| #ifndef HIDL_GENERATED_ANDROID_HARDWARE_GRAPHICS_ALLOCATOR_V3_0_IHWALLOCATOR_H |
| #define HIDL_GENERATED_ANDROID_HARDWARE_GRAPHICS_ALLOCATOR_V3_0_IHWALLOCATOR_H |
| |
| #include <android/hardware/graphics/allocator/3.0/IAllocator.h> |
| |
| #include <android/hardware/graphics/mapper/3.0/hwtypes.h> |
| #include <android/hidl/base/1.0/BnHwBase.h> |
| #include <android/hidl/base/1.0/BpHwBase.h> |
| |
| #include <hidl/Status.h> |
| #include <hwbinder/IBinder.h> |
| #include <hwbinder/Parcel.h> |
| |
| namespace android { |
| namespace hardware { |
| namespace graphics { |
| namespace allocator { |
| namespace V3_0 { |
| } // namespace V3_0 |
| } // namespace allocator |
| } // namespace graphics |
| } // namespace hardware |
| } // namespace android |
| |
| #endif // HIDL_GENERATED_ANDROID_HARDWARE_GRAPHICS_ALLOCATOR_V3_0_IHWALLOCATOR_H |