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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package com.android.systemui.shared.system;
import android.graphics.HardwareRenderer;
import android.graphics.Matrix;
import android.graphics.Rect;
import android.os.Handler;
import android.os.Handler.Callback;
import android.os.Message;
import android.os.Trace;
import android.view.SurfaceControl;
import android.view.SurfaceControl.Transaction;
import android.view.View;
import android.view.ViewRootImpl;
import java.util.function.Consumer;
/**
* Helper class to apply surface transactions in sync with RenderThread.
*
* NOTE: This is a modification of {@link android.view.SyncRtSurfaceTransactionApplier}, we can't
* currently reference that class from the shared lib as it is hidden.
*/
public class SyncRtSurfaceTransactionApplierCompat {
public static final int FLAG_ALL = 0xffffffff;
public static final int FLAG_ALPHA = 1;
public static final int FLAG_MATRIX = 1 << 1;
public static final int FLAG_WINDOW_CROP = 1 << 2;
public static final int FLAG_LAYER = 1 << 3;
public static final int FLAG_CORNER_RADIUS = 1 << 4;
public static final int FLAG_BACKGROUND_BLUR_RADIUS = 1 << 5;
public static final int FLAG_VISIBILITY = 1 << 6;
public static final int FLAG_RELATIVE_LAYER = 1 << 7;
public static final int FLAG_SHADOW_RADIUS = 1 << 8;
private static final int MSG_UPDATE_SEQUENCE_NUMBER = 0;
private final SurfaceControl mBarrierSurfaceControl;
private final ViewRootImpl mTargetViewRootImpl;
private final Handler mApplyHandler;
private int mSequenceNumber = 0;
private int mPendingSequenceNumber = 0;
private Runnable mAfterApplyCallback;
/**
* @param targetView The view in the surface that acts as synchronization anchor.
*/
public SyncRtSurfaceTransactionApplierCompat(View targetView) {
mTargetViewRootImpl = targetView != null ? targetView.getViewRootImpl() : null;
mBarrierSurfaceControl = mTargetViewRootImpl != null
? mTargetViewRootImpl.getSurfaceControl() : null;
mApplyHandler = new Handler(new Callback() {
@Override
public boolean handleMessage(Message msg) {
if (msg.what == MSG_UPDATE_SEQUENCE_NUMBER) {
onApplyMessage(msg.arg1);
return true;
}
return false;
}
});
}
private void onApplyMessage(int seqNo) {
mSequenceNumber = seqNo;
if (mSequenceNumber == mPendingSequenceNumber && mAfterApplyCallback != null) {
Runnable r = mAfterApplyCallback;
mAfterApplyCallback = null;
r.run();
}
}
/**
* Schedules applying surface parameters on the next frame.
*
* @param params The surface parameters to apply. DO NOT MODIFY the list after passing into
* this method to avoid synchronization issues.
*/
public void scheduleApply(final SyncRtSurfaceTransactionApplierCompat.SurfaceParams... params) {
if (mTargetViewRootImpl == null || mTargetViewRootImpl.getView() == null) {
return;
}
mPendingSequenceNumber++;
final int toApplySeqNo = mPendingSequenceNumber;
mTargetViewRootImpl.registerRtFrameCallback(new HardwareRenderer.FrameDrawingCallback() {
@Override
public void onFrameDraw(long frame) {
if (mBarrierSurfaceControl == null || !mBarrierSurfaceControl.isValid()) {
Message.obtain(mApplyHandler, MSG_UPDATE_SEQUENCE_NUMBER, toApplySeqNo, 0)
.sendToTarget();
return;
}
Trace.traceBegin(Trace.TRACE_TAG_VIEW, "Sync transaction frameNumber=" + frame);
Transaction t = new Transaction();
for (int i = params.length - 1; i >= 0; i--) {
SyncRtSurfaceTransactionApplierCompat.SurfaceParams surfaceParams =
params[i];
surfaceParams.applyTo(t);
}
if (mTargetViewRootImpl != null) {
mTargetViewRootImpl.mergeWithNextTransaction(t, frame);
} else {
t.apply();
}
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
Message.obtain(mApplyHandler, MSG_UPDATE_SEQUENCE_NUMBER, toApplySeqNo, 0)
.sendToTarget();
}
});
// Make sure a frame gets scheduled.
mTargetViewRootImpl.getView().invalidate();
}
/**
* Calls the runnable when any pending apply calls have completed
*/
public void addAfterApplyCallback(final Runnable afterApplyCallback) {
if (mSequenceNumber == mPendingSequenceNumber) {
afterApplyCallback.run();
} else {
if (mAfterApplyCallback == null) {
mAfterApplyCallback = afterApplyCallback;
} else {
final Runnable oldCallback = mAfterApplyCallback;
mAfterApplyCallback = new Runnable() {
@Override
public void run() {
afterApplyCallback.run();
oldCallback.run();
}
};
}
}
}
public static void applyParams(TransactionCompat t,
SyncRtSurfaceTransactionApplierCompat.SurfaceParams params) {
params.applyTo(t.mTransaction);
}
/**
* Creates an instance of SyncRtSurfaceTransactionApplier, deferring until the target view is
* attached if necessary.
*/
public static void create(final View targetView,
final Consumer<SyncRtSurfaceTransactionApplierCompat> callback) {
if (targetView == null) {
// No target view, no applier
callback.accept(null);
} else if (targetView.getViewRootImpl() != null) {
// Already attached, we're good to go
callback.accept(new SyncRtSurfaceTransactionApplierCompat(targetView));
} else {
// Haven't been attached before we can get the view root
targetView.addOnAttachStateChangeListener(new View.OnAttachStateChangeListener() {
@Override
public void onViewAttachedToWindow(View v) {
targetView.removeOnAttachStateChangeListener(this);
callback.accept(new SyncRtSurfaceTransactionApplierCompat(targetView));
}
@Override
public void onViewDetachedFromWindow(View v) {
// Do nothing
}
});
}
}
public static class SurfaceParams {
public static class Builder {
final SurfaceControl surface;
int flags;
float alpha;
float cornerRadius;
int backgroundBlurRadius;
Matrix matrix;
Rect windowCrop;
int layer;
SurfaceControl relativeTo;
int relativeLayer;
boolean visible;
float shadowRadius;
/**
* @param surface The surface to modify.
*/
public Builder(SurfaceControlCompat surface) {
this(surface.mSurfaceControl);
}
/**
* @param surface The surface to modify.
*/
public Builder(SurfaceControl surface) {
this.surface = surface;
}
/**
* @param alpha The alpha value to apply to the surface.
* @return this Builder
*/
public Builder withAlpha(float alpha) {
this.alpha = alpha;
flags |= FLAG_ALPHA;
return this;
}
/**
* @param matrix The matrix to apply to the surface.
* @return this Builder
*/
public Builder withMatrix(Matrix matrix) {
this.matrix = new Matrix(matrix);
flags |= FLAG_MATRIX;
return this;
}
/**
* @param windowCrop The window crop to apply to the surface.
* @return this Builder
*/
public Builder withWindowCrop(Rect windowCrop) {
this.windowCrop = new Rect(windowCrop);
flags |= FLAG_WINDOW_CROP;
return this;
}
/**
* @param layer The layer to assign the surface.
* @return this Builder
*/
public Builder withLayer(int layer) {
this.layer = layer;
flags |= FLAG_LAYER;
return this;
}
/**
* @param relativeTo The surface that's set relative layer to.
* @param relativeLayer The relative layer.
* @return this Builder
*/
public Builder withRelativeLayerTo(SurfaceControl relativeTo, int relativeLayer) {
this.relativeTo = relativeTo;
this.relativeLayer = relativeLayer;
flags |= FLAG_RELATIVE_LAYER;
return this;
}
/**
* @param radius the Radius for rounded corners to apply to the surface.
* @return this Builder
*/
public Builder withCornerRadius(float radius) {
this.cornerRadius = radius;
flags |= FLAG_CORNER_RADIUS;
return this;
}
/**
* @param radius the Radius for the shadows to apply to the surface.
* @return this Builder
*/
public Builder withShadowRadius(float radius) {
this.shadowRadius = radius;
flags |= FLAG_SHADOW_RADIUS;
return this;
}
/**
* @param radius the Radius for blur to apply to the background surfaces.
* @return this Builder
*/
public Builder withBackgroundBlur(int radius) {
this.backgroundBlurRadius = radius;
flags |= FLAG_BACKGROUND_BLUR_RADIUS;
return this;
}
/**
* @param visible The visibility to apply to the surface.
* @return this Builder
*/
public Builder withVisibility(boolean visible) {
this.visible = visible;
flags |= FLAG_VISIBILITY;
return this;
}
/**
* @return a new SurfaceParams instance
*/
public SurfaceParams build() {
return new SurfaceParams(surface, flags, alpha, matrix, windowCrop, layer,
relativeTo, relativeLayer, cornerRadius, backgroundBlurRadius, visible,
shadowRadius);
}
}
private SurfaceParams(SurfaceControl surface, int flags, float alpha, Matrix matrix,
Rect windowCrop, int layer, SurfaceControl relativeTo, int relativeLayer,
float cornerRadius, int backgroundBlurRadius, boolean visible, float shadowRadius) {
this.flags = flags;
this.surface = surface;
this.alpha = alpha;
this.matrix = matrix;
this.windowCrop = windowCrop;
this.layer = layer;
this.relativeTo = relativeTo;
this.relativeLayer = relativeLayer;
this.cornerRadius = cornerRadius;
this.backgroundBlurRadius = backgroundBlurRadius;
this.visible = visible;
this.shadowRadius = shadowRadius;
}
private final int flags;
private final float[] mTmpValues = new float[9];
public final SurfaceControl surface;
public final float alpha;
public final float cornerRadius;
public final int backgroundBlurRadius;
public final Matrix matrix;
public final Rect windowCrop;
public final int layer;
public final SurfaceControl relativeTo;
public final int relativeLayer;
public final boolean visible;
public final float shadowRadius;
public void applyTo(SurfaceControl.Transaction t) {
if ((flags & FLAG_MATRIX) != 0) {
t.setMatrix(surface, matrix, mTmpValues);
}
if ((flags & FLAG_WINDOW_CROP) != 0) {
t.setWindowCrop(surface, windowCrop);
}
if ((flags & FLAG_ALPHA) != 0) {
t.setAlpha(surface, alpha);
}
if ((flags & FLAG_LAYER) != 0) {
t.setLayer(surface, layer);
}
if ((flags & FLAG_CORNER_RADIUS) != 0) {
t.setCornerRadius(surface, cornerRadius);
}
if ((flags & FLAG_BACKGROUND_BLUR_RADIUS) != 0) {
t.setBackgroundBlurRadius(surface, backgroundBlurRadius);
}
if ((flags & FLAG_VISIBILITY) != 0) {
if (visible) {
t.show(surface);
} else {
t.hide(surface);
}
}
if ((flags & FLAG_RELATIVE_LAYER) != 0) {
t.setRelativeLayer(surface, relativeTo, relativeLayer);
}
if ((flags & FLAG_SHADOW_RADIUS) != 0) {
t.setShadowRadius(surface, shadowRadius);
}
}
}
}