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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_ISERVICE_MANAGER_H
#define ANDROID_HARDWARE_ISERVICE_MANAGER_H
#include <string>
#include <vector>
#include <android/hidl/base/1.0/IBase.h>
#include <utils/StrongPointer.h>
namespace android {
namespace hidl {
namespace manager {
namespace V1_0 {
struct IServiceManager;
} // namespace V1_0
namespace V1_1 {
struct IServiceManager;
} // namespace V1_1
namespace V1_2 {
struct IServiceManager;
} // namespace V1_2
} // namespace manager
} // namespace hidl
namespace hardware {
namespace details {
// Will not attempt to start a lazy HAL
// e.x.: android.hardware.foo@1.0::IFoo, default
void waitForHwService(const std::string &interface, const std::string &instanceName);
// Only works on userdebug/eng builds. This allows getService to bypass the
// VINTF manifest for testing only.
void setTrebleTestingOverride(bool testingOverride);
void preloadPassthroughService(const std::string &descriptor);
// Returns a service with the following constraints:
// - retry => service is waited for and returned if it is declared in the
// manifest AND it is available in this process (if errors indicate an
// sepolicy denial, then this will return - TODO(b/28321379) more precise
// errors to handle more cases)
// - getStub => internal only. Forces to get the unwrapped (no BsFoo) if available.
// TODO(b/65843592)
// If the service is a remote service, this function returns BpBase. If the service is
// a passthrough service, this function returns the appropriately wrapped Bs child object.
sp<::android::hidl::base::V1_0::IBase> getRawServiceInternal(const std::string& descriptor,
const std::string& instance,
bool retry, bool getStub);
status_t registerAsServiceInternal(const sp<::android::hidl::base::V1_0::IBase>& service,
const std::string& name);
} // namespace details
// These functions are for internal use by hidl. If you want to get ahold
// of an interface, the best way to do this is by calling IFoo::getService()
sp<::android::hidl::manager::V1_0::IServiceManager> defaultServiceManager();
sp<::android::hidl::manager::V1_1::IServiceManager> defaultServiceManager1_1();
sp<::android::hidl::manager::V1_2::IServiceManager> defaultServiceManager1_2();
sp<::android::hidl::manager::V1_0::IServiceManager> getPassthroughServiceManager();
sp<::android::hidl::manager::V1_1::IServiceManager> getPassthroughServiceManager1_1();
/**
* Given a descriptor (e.g. from IFoo::descriptor), return a list of all instance names
* on a device (e.g. the VINTF manifest). These HALs may not be currently running, but
* the expectation is that if they aren't running, they should start as lazy HALs.
* So, getService should return for each of these instance names.
*/
std::vector<std::string> getAllHalInstanceNames(const std::string& descriptor);
/**
* Given a service that is in passthrough mode, this function will go ahead and load the
* required passthrough module library (but not call HIDL_FETCH_I* functions to instantiate it).
*
* E.x.: preloadPassthroughService<IFoo>();
*/
template<typename I>
static inline void preloadPassthroughService() {
details::preloadPassthroughService(I::descriptor);
}
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_ISERVICE_MANAGER_H