#define CHRE_AUDIO_EVENT_ID(offset) (CHRE_EVENT_AUDIO_FIRST_EVENT + (offset))
/**
* nanoappHandleEvent argument: struct chreAudioSourceStatusEvent
*
* Indicates a change in the format and/or rate of audio data provided to a
* nanoapp.
*/
#define CHRE_EVENT_AUDIO_SAMPLING_CHANGE CHRE_AUDIO_EVENT_ID(0)
/**
* nanoappHandleEvent argument: struct chreAudioDataEvent
*
* Provides a buffer of audio data to a nanoapp.
*/
#define CHRE_EVENT_AUDIO_DATA CHRE_AUDIO_EVENT_ID(1)
/**
* The maximum size of the name of an audio source including the
* null-terminator.
*/
#define CHRE_AUDIO_SOURCE_NAME_MAX_SIZE (40)
/**
* Helper values for sample rates.
*
* @defgroup CHRE_AUDIO_SAMPLE_RATES
* @{
*/
//! 16kHz Audio Sample Data
#define CHRE_AUDIO_SAMPLE_RATE_16KHZ (16000)
/** @} */
/**
* Formats for audio that can be provided to a nanoapp.
*/
enum chreAudioDataFormat {
/**
* Unsigned, 8-bit u-Law encoded data as specified by ITU-T G.711.
*/
CHRE_AUDIO_DATA_FORMAT_8_BIT_U_LAW = 0,
/**
* Signed, 16-bit linear PCM data. Endianness must be native to the local
* processor.
*/
CHRE_AUDIO_DATA_FORMAT_16_BIT_SIGNED_PCM = 1,
};
/**
* A description of an audio source available to a nanoapp.
*
* This provides a description of an audio source with a name and a
* description of the format of the provided audio data.
*/
struct chreAudioSource {
/**
* A human readable name for this audio source. This is a C-style,
* null-terminated string. The length must be less than or equal to
* CHRE_AUDIO_SOURCE_NAME_MAX_SIZE bytes (including the null-terminator) and
* is expected to describe the source of the audio in US English. All
* characters must be printable (i.e.: isprint would return true for all
* characters in the name for the EN-US locale). The typical use of this field
* is for a nanoapp to log the name of the audio source that it is using.
*
* Example: "Camcorder Microphone"
*/
const char *name;
/**
* The sampling rate in hertz of this mode. This value is rounded to the
* nearest integer. Typical values might include 16000, 44100 and 44800.
*
* If the requested audio source is preempted by another feature of the system
* (e.g. hotword), a gap may occur in received audio data. This is indicated
* to the client by posting a CHRE_EVENT_AUDIO_SAMPLING_CHANGE event. The
* nanoapp will then receive another CHRE_EVENT_AUDIO_SAMPLING_CHANGE event
* once the audio source is available again.
*/
uint32_t sampleRate;
/**
* The minimum amount of time that this audio source can be buffered, in
* nanoseconds. Audio data is delivered to nanoapps in buffers. This specifies
* the minimum amount of data that can be delivered to a nanoapp without
* losing data. A request for a buffer that is smaller than this will fail.
*/
uint64_t minBufferDuration;
/**
* The maximum amount of time that this audio source can be buffered, in
* nanoseconds. Audio data is delivered to nanoapps in buffers. This specifies
* the maximum amount of data that can be stored by the system in one event
* without losing data. A request for a buffer that is larger than this will
* fail.
*/
uint64_t maxBufferDuration;
/**
* The format for data provided to the nanoapp. This will be assigned to one
* of the enum chreAudioDataFormat values.
*/
uint8_t format;
};
/**
* The current status of an audio source.
*/
struct chreAudioSourceStatus {
/**
* Set to true if the audio source is currently enabled by this nanoapp. If
* this struct is provided by a CHRE_EVENT_AUDIO_SAMPLING_CHANGE event, it
* must necessarily be set to true because sampling change events are only
* sent for sources which this nanoapp has actively subscribed to. If this
* struct is obtained from the chreAudioGetStatus API, it may be set to true
* or false depending on if audio is currently enabled.
*/
bool enabled;
/**
* Set to true if the audio source is currently suspended and no audio data
* will be received from this source.
*/
bool suspended;
};
/**
* The nanoappHandleEvent argument for CHRE_EVENT_AUDIO_SAMPLING_CHANGE.
*/
struct chreAudioSourceStatusEvent {
/**
* The audio source which has completed a status change.
*/
uint32_t handle;
/**
* The status of this audio source.
*/
struct chreAudioSourceStatus status;
};
/**
* The nanoappHandleEvent argument for CHRE_EVENT_AUDIO_DATA.
*
* One example of the sequence of events for a nanoapp to receive audio data is:
*
* 1. CHRE_EVENT_AUDIO_SAMPLING_CHANGE - Indicates that audio data is not
* suspended.
* 2. CHRE_EVENT_AUDIO_DATA - One buffer of audio samples. Potentially repeated.
* 3. CHRE_EVENT_AUDIO_SAMPLING_CHANGE - Indicates that audio data has suspended
* which indicates a gap in the audio.
* 4. CHRE_EVENT_AUDIO_SAMPLING_CHANGE - Indicates that audio data has resumed
* and that audio data may be delivered
* again if enough samples are buffered.
* 5. CHRE_EVENT_AUDIO_DATA - One buffer of audio samples. Potentially repeated.
* The nanoapp must tolerate a gap in the timestamps.
*
* This process repeats for as long as an active request is made for an audio
* source. A CHRE_EVENT_AUDIO_SAMPLING_CHANGE does not guarantee that the next
* event will be a CHRE_EVENT_AUDIO_DATA event when suspended is set to false.
* It may happen that the audio source is suspended before a complete buffer can
* be captured. This will cause another CHRE_EVENT_AUDIO_SAMPLING_CHANGE event
* to be dispatched with suspended set to true before a buffer is delivered.
*
* Audio events must be delivered to a nanoapp in order.
*/
struct chreAudioDataEvent {
/**
* Indicates the version of the structure, for compatibility purposes. Clients
* do not normally need to worry about this field; the CHRE implementation
* guarantees that the client only receives the structure version it expects.
*/
uint8_t version;
/**
* Additional bytes reserved for future use; must be set to 0.
*/
uint8_t reserved[3];
/**
* The handle for which this audio data originated from.
*/
uint32_t handle;
/**
* The base timestamp for this buffer of audio data, from the same time base
* as chreGetTime() (in nanoseconds). The audio API does not provide
* timestamps for each audio sample. This timestamp corresponds to the first
* sample of the buffer. Even though the value is expressed in nanoseconds,
* there is an expectation that the sample clock may drift and nanosecond
* level accuracy may not be possible. The goal is to be as accurate as
* possible within reasonable limitations of a given system.
*/
uint64_t timestamp;
/**
* The sample rate for this buffer of data in hertz, rounded to the nearest
* integer. Fractional sampling rates are not supported. Typical values might
* include 16000, 44100 and 48000.
*/
uint32_t sampleRate;
/**
* The number of samples provided with this buffer.
*/
uint32_t sampleCount;
/**
* The format of this audio data. This enumeration and union of pointers below
* form a tagged struct. The consumer of this API must use this enum to
* determine which samples pointer below to dereference. This will be assigned
* to one of the enum chreAudioDataFormat values.
*/
uint8_t format;
/**
* A union of pointers to various formats of sample data. These correspond to
* the valid chreAudioDataFormat values.
*/
union {
const uint8_t *samplesULaw8;
const int16_t *samplesS16;
};
};
/**
* Retrieves information about an audio source supported by the current CHRE
* implementation. The source returned by the runtime must not change for the
* entire lifecycle of the Nanoapp and hot-pluggable audio sources are not
* supported.
*
* A simple example of iterating all available audio sources is provided here:
*
* struct chreAudioSource audioSource;
* for (uint32_t i = 0; chreAudioGetSource(i, &audioSource); i++) {
* chreLog(CHRE_LOG_INFO, "Found audio source: %s", audioSource.name);
* }
*
* Handles provided to this API must be a stable value for the entire duration
* of a nanoapp. Handles for all audio sources must be zero-indexed and
* contiguous. The following are examples of handles that could be provided to
* this API:
*
* Valid: 0
* Valid: 0, 1, 2, 3
* Invalid: 1, 2, 3
* Invalid: 0, 2
*
* @param handle The handle for an audio source to obtain details for. The
* range of acceptable handles must be zero-indexed and contiguous.
* @param audioSource A struct to populate with details of the audio source.
* @return true if the query was successful, false if the provided handle is
* invalid or the supplied audioSource is NULL.
*
* @since v1.2
*/
bool chreAudioGetSource(uint32_t handle, struct chreAudioSource *audioSource);
/**
* Nanoapps must define CHRE_NANOAPP_USES_AUDIO somewhere in their build
* system (e.g. Makefile) if the nanoapp needs to use the following audio APIs.
* In addition to allowing access to these APIs, defining this macro will also
* ensure CHRE enforces that all host clients this nanoapp talks to have the
* required Android permissions needed to listen to audio data by adding
* metadata to the nanoapp.
*/
#if defined(CHRE_NANOAPP_USES_AUDIO) || !defined(CHRE_IS_NANOAPP_BUILD)
/**
* Configures delivery of audio data to the current nanoapp. Note that this may
* not fully disable the audio source if it is used by other clients in the
* system but it will halt data delivery to the nanoapp.
*
* The bufferDuration and deliveryInterval parameters as described below are
* used together to determine both how much and how often to deliver data to a
* nanoapp, respectively. A nanoapp will always be provided the requested
* amount of data at the requested interval, even if another nanoapp in CHRE
* requests larger/more frequent buffers or smaller/less frequent buffers.
* These two buffering parameters allow describing the duty cycle of captured
* audio data. If a nanoapp wishes to receive all available audio data, it will
* specify a bufferDuration and deliveryInterval that are equal. A 50% duty
* cycle would be achieved by specifying a deliveryInterval that is double the
* value of the bufferDuration provided. These parameters allow the audio
* subsystem to operate at less than 100% duty cycle and permits use of
* incomplete audio data without periodic reconfiguration of the source.
*
* Two examples are illustrated below:
*
* Target duty cycle: 50%
* bufferDuration: 2
* deliveryInterval: 4
*
* Time 0 1 2 3 4 5 6 7
* Batch A B
* Sample -- -- a1 a2 -- -- b1 b2
* Duration [ ] [ ]
* Interval [ ] [ ]
*
*
* Target duty cycle: 100%
* bufferDuration: 4
* deliveryInterval: 4
*
* Time 0 1 2 3 4 5 6 7
* Batch A B
* Sample a1 a2 a3 a4 b1 b2 b3 b4
* Duration [ ] [ ]
* Interval [ ] [ ]
*
*
* This is expected to reduce power overall.
*
* The first audio buffer supplied to the nanoapp may contain data captured
* prior to the request. This could happen if the microphone was already enabled
* and reading into a buffer prior to the nanoapp requesting audio data for
* itself. The nanoapp must tolerate this.
*
* It is important to note that multiple logical audio sources (e.g. different
* sample rate, format, etc.) may map to one physical audio source. It is
* possible for a nanoapp to request audio data from more than one logical
* source at a time. Audio data may be suspended for either the current or other
* requests. The CHRE_EVENT_AUDIO_SAMPLING_CHANGE will be posted to all clients
* if such a change occurs. It is also possible for the request to succeed and
* all audio sources are serviced simultaneously. This is implementation defined
* but at least one audio source must function correctly if it is advertised,
* under normal conditions (e.g. not required for some other system function,
* such as hotword).
*
* @param handle The handle for this audio source. The handle for the desired
* audio source can be determined using chreAudioGetSource().
* @param enable true if enabling the source, false otherwise. When passed as
* false, the bufferDuration and deliveryInterval parameters are ignored.
* @param bufferDuration The amount of time to capture audio samples from this
* audio source, in nanoseconds per delivery interval. This value must be
* in the range of minBufferDuration/maxBufferDuration for this source or
* the request will fail. The number of samples captured per buffer will be
* derived from the sample rate of the source and the requested duration and
* rounded down to the nearest sample boundary.
* @param deliveryInterval Desired time between each CHRE_EVENT_AUDIO_DATA
* event. This allows specifying the complete duty cycle of a request
* for audio data, in nanoseconds. This value must be greater than or equal
* to bufferDuration or the request will fail due to an invalid
* configuration.
* @return true if the configuration was successful, false if invalid parameters
* were provided (non-existent handle, invalid buffering configuration).
*
* @since v1.2
* @note Requires audio permission
*/
bool chreAudioConfigureSource(uint32_t handle, bool enable,
uint64_t bufferDuration,
uint64_t deliveryInterval);
/**
* Gets the current chreAudioSourceStatus struct for a given audio handle.
*
* @param handle The handle for the audio source to query. The provided handle
* is obtained from a chreAudioSource which is requested from the
* chreAudioGetSource API.
* @param status The current status of the supplied audio source.
* @return true if the provided handle is valid and the status was obtained
* successfully, false if the handle was invalid or status is NULL.
*
* @since v1.2
* @note Requires audio permission
*/
bool chreAudioGetStatus(uint32_t handle, struct chreAudioSourceStatus *status);
#else /* defined(CHRE_NANOAPP_USES_AUDIO) || !defined(CHRE_IS_NANOAPP_BUILD) */
#define CHRE_AUDIO_PERM_ERROR_STRING \
"CHRE_NANOAPP_USES_AUDIO must be defined when building this nanoapp in " \
"order to refer to "
#define chreAudioConfigureSource(...) \
CHRE_BUILD_ERROR(CHRE_AUDIO_PERM_ERROR_STRING "chreAudioConfigureSource")
#define chreAudioGetStatus(...) \
CHRE_BUILD_ERROR(CHRE_AUDIO_PERM_ERROR_STRING "chreAudioGetStatus")
#endif /* defined(CHRE_NANOAPP_USES_AUDIO) || !defined(CHRE_IS_NANOAPP_BUILD) */
#ifdef __cplusplus
}
#endif
#endif /* _CHRE_AUDIO_H_ */