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#ifndef HIDL_GENERATED_ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V1_0_IGRAPHICBUFFERPRODUCER_H
#define HIDL_GENERATED_ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V1_0_IGRAPHICBUFFERPRODUCER_H
#include <android/hardware/graphics/bufferqueue/1.0/IProducerListener.h>
#include <android/hardware/graphics/common/1.0/types.h>
#include <android/hardware/media/1.0/types.h>
#include <android/hidl/base/1.0/IBase.h>
#include <android/hidl/manager/1.0/IServiceNotification.h>
#include <hidl/HidlSupport.h>
#include <hidl/MQDescriptor.h>
#include <hidl/Status.h>
#include <utils/NativeHandle.h>
#include <utils/misc.h>
namespace android {
namespace hardware {
namespace graphics {
namespace bufferqueue {
namespace V1_0 {
/**
* Ref: frameworks/native/include/gui/IGraphicBufferProducer.h:
* IGraphicBufferProducer
* This is a wrapper/wrapped HAL interface for the actual binder interface.
*/
struct IGraphicBufferProducer : public ::android::hidl::base::V1_0::IBase {
/**
* Type tag for use in template logic that indicates this is a 'pure' class.
*/
typedef ::android::hardware::details::i_tag _hidl_tag;
/**
* Fully qualified interface name: "android.hardware.graphics.bufferqueue@1.0::IGraphicBufferProducer"
*/
static const char* descriptor;
// Forward declaration for forward reference support:
struct FenceTimeSnapshot;
struct FrameEventsDelta;
struct CompositorTiming;
struct FrameEventHistoryDelta;
enum class DisconnectMode : int32_t;
struct QueueBufferInput;
struct QueueBufferOutput;
/**
* Type for return values of functions in IGraphicBufferProducer.
*/
typedef int32_t Status;
/**
* Ref: frameworks/native/include/ui/FenceTime.h: FenceTime::Snapshot
*
* An atomic snapshot of the FenceTime that is flattenable.
*/
struct FenceTimeSnapshot final {
// Forward declaration for forward reference support:
enum class State : int32_t;
enum class State : int32_t {
EMPTY = 0,
FENCE = 1 /* ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State.EMPTY implicitly + 1 */,
SIGNAL_TIME = 2 /* ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State.FENCE implicitly + 1 */,
};
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State state __attribute__ ((aligned(4)));
::android::hardware::hidl_handle fence __attribute__ ((aligned(8)));
int64_t signalTimeNs __attribute__ ((aligned(8)));
};
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot, state) == 0, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot, fence) == 8, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot, signalTimeNs) == 24, "wrong offset");
static_assert(sizeof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot) == 32, "wrong size");
static_assert(__alignof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot) == 8, "wrong alignment");
/**
* Ref: frameworks/native/include/gui/FrameTimestamp.h: FrameEventsDelta
*
* A single frame update from the consumer to producer that can be sent
* through a HIDL interface. Although this may be sent multiple times for
* the same frame as new timestamps are set, Fences only need to be sent
* once.
*/
struct FrameEventsDelta final {
uint32_t index __attribute__ ((aligned(4)));
uint64_t frameNumber __attribute__ ((aligned(8)));
bool addPostCompositeCalled __attribute__ ((aligned(1)));
bool addRetireCalled __attribute__ ((aligned(1)));
bool addReleaseCalled __attribute__ ((aligned(1)));
int64_t postedTimeNs __attribute__ ((aligned(8)));
int64_t requestedPresentTimeNs __attribute__ ((aligned(8)));
int64_t latchTimeNs __attribute__ ((aligned(8)));
int64_t firstRefreshStartTimeNs __attribute__ ((aligned(8)));
int64_t lastRefreshStartTimeNs __attribute__ ((aligned(8)));
int64_t dequeueReadyTime __attribute__ ((aligned(8)));
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot gpuCompositionDoneFence __attribute__ ((aligned(8)));
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot displayPresentFence __attribute__ ((aligned(8)));
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot displayRetireFence __attribute__ ((aligned(8)));
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot releaseFence __attribute__ ((aligned(8)));
};
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, index) == 0, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, frameNumber) == 8, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, addPostCompositeCalled) == 16, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, addRetireCalled) == 17, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, addReleaseCalled) == 18, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, postedTimeNs) == 24, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, requestedPresentTimeNs) == 32, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, latchTimeNs) == 40, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, firstRefreshStartTimeNs) == 48, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, lastRefreshStartTimeNs) == 56, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, dequeueReadyTime) == 64, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, gpuCompositionDoneFence) == 72, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, displayPresentFence) == 104, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, displayRetireFence) == 136, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta, releaseFence) == 168, "wrong offset");
static_assert(sizeof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta) == 200, "wrong size");
static_assert(__alignof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta) == 8, "wrong alignment");
/**
* Ref: frameworks/native/include/gui/FrameTimestamp.h: CompositorTiming
*
* The most recent compositor timing info sent from consumer to producer
* through a HIDL interface.
*/
struct CompositorTiming final {
int64_t deadlineNs __attribute__ ((aligned(8)));
int64_t intervalNs __attribute__ ((aligned(8)));
int64_t presentLatencyNs __attribute__ ((aligned(8)));
};
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming, deadlineNs) == 0, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming, intervalNs) == 8, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming, presentLatencyNs) == 16, "wrong offset");
static_assert(sizeof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming) == 24, "wrong size");
static_assert(__alignof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming) == 8, "wrong alignment");
/**
* Ref: frameworks/native/include/gui/FrameTimestamp.h: FrameEventHistoryDelta
*
* A collection of updates from consumer to producer that can be sent
* through a HIDL interface.
*/
struct FrameEventHistoryDelta final {
::android::hardware::hidl_vec<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta> deltas __attribute__ ((aligned(8)));
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming compositorTiming __attribute__ ((aligned(8)));
};
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta, deltas) == 0, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta, compositorTiming) == 16, "wrong offset");
static_assert(sizeof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta) == 40, "wrong size");
static_assert(__alignof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta) == 8, "wrong alignment");
/**
* Modes for disconnection.
*/
enum class DisconnectMode : int32_t {
/**
* Disconnect only the specified API.
*/
API = 0,
/**
* Disconnect any API originally connected from the process calling
* disconnect.
*/
ALL_LOCAL = 1 /* ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode.API implicitly + 1 */,
};
struct QueueBufferInput final {
/**
* A monotonically increasing value in nanoseconds.
*/
int64_t timestamp __attribute__ ((aligned(8)));
/**
* Whether the timestamp was synthesized at queue time.
*/
int32_t isAutoTimestamp __attribute__ ((aligned(4)));
/**
* Description of the contents, interpretation depends on format.
*/
::android::hardware::graphics::common::V1_0::Dataspace dataSpace __attribute__ ((aligned(4)));
/**
* A crop rectangle that's used as a hint to the consumer.
*/
::android::hardware::media::V1_0::Rect crop __attribute__ ((aligned(4)));
/**
* A set of flags from NATIVE_WINDOW_SCALING_* in <window.h>.
*/
int32_t scalingMode __attribute__ ((aligned(4)));
/**
* A set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h>.
*/
uint32_t transform __attribute__ ((aligned(4)));
/**
* The sticky transform set in Surface (only used by the LEGACY camera
* mode).
*/
uint32_t stickyTransform __attribute__ ((aligned(4)));
/**
* A fence that the consumer must wait on before reading the buffer;
* set this to Fence::NO_FENCE if the buffer is ready immediately.
*/
::android::hardware::hidl_handle fence __attribute__ ((aligned(8)));
::android::hardware::hidl_vec<::android::hardware::media::V1_0::Rect> surfaceDamage __attribute__ ((aligned(8)));
/**
* Whether or not the latest frame timestamps should be retrieved from
* the consumer.
*/
bool getFrameTimestamps __attribute__ ((aligned(1)));
};
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, timestamp) == 0, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, isAutoTimestamp) == 8, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, dataSpace) == 12, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, crop) == 16, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, scalingMode) == 32, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, transform) == 36, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, stickyTransform) == 40, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, fence) == 48, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, surfaceDamage) == 64, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput, getFrameTimestamps) == 80, "wrong offset");
static_assert(sizeof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput) == 88, "wrong size");
static_assert(__alignof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput) == 8, "wrong alignment");
struct QueueBufferOutput final {
uint32_t width __attribute__ ((aligned(4)));
uint32_t height __attribute__ ((aligned(4)));
uint32_t transformHint __attribute__ ((aligned(4)));
uint32_t numPendingBuffers __attribute__ ((aligned(4)));
uint64_t nextFrameNumber __attribute__ ((aligned(8)));
bool bufferReplaced __attribute__ ((aligned(1)));
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta frameTimestamps __attribute__ ((aligned(8)));
};
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput, width) == 0, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput, height) == 4, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput, transformHint) == 8, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput, numPendingBuffers) == 12, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput, nextFrameNumber) == 16, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput, bufferReplaced) == 24, "wrong offset");
static_assert(offsetof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput, frameTimestamps) == 32, "wrong offset");
static_assert(sizeof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput) == 72, "wrong size");
static_assert(__alignof(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput) == 8, "wrong alignment");
/**
* Returns whether this object's implementation is outside of the current process.
*/
virtual bool isRemote() const override { return false; }
/**
* Return callback for requestBuffer
*/
using requestBuffer_cb = std::function<void(int32_t status, const ::android::hardware::media::V1_0::AnwBuffer& buffer)>;
/**
* requestBuffer requests a new buffer for the given index. The server (i.e.
* the IProducerListener implementation) assigns the newly created
* buffer to the given slot index, and the client is expected to mirror the
* slot->buffer mapping so that it's not necessary to transfer an
* AnwBuffer for every dequeue operation.
*
* The slot must be in the range of [0, NUM_BUFFER_SLOTS).
*
* Return of a value other than NO_ERROR means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned or the producer is not
* connected.
* * BAD_VALUE - one of the two conditions occurred:
* * slot was out of range (see above)
* * buffer specified by the slot is not dequeued
*/
virtual ::android::hardware::Return<void> requestBuffer(int32_t slot, requestBuffer_cb _hidl_cb) = 0;
/**
* setMaxDequeuedBufferCount sets the maximum number of buffers that can be
* dequeued by the producer at one time. If this method succeeds, any new
* buffer slots will be both unallocated and owned by the BufferQueue object
* (i.e. they are not owned by the producer or consumer). Calling this may
* also cause some buffer slots to be emptied. If the caller is caching the
* contents of the buffer slots, it should empty that cache after calling
* this method.
*
* This function should not be called with a value of maxDequeuedBuffers
* that is less than the number of currently dequeued buffer slots. Doing so
* will result in a BAD_VALUE error.
*
* The buffer count should be at least 1 (inclusive), but at most
* (NUM_BUFFER_SLOTS - the minimum undequeued buffer count) (exclusive). The
* minimum undequeued buffer count can be obtained by calling
* query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
*
* Return of a value other than NO_ERROR means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned.
* * BAD_VALUE - one of the below conditions occurred:
* * bufferCount was out of range (see above).
* * client would have more than the requested number of dequeued
* buffers after this call.
* * this call would cause the maxBufferCount value to be exceeded.
* * failure to adjust the number of available slots.
*/
virtual ::android::hardware::Return<int32_t> setMaxDequeuedBufferCount(int32_t maxDequeuedBuffers) = 0;
/**
* Set the async flag if the producer intends to asynchronously queue
* buffers without blocking. Typically this is used for triple-buffering
* and/or when the swap interval is set to zero.
*
* Enabling async mode will internally allocate an additional buffer to
* allow for the asynchronous behavior. If it is not enabled queue/dequeue
* calls may block.
*
* Return of a value other than NO_ERROR means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned.
* * BAD_VALUE - one of the following has occurred:
* * this call would cause the maxBufferCount value to be
* exceeded
* * failure to adjust the number of available slots.
*/
virtual ::android::hardware::Return<int32_t> setAsyncMode(bool async) = 0;
/**
* Return callback for dequeueBuffer
*/
using dequeueBuffer_cb = std::function<void(int32_t status, int32_t slot, const ::android::hardware::hidl_handle& fence, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta& outTimestamps)>;
/**
* dequeueBuffer requests a new buffer slot for the client to use. Ownership
* of the slot is transfered to the client, meaning that the server will not
* use the contents of the buffer associated with that slot.
*
* The slot index returned may or may not contain a buffer (client-side).
* If the slot is empty the client should call requestBuffer to assign a new
* buffer to that slot.
*
* Once the client is done filling this buffer, it is expected to transfer
* buffer ownership back to the server with either cancelBuffer on
* the dequeued slot or to fill in the contents of its associated buffer
* contents and call queueBuffer.
*
* If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is
* expected to call requestBuffer immediately.
*
* If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is
* expected to release all of the mirrored slot->buffer mappings.
*
* The fence parameter will be updated to hold the fence associated with
* the buffer. The contents of the buffer must not be overwritten until the
* fence signals. If the fence is Fence::NO_FENCE, the buffer may be written
* immediately.
*
* The width and height parameters must be no greater than the minimum of
* GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
* An error due to invalid dimensions might not be reported until
* updateTexImage() is called. If width and height are both zero, the
* default values specified by setDefaultBufferSize() are used instead.
*
* If the format is 0, the default format will be used.
*
* The usage argument specifies gralloc buffer usage flags. The values
* are enumerated in <gralloc.h>, e.g. GRALLOC_USAGE_HW_RENDER. These
* will be merged with the usage flags specified by
* IGraphicBufferConsumer::setConsumerUsageBits.
*
* This call will block until a buffer is available to be dequeued. If
* both the producer and consumer are controlled by the app, then this call
* can never block and will return WOULD_BLOCK if no buffer is available.
*
* A non-negative value with flags set (see above) will be returned upon
* success as status.
*
* Return of a negative means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned or the producer is not
* connected.
* * BAD_VALUE - both in async mode and buffer count was less than the
* max numbers of buffers that can be allocated at once.
* * INVALID_OPERATION - cannot attach the buffer because it would cause
* too many buffers to be dequeued, either because
* the producer already has a single buffer dequeued
* and did not set a buffer count, or because a
* buffer count was set and this call would cause
* it to be exceeded.
* * WOULD_BLOCK - no buffer is currently available, and blocking is disabled
* since both the producer/consumer are controlled by app
* * NO_MEMORY - out of memory, cannot allocate the graphics buffer.
* * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
* waiting for a buffer to become available.
*
* All other negative values are an unknown error returned downstream
* from the graphics allocator (typically errno).
*/
virtual ::android::hardware::Return<void> dequeueBuffer(uint32_t width, uint32_t height, ::android::hardware::graphics::common::V1_0::PixelFormat format, uint32_t usage, bool getFrameTimestamps, dequeueBuffer_cb _hidl_cb) = 0;
/**
* detachBuffer attempts to remove all ownership of the buffer in the given
* slot from the buffer queue. If this call succeeds, the slot will be
* freed, and there will be no way to obtain the buffer from this interface.
* The freed slot will remain unallocated until either it is selected to
* hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
* to the slot. The buffer must have already been dequeued, and the caller
* must already possesses the sp<AnwBuffer> (i.e., must have called
* requestBuffer).
*
* Return of a value other than NO_ERROR means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned or the producer is not
* connected.
* * BAD_VALUE - the given slot number is invalid, either because it is
* out of the range [0, NUM_BUFFER_SLOTS), or because the slot
* it refers to is not currently dequeued and requested.
*/
virtual ::android::hardware::Return<int32_t> detachBuffer(int32_t slot) = 0;
/**
* Return callback for detachNextBuffer
*/
using detachNextBuffer_cb = std::function<void(int32_t status, const ::android::hardware::media::V1_0::AnwBuffer& buffer, const ::android::hardware::hidl_handle& fence)>;
/**
* detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer,
* and detachBuffer in sequence, except for two things:
*
* 1) It is unnecessary to know the dimensions, format, or usage of the
* next buffer.
* 2) It will not block, since if it cannot find an appropriate buffer to
* return, it will return an error instead.
*
* Only slots that are free but still contain an AnwBuffer will be
* considered, and the oldest of those will be returned. buffer is
* equivalent to buffer from the requestBuffer call, and fence is
* equivalent to fence from the dequeueBuffer call.
*
* Return of a value other than NO_ERROR means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned or the producer is not
* connected.
* * BAD_VALUE - either outBuffer or outFence were NULL.
* * NO_MEMORY - no slots were found that were both free and contained a
* AnwBuffer.
*/
virtual ::android::hardware::Return<void> detachNextBuffer(detachNextBuffer_cb _hidl_cb) = 0;
/**
* Return callback for attachBuffer
*/
using attachBuffer_cb = std::function<void(int32_t status, int32_t slot)>;
/**
* attachBuffer attempts to transfer ownership of a buffer to the buffer
* queue. If this call succeeds, it will be as if this buffer was dequeued
* from the returned slot number. As such, this call will fail if attaching
* this buffer would cause too many buffers to be simultaneously dequeued.
*
* If attachBuffer returns the RELEASE_ALL_BUFFERS flag, the caller is
* expected to release all of the mirrored slot->buffer mappings.
*
* A non-negative value with flags set (see above) will be returned upon
* success.
*
* Return of a negative value means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned or the producer is not
* connected.
* * BAD_VALUE - outSlot or buffer were NULL, invalid combination of
* async mode and buffer count override, or the generation
* number of the buffer did not match the buffer queue.
* * INVALID_OPERATION - cannot attach the buffer because it would cause
* too many buffers to be dequeued, either because
* the producer already has a single buffer dequeued
* and did not set a buffer count, or because a
* buffer count was set and this call would cause
* it to be exceeded.
* * WOULD_BLOCK - no buffer slot is currently available, and blocking is
* disabled since both the producer/consumer are
* controlled by the app.
* * TIMED_OUT - the timeout set by setDequeueTimeout was exceeded while
* waiting for a slot to become available.
*/
virtual ::android::hardware::Return<void> attachBuffer(const ::android::hardware::media::V1_0::AnwBuffer& buffer, attachBuffer_cb _hidl_cb) = 0;
/**
* Return callback for queueBuffer
*/
using queueBuffer_cb = std::function<void(int32_t status, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput& output)>;
/**
* queueBuffer indicates that the client has finished filling in the
* contents of the buffer associated with slot and transfers ownership of
* that slot back to the server.
*
* It is not valid to call queueBuffer on a slot that is not owned
* by the client or one for which a buffer associated via requestBuffer
* (an attempt to do so will fail with a return value of BAD_VALUE).
*
* In addition, the input must be described by the client (as documented
* below). Any other properties (zero point, etc)
* are client-dependent, and should be documented by the client.
*
* The slot must be in the range of [0, NUM_BUFFER_SLOTS).
*
* Upon success, the output will be filled with meaningful values
* (refer to the documentation below).
*
* Return of a value other than NO_ERROR means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned or the producer is not
* connected.
* * BAD_VALUE - one of the below conditions occurred:
* * fence was NULL
* * scaling mode was unknown
* * both in async mode and buffer count was less than the
* max numbers of buffers that can be allocated at once
* * slot index was out of range (see above).
* * the slot was not in the dequeued state
* * the slot was enqueued without requesting a buffer
* * crop rect is out of bounds of the buffer dimensions
*/
virtual ::android::hardware::Return<void> queueBuffer(int32_t slot, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput& input, queueBuffer_cb _hidl_cb) = 0;
/**
* cancelBuffer indicates that the client does not wish to fill in the
* buffer associated with slot and transfers ownership of the slot back to
* the server.
*
* The buffer is not queued for use by the consumer.
*
* The slot must be in the range of [0, NUM_BUFFER_SLOTS).
*
* The buffer will not be overwritten until the fence signals. The fence
* will usually be the one obtained from dequeueBuffer.
*
* Return of a value other than NO_ERROR means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned or the producer is not
* connected.
* * BAD_VALUE - one of the below conditions occurred:
* * fence was NULL
* * slot index was out of range (see above).
* * the slot was not in the dequeued state
*/
virtual ::android::hardware::Return<int32_t> cancelBuffer(int32_t slot, const ::android::hardware::hidl_handle& fence) = 0;
/**
* Return callback for query
*/
using query_cb = std::function<void(int32_t result, int32_t value)>;
/**
* query retrieves some information for this surface
* 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h>
*
* Return of a value other than NO_ERROR means an error has occurred:
* * NO_INIT - the buffer queue has been abandoned.
* * BAD_VALUE - what was out of range
*/
virtual ::android::hardware::Return<void> query(int32_t what, query_cb _hidl_cb) = 0;
/**
* Return callback for connect
*/
using connect_cb = std::function<void(int32_t status, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput& output)>;
/**
* connect attempts to connect a client API to the IGraphicBufferProducer.
* This must be called before any other IGraphicBufferProducer methods are
* called except for getAllocator. A consumer must be already connected.
*
* This method will fail if the connect was previously called on the
* IGraphicBufferProducer and no corresponding disconnect call was made.
*
* The listener is an optional binder callback object that can be used if
* the producer wants to be notified when the consumer releases a buffer
* back to the BufferQueue. It is also used to detect the death of the
* producer. If only the latter functionality is desired, there is a
* DummyProducerListener class in IProducerListener.h that can be used.
*
* The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
*
* The producerControlledByApp should be set to true if the producer is hosted
* by an untrusted process (typically app_process-forked processes). If both
* the producer and the consumer are app-controlled then all buffer queues
* will operate in async mode regardless of the async flag.
*
* Upon success, the output will be filled with meaningful data
* (refer to QueueBufferOutput documentation above).
*
* Return of a value other than NO_ERROR means an error has occurred:
* * NO_INIT - one of the following occurred:
* * the buffer queue was abandoned
* * no consumer has yet connected
* * BAD_VALUE - one of the following has occurred:
* * the producer is already connected
* * api was out of range (see above).
* * output was NULL.
* * Failure to adjust the number of available slots. This can
* happen because of trying to allocate/deallocate the async
* buffer in response to the value of producerControlledByApp.
* * DEAD_OBJECT - the token is hosted by an already-dead process
*
* Additional negative errors may be returned by the internals, they
* should be treated as opaque fatal unrecoverable errors.
*/
virtual ::android::hardware::Return<void> connect(const ::android::sp<::android::hardware::graphics::bufferqueue::V1_0::IProducerListener>& listener, int32_t api, bool producerControlledByApp, connect_cb _hidl_cb) = 0;
/**
* disconnect attempts to disconnect a client API from the
* IGraphicBufferProducer. Calling this method will cause any subsequent
* calls to other IGraphicBufferProducer methods to fail except for
* getAllocator and connect. Successfully calling connect after this will
* allow the other methods to succeed again.
*
* The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
*
* Alternatively if mode is AllLocal, then the API value is ignored, and any API
* connected from the same PID calling disconnect will be disconnected.
*
* Disconnecting from an abandoned IGraphicBufferProducer is legal and
* is considered a no-op.
*
* Return of a value other than NO_ERROR means an error has occurred:
* * BAD_VALUE - one of the following has occurred:
* * the api specified does not match the one that was connected
* * api was out of range (see above).
* * DEAD_OBJECT - the token is hosted by an already-dead process
*/
virtual ::android::hardware::Return<int32_t> disconnect(int32_t api, ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode mode) = 0;
/**
* Attaches a sideband buffer stream to the IGraphicBufferProducer.
*
* A sideband stream is a device-specific mechanism for passing buffers
* from the producer to the consumer without using dequeueBuffer/
* queueBuffer. If a sideband stream is present, the consumer can choose
* whether to acquire buffers from the sideband stream or from the queued
* buffers.
*
* Passing NULL or a different stream handle will detach the previous
* handle if any.
*/
virtual ::android::hardware::Return<int32_t> setSidebandStream(const ::android::hardware::hidl_handle& stream) = 0;
/**
* Allocates buffers based on the given dimensions/format.
*
* This function will allocate up to the maximum number of buffers
* permitted by the current BufferQueue configuration. It will use the
* given format, dimensions, and usage bits, which are interpreted in the
* same way as for dequeueBuffer, and the async flag must be set the same
* way as for dequeueBuffer to ensure that the correct number of buffers are
* allocated. This is most useful to avoid an allocation delay during
* dequeueBuffer. If there are already the maximum number of buffers
* allocated, this function has no effect.
*/
virtual ::android::hardware::Return<void> allocateBuffers(uint32_t width, uint32_t height, ::android::hardware::graphics::common::V1_0::PixelFormat format, uint32_t usage) = 0;
/**
* Sets whether dequeueBuffer is allowed to allocate new buffers.
*
* Normally dequeueBuffer does not discriminate between free slots which
* already have an allocated buffer and those which do not, and will
* allocate a new buffer if the slot doesn't have a buffer or if the slot's
* buffer doesn't match the requested size, format, or usage. This method
* allows the producer to restrict the eligible slots to those which already
* have an allocated buffer of the correct size, format, and usage. If no
* eligible slot is available, dequeueBuffer will block or return an error
* as usual.
*/
virtual ::android::hardware::Return<int32_t> allowAllocation(bool allow) = 0;
/**
* Sets the current generation number of the BufferQueue.
*
* This generation number will be inserted into any buffers allocated by the
* BufferQueue, and any attempts to attach a buffer with a different
* generation number will fail. Buffers already in the queue are not
* affected and will retain their current generation number. The generation
* number defaults to 0.
*/
virtual ::android::hardware::Return<int32_t> setGenerationNumber(uint32_t generationNumber) = 0;
/**
* Return callback for getConsumerName
*/
using getConsumerName_cb = std::function<void(const ::android::hardware::hidl_string& name)>;
/**
* Returns the name of the connected consumer.
*/
virtual ::android::hardware::Return<void> getConsumerName(getConsumerName_cb _hidl_cb) = 0;
/**
* Used to enable/disable shared buffer mode.
*
* When shared buffer mode is enabled the first buffer that is queued or
* dequeued will be cached and returned to all subsequent calls to
* dequeueBuffer and acquireBuffer. This allows the producer and consumer to
* simultaneously access the same buffer.
*/
virtual ::android::hardware::Return<int32_t> setSharedBufferMode(bool sharedBufferMode) = 0;
/**
* Used to enable/disable auto-refresh.
*
* Auto refresh has no effect outside of shared buffer mode. In shared
* buffer mode, when enabled, it indicates to the consumer that it should
* attempt to acquire buffers even if it is not aware of any being
* available.
*/
virtual ::android::hardware::Return<int32_t> setAutoRefresh(bool autoRefresh) = 0;
/**
* Sets how long dequeueBuffer will wait for a buffer to become available
* before returning an error (TIMED_OUT).
*
* This timeout also affects the attachBuffer call, which will block if
* there is not a free slot available into which the attached buffer can be
* placed.
*
* By default, the BufferQueue will wait forever, which is indicated by a
* timeout of -1. If set (to a value other than -1), this will disable
* non-blocking mode and its corresponding spare buffer (which is used to
* ensure a buffer is always available).
*
* Return of a value other than NO_ERROR means an error has occurred:
* * BAD_VALUE - Failure to adjust the number of available slots. This can
* happen because of trying to allocate/deallocate the async
* buffer.
*/
virtual ::android::hardware::Return<int32_t> setDequeueTimeout(int64_t timeoutNs) = 0;
/**
* Return callback for getLastQueuedBuffer
*/
using getLastQueuedBuffer_cb = std::function<void(int32_t status, const ::android::hardware::media::V1_0::AnwBuffer& buffer, const ::android::hardware::hidl_handle& fence, const ::android::hardware::hidl_array<float, 16>& transformMatrix)>;
/**
* Returns the last queued buffer along with a fence which must signal
* before the contents of the buffer are read. If there are no buffers in
* the queue, buffer.nativeHandle and fence will be null handles.
*
* transformMatrix is meaningless if buffer.nativeHandle is null.
*/
virtual ::android::hardware::Return<void> getLastQueuedBuffer(getLastQueuedBuffer_cb _hidl_cb) = 0;
/**
* Return callback for getFrameTimestamps
*/
using getFrameTimestamps_cb = std::function<void(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta& timeStamps)>;
/**
* Gets the frame events that haven't already been retrieved.
*/
virtual ::android::hardware::Return<void> getFrameTimestamps(getFrameTimestamps_cb _hidl_cb) = 0;
/**
* Return callback for getUniqueId
*/
using getUniqueId_cb = std::function<void(int32_t status, uint64_t outId)>;
/**
* Returns a unique id for this BufferQueue.
*/
virtual ::android::hardware::Return<void> getUniqueId(getUniqueId_cb _hidl_cb) = 0;
/**
* Return callback for interfaceChain
*/
using interfaceChain_cb = std::function<void(const ::android::hardware::hidl_vec<::android::hardware::hidl_string>& descriptors)>;
/*
* Provides run-time type information for this object.
* For example, for the following interface definition:
* package android.hardware.foo@1.0;
* interface IParent {};
* interface IChild extends IParent {};
* Calling interfaceChain on an IChild object must yield the following:
* ["android.hardware.foo@1.0::IChild",
* "android.hardware.foo@1.0::IParent"
* "android.hidl.base@1.0::IBase"]
*
* @return descriptors a vector of descriptors of the run-time type of the
* object.
*/
virtual ::android::hardware::Return<void> interfaceChain(interfaceChain_cb _hidl_cb) override;
/*
* Emit diagnostic information to the given file.
*
* Optionally overriden.
*
* @param fd File descriptor to dump data to.
* Must only be used for the duration of this call.
* @param options Arguments for debugging.
* Must support empty for default debug information.
*/
virtual ::android::hardware::Return<void> debug(const ::android::hardware::hidl_handle& fd, const ::android::hardware::hidl_vec<::android::hardware::hidl_string>& options) override;
/**
* Return callback for interfaceDescriptor
*/
using interfaceDescriptor_cb = std::function<void(const ::android::hardware::hidl_string& descriptor)>;
/*
* Provides run-time type information for this object.
* For example, for the following interface definition:
* package android.hardware.foo@1.0;
* interface IParent {};
* interface IChild extends IParent {};
* Calling interfaceDescriptor on an IChild object must yield
* "android.hardware.foo@1.0::IChild"
*
* @return descriptor a descriptor of the run-time type of the
* object (the first element of the vector returned by
* interfaceChain())
*/
virtual ::android::hardware::Return<void> interfaceDescriptor(interfaceDescriptor_cb _hidl_cb) override;
/**
* Return callback for getHashChain
*/
using getHashChain_cb = std::function<void(const ::android::hardware::hidl_vec<::android::hardware::hidl_array<uint8_t, 32>>& hashchain)>;
/*
* Returns hashes of the source HAL files that define the interfaces of the
* runtime type information on the object.
* For example, for the following interface definition:
* package android.hardware.foo@1.0;
* interface IParent {};
* interface IChild extends IParent {};
* Calling interfaceChain on an IChild object must yield the following:
* [(hash of IChild.hal),
* (hash of IParent.hal)
* (hash of IBase.hal)].
*
* SHA-256 is used as the hashing algorithm. Each hash has 32 bytes
* according to SHA-256 standard.
*
* @return hashchain a vector of SHA-1 digests
*/
virtual ::android::hardware::Return<void> getHashChain(getHashChain_cb _hidl_cb) override;
/*
* This method trigger the interface to enable/disable instrumentation based
* on system property hal.instrumentation.enable.
*/
virtual ::android::hardware::Return<void> setHALInstrumentation() override;
/*
* Registers a death recipient, to be called when the process hosting this
* interface dies.
*
* @param recipient a hidl_death_recipient callback object
* @param cookie a cookie that must be returned with the callback
* @return success whether the death recipient was registered successfully.
*/
virtual ::android::hardware::Return<bool> linkToDeath(const ::android::sp<::android::hardware::hidl_death_recipient>& recipient, uint64_t cookie) override;
/*
* Provides way to determine if interface is running without requesting
* any functionality.
*/
virtual ::android::hardware::Return<void> ping() override;
/**
* Return callback for getDebugInfo
*/
using getDebugInfo_cb = std::function<void(const ::android::hidl::base::V1_0::DebugInfo& info)>;
/*
* Get debug information on references on this interface.
* @return info debugging information. See comments of DebugInfo.
*/
virtual ::android::hardware::Return<void> getDebugInfo(getDebugInfo_cb _hidl_cb) override;
/*
* This method notifies the interface that one or more system properties
* have changed. The default implementation calls
* (C++) report_sysprop_change() in libcutils or
* (Java) android.os.SystemProperties.reportSyspropChanged,
* which in turn calls a set of registered callbacks (eg to update trace
* tags).
*/
virtual ::android::hardware::Return<void> notifySyspropsChanged() override;
/*
* Unregisters the registered death recipient. If this service was registered
* multiple times with the same exact death recipient, this unlinks the most
* recently registered one.
*
* @param recipient a previously registered hidl_death_recipient callback
* @return success whether the death recipient was unregistered successfully.
*/
virtual ::android::hardware::Return<bool> unlinkToDeath(const ::android::sp<::android::hardware::hidl_death_recipient>& recipient) override;
// cast static functions
/**
* This performs a checked cast based on what the underlying implementation actually is.
*/
static ::android::hardware::Return<::android::sp<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer>> castFrom(const ::android::sp<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer>& parent, bool emitError = false);
/**
* This performs a checked cast based on what the underlying implementation actually is.
*/
static ::android::hardware::Return<::android::sp<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer>> castFrom(const ::android::sp<::android::hidl::base::V1_0::IBase>& parent, bool emitError = false);
// helper methods for interactions with the hwservicemanager
/**
* This gets the service of this type with the specified instance name. If the
* service is currently not available or not in the VINTF manifest on a Trebilized
* device, this will return nullptr. This is useful when you don't want to block
* during device boot. If getStub is true, this will try to return an unwrapped
* passthrough implementation in the same process. This is useful when getting an
* implementation from the same partition/compilation group.
*
* In general, prefer getService(std::string,bool)
*/
static ::android::sp<IGraphicBufferProducer> tryGetService(const std::string &serviceName="default", bool getStub=false);
/**
* Deprecated. See tryGetService(std::string, bool)
*/
static ::android::sp<IGraphicBufferProducer> tryGetService(const char serviceName[], bool getStub=false) { std::string str(serviceName ? serviceName : ""); return tryGetService(str, getStub); }
/**
* Deprecated. See tryGetService(std::string, bool)
*/
static ::android::sp<IGraphicBufferProducer> tryGetService(const ::android::hardware::hidl_string& serviceName, bool getStub=false) { std::string str(serviceName.c_str()); return tryGetService(str, getStub); }
/**
* Calls tryGetService("default", bool). This is the recommended instance name for singleton services.
*/
static ::android::sp<IGraphicBufferProducer> tryGetService(bool getStub) { return tryGetService("default", getStub); }
/**
* This gets the service of this type with the specified instance name. If the
* service is not in the VINTF manifest on a Trebilized device, this will return
* nullptr. If the service is not available, this will wait for the service to
* become available. If the service is a lazy service, this will start the service
* and return when it becomes available. If getStub is true, this will try to
* return an unwrapped passthrough implementation in the same process. This is
* useful when getting an implementation from the same partition/compilation group.
*/
static ::android::sp<IGraphicBufferProducer> getService(const std::string &serviceName="default", bool getStub=false);
/**
* Deprecated. See getService(std::string, bool)
*/
static ::android::sp<IGraphicBufferProducer> getService(const char serviceName[], bool getStub=false) { std::string str(serviceName ? serviceName : ""); return getService(str, getStub); }
/**
* Deprecated. See getService(std::string, bool)
*/
static ::android::sp<IGraphicBufferProducer> getService(const ::android::hardware::hidl_string& serviceName, bool getStub=false) { std::string str(serviceName.c_str()); return getService(str, getStub); }
/**
* Calls getService("default", bool). This is the recommended instance name for singleton services.
*/
static ::android::sp<IGraphicBufferProducer> getService(bool getStub) { return getService("default", getStub); }
/**
* Registers a service with the service manager. For Trebilized devices, the service
* must also be in the VINTF manifest.
*/
__attribute__ ((warn_unused_result))::android::status_t registerAsService(const std::string &serviceName="default");
/**
* Registers for notifications for when a service is registered.
*/
static bool registerForNotifications(
const std::string &serviceName,
const ::android::sp<::android::hidl::manager::V1_0::IServiceNotification> &notification);
};
//
// type declarations for package
//
template<typename>
static inline std::string toString(int32_t o);
static inline std::string toString(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State o);
static inline void PrintTo(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State o, ::std::ostream* os);
constexpr int32_t operator|(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State rhs) {
return static_cast<int32_t>(static_cast<int32_t>(lhs) | static_cast<int32_t>(rhs));
}
constexpr int32_t operator|(const int32_t lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State rhs) {
return static_cast<int32_t>(lhs | static_cast<int32_t>(rhs));
}
constexpr int32_t operator|(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State lhs, const int32_t rhs) {
return static_cast<int32_t>(static_cast<int32_t>(lhs) | rhs);
}
constexpr int32_t operator&(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State rhs) {
return static_cast<int32_t>(static_cast<int32_t>(lhs) & static_cast<int32_t>(rhs));
}
constexpr int32_t operator&(const int32_t lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State rhs) {
return static_cast<int32_t>(lhs & static_cast<int32_t>(rhs));
}
constexpr int32_t operator&(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State lhs, const int32_t rhs) {
return static_cast<int32_t>(static_cast<int32_t>(lhs) & rhs);
}
constexpr int32_t &operator|=(int32_t& v, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State e) {
v |= static_cast<int32_t>(e);
return v;
}
constexpr int32_t &operator&=(int32_t& v, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State e) {
v &= static_cast<int32_t>(e);
return v;
}
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot& o);
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot& o, ::std::ostream*);
// operator== and operator!= are not generated for FenceTimeSnapshot
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta& o);
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta& o, ::std::ostream*);
// operator== and operator!= are not generated for FrameEventsDelta
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& o);
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& o, ::std::ostream*);
static inline bool operator==(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& rhs);
static inline bool operator!=(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& rhs);
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta& o);
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta& o, ::std::ostream*);
// operator== and operator!= are not generated for FrameEventHistoryDelta
template<typename>
static inline std::string toString(int32_t o);
static inline std::string toString(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode o);
static inline void PrintTo(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode o, ::std::ostream* os);
constexpr int32_t operator|(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode rhs) {
return static_cast<int32_t>(static_cast<int32_t>(lhs) | static_cast<int32_t>(rhs));
}
constexpr int32_t operator|(const int32_t lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode rhs) {
return static_cast<int32_t>(lhs | static_cast<int32_t>(rhs));
}
constexpr int32_t operator|(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode lhs, const int32_t rhs) {
return static_cast<int32_t>(static_cast<int32_t>(lhs) | rhs);
}
constexpr int32_t operator&(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode rhs) {
return static_cast<int32_t>(static_cast<int32_t>(lhs) & static_cast<int32_t>(rhs));
}
constexpr int32_t operator&(const int32_t lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode rhs) {
return static_cast<int32_t>(lhs & static_cast<int32_t>(rhs));
}
constexpr int32_t operator&(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode lhs, const int32_t rhs) {
return static_cast<int32_t>(static_cast<int32_t>(lhs) & rhs);
}
constexpr int32_t &operator|=(int32_t& v, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode e) {
v |= static_cast<int32_t>(e);
return v;
}
constexpr int32_t &operator&=(int32_t& v, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode e) {
v &= static_cast<int32_t>(e);
return v;
}
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput& o);
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput& o, ::std::ostream*);
// operator== and operator!= are not generated for QueueBufferInput
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput& o);
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput& o, ::std::ostream*);
// operator== and operator!= are not generated for QueueBufferOutput
static inline std::string toString(const ::android::sp<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer>& o);
//
// type header definitions for package
//
template<>
inline std::string toString<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State>(int32_t o) {
using ::android::hardware::details::toHexString;
std::string os;
::android::hardware::hidl_bitfield<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State> flipped = 0;
bool first = true;
if ((o & ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::EMPTY) == static_cast<int32_t>(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::EMPTY)) {
os += (first ? "" : " | ");
os += "EMPTY";
first = false;
flipped |= ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::EMPTY;
}
if ((o & ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::FENCE) == static_cast<int32_t>(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::FENCE)) {
os += (first ? "" : " | ");
os += "FENCE";
first = false;
flipped |= ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::FENCE;
}
if ((o & ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::SIGNAL_TIME) == static_cast<int32_t>(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::SIGNAL_TIME)) {
os += (first ? "" : " | ");
os += "SIGNAL_TIME";
first = false;
flipped |= ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::SIGNAL_TIME;
}
if (o != flipped) {
os += (first ? "" : " | ");
os += toHexString(o & (~flipped));
}os += " (";
os += toHexString(o);
os += ")";
return os;
}
static inline std::string toString(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State o) {
using ::android::hardware::details::toHexString;
if (o == ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::EMPTY) {
return "EMPTY";
}
if (o == ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::FENCE) {
return "FENCE";
}
if (o == ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::SIGNAL_TIME) {
return "SIGNAL_TIME";
}
std::string os;
os += toHexString(static_cast<int32_t>(o));
return os;
}
static inline void PrintTo(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State o, ::std::ostream* os) {
*os << toString(o);
}
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot& o) {
using ::android::hardware::toString;
std::string os;
os += "{";
os += ".state = ";
os += ::android::hardware::graphics::bufferqueue::V1_0::toString(o.state);
os += ", .fence = ";
os += ::android::hardware::toString(o.fence);
os += ", .signalTimeNs = ";
os += ::android::hardware::toString(o.signalTimeNs);
os += "}"; return os;
}
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot& o, ::std::ostream* os) {
*os << toString(o);
}
// operator== and operator!= are not generated for FenceTimeSnapshot
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta& o) {
using ::android::hardware::toString;
std::string os;
os += "{";
os += ".index = ";
os += ::android::hardware::toString(o.index);
os += ", .frameNumber = ";
os += ::android::hardware::toString(o.frameNumber);
os += ", .addPostCompositeCalled = ";
os += ::android::hardware::toString(o.addPostCompositeCalled);
os += ", .addRetireCalled = ";
os += ::android::hardware::toString(o.addRetireCalled);
os += ", .addReleaseCalled = ";
os += ::android::hardware::toString(o.addReleaseCalled);
os += ", .postedTimeNs = ";
os += ::android::hardware::toString(o.postedTimeNs);
os += ", .requestedPresentTimeNs = ";
os += ::android::hardware::toString(o.requestedPresentTimeNs);
os += ", .latchTimeNs = ";
os += ::android::hardware::toString(o.latchTimeNs);
os += ", .firstRefreshStartTimeNs = ";
os += ::android::hardware::toString(o.firstRefreshStartTimeNs);
os += ", .lastRefreshStartTimeNs = ";
os += ::android::hardware::toString(o.lastRefreshStartTimeNs);
os += ", .dequeueReadyTime = ";
os += ::android::hardware::toString(o.dequeueReadyTime);
os += ", .gpuCompositionDoneFence = ";
os += ::android::hardware::graphics::bufferqueue::V1_0::toString(o.gpuCompositionDoneFence);
os += ", .displayPresentFence = ";
os += ::android::hardware::graphics::bufferqueue::V1_0::toString(o.displayPresentFence);
os += ", .displayRetireFence = ";
os += ::android::hardware::graphics::bufferqueue::V1_0::toString(o.displayRetireFence);
os += ", .releaseFence = ";
os += ::android::hardware::graphics::bufferqueue::V1_0::toString(o.releaseFence);
os += "}"; return os;
}
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventsDelta& o, ::std::ostream* os) {
*os << toString(o);
}
// operator== and operator!= are not generated for FrameEventsDelta
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& o) {
using ::android::hardware::toString;
std::string os;
os += "{";
os += ".deadlineNs = ";
os += ::android::hardware::toString(o.deadlineNs);
os += ", .intervalNs = ";
os += ::android::hardware::toString(o.intervalNs);
os += ", .presentLatencyNs = ";
os += ::android::hardware::toString(o.presentLatencyNs);
os += "}"; return os;
}
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& o, ::std::ostream* os) {
*os << toString(o);
}
static inline bool operator==(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& rhs) {
if (lhs.deadlineNs != rhs.deadlineNs) {
return false;
}
if (lhs.intervalNs != rhs.intervalNs) {
return false;
}
if (lhs.presentLatencyNs != rhs.presentLatencyNs) {
return false;
}
return true;
}
static inline bool operator!=(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& lhs, const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::CompositorTiming& rhs){
return !(lhs == rhs);
}
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta& o) {
using ::android::hardware::toString;
std::string os;
os += "{";
os += ".deltas = ";
os += ::android::hardware::toString(o.deltas);
os += ", .compositorTiming = ";
os += ::android::hardware::graphics::bufferqueue::V1_0::toString(o.compositorTiming);
os += "}"; return os;
}
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FrameEventHistoryDelta& o, ::std::ostream* os) {
*os << toString(o);
}
// operator== and operator!= are not generated for FrameEventHistoryDelta
template<>
inline std::string toString<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode>(int32_t o) {
using ::android::hardware::details::toHexString;
std::string os;
::android::hardware::hidl_bitfield<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode> flipped = 0;
bool first = true;
if ((o & ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::API) == static_cast<int32_t>(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::API)) {
os += (first ? "" : " | ");
os += "API";
first = false;
flipped |= ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::API;
}
if ((o & ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::ALL_LOCAL) == static_cast<int32_t>(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::ALL_LOCAL)) {
os += (first ? "" : " | ");
os += "ALL_LOCAL";
first = false;
flipped |= ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::ALL_LOCAL;
}
if (o != flipped) {
os += (first ? "" : " | ");
os += toHexString(o & (~flipped));
}os += " (";
os += toHexString(o);
os += ")";
return os;
}
static inline std::string toString(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode o) {
using ::android::hardware::details::toHexString;
if (o == ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::API) {
return "API";
}
if (o == ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::ALL_LOCAL) {
return "ALL_LOCAL";
}
std::string os;
os += toHexString(static_cast<int32_t>(o));
return os;
}
static inline void PrintTo(::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode o, ::std::ostream* os) {
*os << toString(o);
}
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput& o) {
using ::android::hardware::toString;
std::string os;
os += "{";
os += ".timestamp = ";
os += ::android::hardware::toString(o.timestamp);
os += ", .isAutoTimestamp = ";
os += ::android::hardware::toString(o.isAutoTimestamp);
os += ", .dataSpace = ";
os += ::android::hardware::graphics::common::V1_0::toString(o.dataSpace);
os += ", .crop = ";
os += ::android::hardware::media::V1_0::toString(o.crop);
os += ", .scalingMode = ";
os += ::android::hardware::toString(o.scalingMode);
os += ", .transform = ";
os += ::android::hardware::toString(o.transform);
os += ", .stickyTransform = ";
os += ::android::hardware::toString(o.stickyTransform);
os += ", .fence = ";
os += ::android::hardware::toString(o.fence);
os += ", .surfaceDamage = ";
os += ::android::hardware::toString(o.surfaceDamage);
os += ", .getFrameTimestamps = ";
os += ::android::hardware::toString(o.getFrameTimestamps);
os += "}"; return os;
}
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput& o, ::std::ostream* os) {
*os << toString(o);
}
// operator== and operator!= are not generated for QueueBufferInput
static inline std::string toString(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput& o) {
using ::android::hardware::toString;
std::string os;
os += "{";
os += ".width = ";
os += ::android::hardware::toString(o.width);
os += ", .height = ";
os += ::android::hardware::toString(o.height);
os += ", .transformHint = ";
os += ::android::hardware::toString(o.transformHint);
os += ", .numPendingBuffers = ";
os += ::android::hardware::toString(o.numPendingBuffers);
os += ", .nextFrameNumber = ";
os += ::android::hardware::toString(o.nextFrameNumber);
os += ", .bufferReplaced = ";
os += ::android::hardware::toString(o.bufferReplaced);
os += ", .frameTimestamps = ";
os += ::android::hardware::graphics::bufferqueue::V1_0::toString(o.frameTimestamps);
os += "}"; return os;
}
static inline void PrintTo(const ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferOutput& o, ::std::ostream* os) {
*os << toString(o);
}
// operator== and operator!= are not generated for QueueBufferOutput
static inline std::string toString(const ::android::sp<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer>& o) {
std::string os = "[class or subclass of ";
os += ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::descriptor;
os += "]";
os += o->isRemote() ? "@remote" : "@local";
return os;
}
} // namespace V1_0
} // namespace bufferqueue
} // namespace graphics
} // namespace hardware
} // namespace android
//
// global type declarations for package
//
namespace android {
namespace hardware {
namespace details {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wc++17-extensions"
template<> inline constexpr std::array<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State, 3> hidl_enum_values<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State> = {
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::EMPTY,
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::FENCE,
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::FenceTimeSnapshot::State::SIGNAL_TIME,
};
#pragma clang diagnostic pop
} // namespace details
} // namespace hardware
} // namespace android
namespace android {
namespace hardware {
namespace details {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wc++17-extensions"
template<> inline constexpr std::array<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode, 2> hidl_enum_values<::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode> = {
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::API,
::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode::ALL_LOCAL,
};
#pragma clang diagnostic pop
} // namespace details
} // namespace hardware
} // namespace android
#endif // HIDL_GENERATED_ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V1_0_IGRAPHICBUFFERPRODUCER_H