blob: 2d41e5e9be2cb988715ac96a7a0bdb968f646b63 [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the
* License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
package com.android.systemui.statusbar.phone;
import com.android.systemui.statusbar.StatusBarState;
/**
* {@link ShadeController} is an abstraction of the work that used to be hard-coded in
* {@link StatusBar}. The shade itself represents the concept of the status bar window state, and
* can be in multiple states: dozing, locked, showing the bouncer, occluded, etc. All/some of these
* are coordinated with {@link StatusBarKeyguardViewManager} via
* {@link com.android.systemui.keyguard.KeyguardViewMediator} and others.
*/
public interface ShadeController {
/**
* Make our window larger and the panel expanded
*/
void instantExpandNotificationsPanel();
/** See {@link #animateCollapsePanels(int, boolean)}. */
void animateCollapsePanels();
/** See {@link #animateCollapsePanels(int, boolean)}. */
void animateCollapsePanels(int flags);
/**
* Collapse the shade animated, showing the bouncer when on {@link StatusBarState#KEYGUARD} or
* dismissing {@link StatusBar} when on {@link StatusBarState#SHADE}.
*/
void animateCollapsePanels(int flags, boolean force);
/** See {@link #animateCollapsePanels(int, boolean)}. */
void animateCollapsePanels(int flags, boolean force, boolean delayed);
/** See {@link #animateCollapsePanels(int, boolean)}. */
void animateCollapsePanels(int flags, boolean force, boolean delayed, float speedUpFactor);
/**
* If the notifications panel is not fully expanded, collapse it animated.
*
* @return Seems to always return false
*/
boolean closeShadeIfOpen();
/**
* Add a runnable for NotificationPanelView to post when the panel is expanded.
*
* @param action the action to post
*/
void postOnShadeExpanded(Runnable action);
/**
* Add a runnable to be executed after the shade collapses. Post-collapse runnables are
* aggregated and run serially.
*
* @param action the action to execute
*/
void addPostCollapseAction(Runnable action);
/**
* Run all of the runnables added by {@link #addPostCollapseAction}.
*/
void runPostCollapseRunnables();
/**
* Close the shade if it was open
*
* @return true if the shade was open, else false
*/
boolean collapsePanel();
/**
* If {@param animate}, does the same as {@link #collapsePanel()}. Otherwise, instantly collapse
* the panel. Post collapse runnables will be executed
*
* @param animate
*/
void collapsePanel(boolean animate);
}