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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "chre_api/chre/audio.h"
#include "chre/core/event_loop_manager.h"
#include "chre/util/macros.h"
#ifdef CHRE_AUDIO_SUPPORT_ENABLED
#include "chre/platform/platform_audio.h"
#endif // CHRE_AUDIO_SUPPORT_ENABLED
using chre::EventLoopManager;
using chre::EventLoopManagerSingleton;
using chre::Nanoapp;
DLL_EXPORT bool chreAudioGetSource(uint32_t handle,
struct chreAudioSource *audioSource) {
#ifdef CHRE_AUDIO_SUPPORT_ENABLED
bool success = false;
if (audioSource != nullptr) {
success = EventLoopManagerSingleton::get()
->getAudioRequestManager()
.getAudioSource(handle, audioSource);
}
return success;
#else
return false;
#endif // CHRE_AUDIO_SUPPORT_ENABLED
}
DLL_EXPORT bool chreAudioConfigureSource(uint32_t handle, bool enable,
uint64_t bufferDuration,
uint64_t deliveryInterval) {
#ifdef CHRE_AUDIO_SUPPORT_ENABLED
Nanoapp *nanoapp = EventLoopManager::validateChreApiCall(__func__);
return EventLoopManagerSingleton::get()
->getAudioRequestManager()
.configureSource(nanoapp, handle, enable, bufferDuration,
deliveryInterval);
#else
return false;
#endif // CHRE_AUDIO_SUPPORT_ENABLED
}