| #pragma once |
| #include <android/binder_interface_utils.h> |
| #include <android/binder_parcelable_utils.h> |
| #include <android/binder_to_string.h> |
| #include <cstdint> |
| #include <memory> |
| #include <optional> |
| #include <string> |
| #include <vector> |
| #ifdef BINDER_STABILITY_SUPPORT |
| #include <android/binder_stability.h> |
| #endif // BINDER_STABILITY_SUPPORT |
| namespace aidl { |
| namespace android { |
| namespace hardware { |
| namespace graphics { |
| namespace common { |
| class Rect { |
| public: |
| typedef std::false_type fixed_size; |
| static const char* descriptor; |
| |
| int32_t left = 0; |
| int32_t top = 0; |
| int32_t right = 0; |
| int32_t bottom = 0; |
| |
| binder_status_t readFromParcel(const AParcel* parcel); |
| binder_status_t writeToParcel(AParcel* parcel) const; |
| |
| inline bool operator!=(const Rect& rhs) const { |
| return std::tie(left, top, right, bottom) != std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom); |
| } |
| inline bool operator<(const Rect& rhs) const { |
| return std::tie(left, top, right, bottom) < std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom); |
| } |
| inline bool operator<=(const Rect& rhs) const { |
| return std::tie(left, top, right, bottom) <= std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom); |
| } |
| inline bool operator==(const Rect& rhs) const { |
| return std::tie(left, top, right, bottom) == std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom); |
| } |
| inline bool operator>(const Rect& rhs) const { |
| return std::tie(left, top, right, bottom) > std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom); |
| } |
| inline bool operator>=(const Rect& rhs) const { |
| return std::tie(left, top, right, bottom) >= std::tie(rhs.left, rhs.top, rhs.right, rhs.bottom); |
| } |
| |
| static const ::ndk::parcelable_stability_t _aidl_stability = ::ndk::STABILITY_VINTF; |
| inline std::string toString() const { |
| std::ostringstream os; |
| os << "Rect{"; |
| os << "left: " << ::android::internal::ToString(left); |
| os << ", top: " << ::android::internal::ToString(top); |
| os << ", right: " << ::android::internal::ToString(right); |
| os << ", bottom: " << ::android::internal::ToString(bottom); |
| os << "}"; |
| return os.str(); |
| } |
| }; |
| } // namespace common |
| } // namespace graphics |
| } // namespace hardware |
| } // namespace android |
| } // namespace aidl |