blob: 679c2a175406d35f032bf8790852819a01fe1837 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _UI_INPUT_APPLICATION_H
#define _UI_INPUT_APPLICATION_H
#include <string>
#include <android/gui/InputApplicationInfo.h>
#include <binder/IBinder.h>
#include <binder/Parcel.h>
#include <binder/Parcelable.h>
#include <utils/RefBase.h>
#include <utils/Timers.h>
namespace android {
/*
* Handle for an application that can receive input.
*
* Used by the native input dispatcher as a handle for the window manager objects
* that describe an application.
*/
class InputApplicationHandle {
public:
inline const gui::InputApplicationInfo* getInfo() const { return &mInfo; }
inline std::string getName() const { return !mInfo.name.empty() ? mInfo.name : "<invalid>"; }
inline std::chrono::nanoseconds getDispatchingTimeout(
std::chrono::nanoseconds defaultValue) const {
return mInfo.token ? std::chrono::milliseconds(mInfo.dispatchingTimeoutMillis)
: defaultValue;
}
inline sp<IBinder> getApplicationToken() const { return mInfo.token; }
bool operator==(const InputApplicationHandle& other) const {
return getName() == other.getName() && getApplicationToken() == other.getApplicationToken();
}
bool operator!=(const InputApplicationHandle& other) const { return !(*this == other); }
/**
* Requests that the state of this object be updated to reflect
* the most current available information about the application.
*
* This method should only be called from within the input dispatcher's
* critical section.
*
* Returns true on success, or false if the handle is no longer valid.
*/
virtual bool updateInfo() = 0;
protected:
InputApplicationHandle() = default;
virtual ~InputApplicationHandle() = default;
gui::InputApplicationInfo mInfo;
};
} // namespace android
#endif // _UI_INPUT_APPLICATION_H