blob: 8f6d67c8a43843d10defebd61b47389f77d3a16a [file] [log] [blame]
#pragma once
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#ifdef BINDER_STABILITY_SUPPORT
#include <android/binder_stability.h>
#endif // BINDER_STABILITY_SUPPORT
#include <array>
#include <android/binder_enums.h>
namespace aidl {
namespace android {
namespace hardware {
namespace graphics {
namespace common {
enum class BufferUsage : int64_t {
CPU_READ_MASK = 15L,
CPU_READ_NEVER = 0L,
CPU_READ_RARELY = 2L,
CPU_READ_OFTEN = 3L,
CPU_WRITE_MASK = 240L,
CPU_WRITE_NEVER = 0L,
CPU_WRITE_RARELY = 32L,
CPU_WRITE_OFTEN = 48L,
GPU_TEXTURE = 256L,
GPU_RENDER_TARGET = 512L,
COMPOSER_OVERLAY = 2048L,
COMPOSER_CLIENT_TARGET = 4096L,
PROTECTED = 16384L,
COMPOSER_CURSOR = 32768L,
VIDEO_ENCODER = 65536L,
CAMERA_OUTPUT = 131072L,
CAMERA_INPUT = 262144L,
RENDERSCRIPT = 1048576L,
VIDEO_DECODER = 4194304L,
SENSOR_DIRECT_DATA = 8388608L,
GPU_CUBE_MAP = 33554432L,
GPU_MIPMAP_COMPLETE = 67108864L,
HW_IMAGE_ENCODER = 134217728L,
GPU_DATA_BUFFER = 16777216L,
VENDOR_MASK = -268435456L,
VENDOR_MASK_HI = -281474976710656L,
};
[[nodiscard]] static inline std::string toString(BufferUsage val) {
switch(val) {
case BufferUsage::CPU_READ_MASK:
return "CPU_READ_MASK";
case BufferUsage::CPU_READ_NEVER:
return "CPU_READ_NEVER";
case BufferUsage::CPU_READ_RARELY:
return "CPU_READ_RARELY";
case BufferUsage::CPU_READ_OFTEN:
return "CPU_READ_OFTEN";
case BufferUsage::CPU_WRITE_MASK:
return "CPU_WRITE_MASK";
case BufferUsage::CPU_WRITE_RARELY:
return "CPU_WRITE_RARELY";
case BufferUsage::CPU_WRITE_OFTEN:
return "CPU_WRITE_OFTEN";
case BufferUsage::GPU_TEXTURE:
return "GPU_TEXTURE";
case BufferUsage::GPU_RENDER_TARGET:
return "GPU_RENDER_TARGET";
case BufferUsage::COMPOSER_OVERLAY:
return "COMPOSER_OVERLAY";
case BufferUsage::COMPOSER_CLIENT_TARGET:
return "COMPOSER_CLIENT_TARGET";
case BufferUsage::PROTECTED:
return "PROTECTED";
case BufferUsage::COMPOSER_CURSOR:
return "COMPOSER_CURSOR";
case BufferUsage::VIDEO_ENCODER:
return "VIDEO_ENCODER";
case BufferUsage::CAMERA_OUTPUT:
return "CAMERA_OUTPUT";
case BufferUsage::CAMERA_INPUT:
return "CAMERA_INPUT";
case BufferUsage::RENDERSCRIPT:
return "RENDERSCRIPT";
case BufferUsage::VIDEO_DECODER:
return "VIDEO_DECODER";
case BufferUsage::SENSOR_DIRECT_DATA:
return "SENSOR_DIRECT_DATA";
case BufferUsage::GPU_CUBE_MAP:
return "GPU_CUBE_MAP";
case BufferUsage::GPU_MIPMAP_COMPLETE:
return "GPU_MIPMAP_COMPLETE";
case BufferUsage::HW_IMAGE_ENCODER:
return "HW_IMAGE_ENCODER";
case BufferUsage::GPU_DATA_BUFFER:
return "GPU_DATA_BUFFER";
case BufferUsage::VENDOR_MASK:
return "VENDOR_MASK";
case BufferUsage::VENDOR_MASK_HI:
return "VENDOR_MASK_HI";
default:
return std::to_string(static_cast<int64_t>(val));
}
}
} // namespace common
} // namespace graphics
} // namespace hardware
} // namespace android
} // namespace aidl
namespace ndk {
namespace internal {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wc++17-extensions"
template <>
constexpr inline std::array<aidl::android::hardware::graphics::common::BufferUsage, 26> enum_values<aidl::android::hardware::graphics::common::BufferUsage> = {
aidl::android::hardware::graphics::common::BufferUsage::CPU_READ_MASK,
aidl::android::hardware::graphics::common::BufferUsage::CPU_READ_NEVER,
aidl::android::hardware::graphics::common::BufferUsage::CPU_READ_RARELY,
aidl::android::hardware::graphics::common::BufferUsage::CPU_READ_OFTEN,
aidl::android::hardware::graphics::common::BufferUsage::CPU_WRITE_MASK,
aidl::android::hardware::graphics::common::BufferUsage::CPU_WRITE_NEVER,
aidl::android::hardware::graphics::common::BufferUsage::CPU_WRITE_RARELY,
aidl::android::hardware::graphics::common::BufferUsage::CPU_WRITE_OFTEN,
aidl::android::hardware::graphics::common::BufferUsage::GPU_TEXTURE,
aidl::android::hardware::graphics::common::BufferUsage::GPU_RENDER_TARGET,
aidl::android::hardware::graphics::common::BufferUsage::COMPOSER_OVERLAY,
aidl::android::hardware::graphics::common::BufferUsage::COMPOSER_CLIENT_TARGET,
aidl::android::hardware::graphics::common::BufferUsage::PROTECTED,
aidl::android::hardware::graphics::common::BufferUsage::COMPOSER_CURSOR,
aidl::android::hardware::graphics::common::BufferUsage::VIDEO_ENCODER,
aidl::android::hardware::graphics::common::BufferUsage::CAMERA_OUTPUT,
aidl::android::hardware::graphics::common::BufferUsage::CAMERA_INPUT,
aidl::android::hardware::graphics::common::BufferUsage::RENDERSCRIPT,
aidl::android::hardware::graphics::common::BufferUsage::VIDEO_DECODER,
aidl::android::hardware::graphics::common::BufferUsage::SENSOR_DIRECT_DATA,
aidl::android::hardware::graphics::common::BufferUsage::GPU_CUBE_MAP,
aidl::android::hardware::graphics::common::BufferUsage::GPU_MIPMAP_COMPLETE,
aidl::android::hardware::graphics::common::BufferUsage::HW_IMAGE_ENCODER,
aidl::android::hardware::graphics::common::BufferUsage::GPU_DATA_BUFFER,
aidl::android::hardware::graphics::common::BufferUsage::VENDOR_MASK,
aidl::android::hardware::graphics::common::BufferUsage::VENDOR_MASK_HI,
};
#pragma clang diagnostic pop
} // namespace internal
} // namespace android