blob: 574f1acb93585896698ebbabdb76fc7fa879b167 [file] [log] [blame]
#pragma once
#include <android/binder_interface_utils.h>
#include <android/binder_parcelable_utils.h>
#include <android/binder_to_string.h>
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#ifdef BINDER_STABILITY_SUPPORT
#include <android/binder_stability.h>
#endif // BINDER_STABILITY_SUPPORT
#include <aidl/android/hardware/light/LightType.h>
namespace aidl {
namespace android {
namespace hardware {
namespace light {
class HwLight {
public:
typedef std::false_type fixed_size;
static const char* descriptor;
int32_t id = 0;
int32_t ordinal = 0;
::aidl::android::hardware::light::LightType type = ::aidl::android::hardware::light::LightType(0);
binder_status_t readFromParcel(const AParcel* parcel);
binder_status_t writeToParcel(AParcel* parcel) const;
inline bool operator!=(const HwLight& rhs) const {
return std::tie(id, ordinal, type) != std::tie(rhs.id, rhs.ordinal, rhs.type);
}
inline bool operator<(const HwLight& rhs) const {
return std::tie(id, ordinal, type) < std::tie(rhs.id, rhs.ordinal, rhs.type);
}
inline bool operator<=(const HwLight& rhs) const {
return std::tie(id, ordinal, type) <= std::tie(rhs.id, rhs.ordinal, rhs.type);
}
inline bool operator==(const HwLight& rhs) const {
return std::tie(id, ordinal, type) == std::tie(rhs.id, rhs.ordinal, rhs.type);
}
inline bool operator>(const HwLight& rhs) const {
return std::tie(id, ordinal, type) > std::tie(rhs.id, rhs.ordinal, rhs.type);
}
inline bool operator>=(const HwLight& rhs) const {
return std::tie(id, ordinal, type) >= std::tie(rhs.id, rhs.ordinal, rhs.type);
}
static const ::ndk::parcelable_stability_t _aidl_stability = ::ndk::STABILITY_VINTF;
inline std::string toString() const {
std::ostringstream os;
os << "HwLight{";
os << "id: " << ::android::internal::ToString(id);
os << ", ordinal: " << ::android::internal::ToString(ordinal);
os << ", type: " << ::android::internal::ToString(type);
os << "}";
return os.str();
}
};
} // namespace light
} // namespace hardware
} // namespace android
} // namespace aidl