|  | /* | 
|  | * Copyright (C) 2013 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | package android.transition; | 
|  |  | 
|  | import android.animation.Animator; | 
|  | import android.animation.AnimatorListenerAdapter; | 
|  | import android.animation.ObjectAnimator; | 
|  | import android.content.Context; | 
|  | import android.content.res.TypedArray; | 
|  | import android.util.AttributeSet; | 
|  | import android.util.Log; | 
|  | import android.view.View; | 
|  | import android.view.ViewGroup; | 
|  |  | 
|  | import com.android.internal.R; | 
|  |  | 
|  | /** | 
|  | * This transition tracks changes to the visibility of target views in the | 
|  | * start and end scenes and fades views in or out when they become visible | 
|  | * or non-visible. Visibility is determined by both the | 
|  | * {@link View#setVisibility(int)} state of the view as well as whether it | 
|  | * is parented in the current view hierarchy. | 
|  | * | 
|  | * <p>The ability of this transition to fade out a particular view, and the | 
|  | * way that that fading operation takes place, is based on | 
|  | * the situation of the view in the view hierarchy. For example, if a view was | 
|  | * simply removed from its parent, then the view will be added into a {@link | 
|  | * android.view.ViewGroupOverlay} while fading. If a visible view is | 
|  | * changed to be {@link View#GONE} or {@link View#INVISIBLE}, then the | 
|  | * visibility will be changed to {@link View#VISIBLE} for the duration of | 
|  | * the animation. However, if a view is in a hierarchy which is also altering | 
|  | * its visibility, the situation can be more complicated. In general, if a | 
|  | * view that is no longer in the hierarchy in the end scene still has a | 
|  | * parent (so its parent hierarchy was removed, but it was not removed from | 
|  | * its parent), then it will be left alone to avoid side-effects from | 
|  | * improperly removing it from its parent. The only exception to this is if | 
|  | * the previous {@link Scene} was | 
|  | * {@link Scene#getSceneForLayout(android.view.ViewGroup, int, android.content.Context) | 
|  | * created from a layout resource file}, then it is considered safe to un-parent | 
|  | * the starting scene view in order to fade it out.</p> | 
|  | * | 
|  | * <p>A Fade transition can be described in a resource file by using the | 
|  | * tag <code>fade</code>, along with the standard | 
|  | * attributes of {@link android.R.styleable#Fade} and | 
|  | * {@link android.R.styleable#Transition}.</p> | 
|  | */ | 
|  | public class Fade extends Visibility { | 
|  | static final String PROPNAME_TRANSITION_ALPHA = "android:fade:transitionAlpha"; | 
|  |  | 
|  | private static boolean DBG = Transition.DBG && false; | 
|  |  | 
|  | private static final String LOG_TAG = "Fade"; | 
|  |  | 
|  | /** | 
|  | * Fading mode used in {@link #Fade(int)} to make the transition | 
|  | * operate on targets that are appearing. Maybe be combined with | 
|  | * {@link #OUT} to fade both in and out. Equivalent to | 
|  | * {@link Visibility#MODE_IN}. | 
|  | */ | 
|  | public static final int IN = Visibility.MODE_IN; | 
|  |  | 
|  | /** | 
|  | * Fading mode used in {@link #Fade(int)} to make the transition | 
|  | * operate on targets that are disappearing. Maybe be combined with | 
|  | * {@link #IN} to fade both in and out. Equivalent to | 
|  | * {@link Visibility#MODE_OUT}. | 
|  | */ | 
|  | public static final int OUT = Visibility.MODE_OUT; | 
|  |  | 
|  | /** | 
|  | * Constructs a Fade transition that will fade targets in and out. | 
|  | */ | 
|  | public Fade() { | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Constructs a Fade transition that will fade targets in | 
|  | * and/or out, according to the value of fadingMode. | 
|  | * | 
|  | * @param fadingMode The behavior of this transition, a combination of | 
|  | * {@link #IN} and {@link #OUT}. | 
|  | */ | 
|  | public Fade(@VisibilityMode int fadingMode) { | 
|  | setMode(fadingMode); | 
|  | } | 
|  |  | 
|  | public Fade(Context context, AttributeSet attrs) { | 
|  | super(context, attrs); | 
|  | TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.Fade); | 
|  | int fadingMode = a.getInt(R.styleable.Fade_fadingMode, getMode()); | 
|  | setMode(fadingMode); | 
|  | a.recycle(); | 
|  | } | 
|  |  | 
|  | @Override | 
|  | public void captureStartValues(TransitionValues transitionValues) { | 
|  | super.captureStartValues(transitionValues); | 
|  | transitionValues.values.put(PROPNAME_TRANSITION_ALPHA, | 
|  | transitionValues.view.getTransitionAlpha()); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Utility method to handle creating and running the Animator. | 
|  | */ | 
|  | private Animator createAnimation(final View view, float startAlpha, final float endAlpha) { | 
|  | if (startAlpha == endAlpha) { | 
|  | return null; | 
|  | } | 
|  | view.setTransitionAlpha(startAlpha); | 
|  | final ObjectAnimator anim = ObjectAnimator.ofFloat(view, "transitionAlpha", endAlpha); | 
|  | if (DBG) { | 
|  | Log.d(LOG_TAG, "Created animator " + anim); | 
|  | } | 
|  | final FadeAnimatorListener listener = new FadeAnimatorListener(view); | 
|  | anim.addListener(listener); | 
|  | addListener(new TransitionListenerAdapter() { | 
|  | @Override | 
|  | public void onTransitionEnd(Transition transition) { | 
|  | view.setTransitionAlpha(1); | 
|  | transition.removeListener(this); | 
|  | } | 
|  | }); | 
|  | return anim; | 
|  | } | 
|  |  | 
|  | @Override | 
|  | public Animator onAppear(ViewGroup sceneRoot, View view, | 
|  | TransitionValues startValues, | 
|  | TransitionValues endValues) { | 
|  | if (DBG) { | 
|  | View startView = (startValues != null) ? startValues.view : null; | 
|  | Log.d(LOG_TAG, "Fade.onAppear: startView, startVis, endView, endVis = " + | 
|  | startView + ", " + view); | 
|  | } | 
|  | float startAlpha = getStartAlpha(startValues, 0); | 
|  | if (startAlpha == 1) { | 
|  | startAlpha = 0; | 
|  | } | 
|  | return createAnimation(view, startAlpha, 1); | 
|  | } | 
|  |  | 
|  | @Override | 
|  | public Animator onDisappear(ViewGroup sceneRoot, final View view, TransitionValues startValues, | 
|  | TransitionValues endValues) { | 
|  | float startAlpha = getStartAlpha(startValues, 1); | 
|  | return createAnimation(view, startAlpha, 0); | 
|  | } | 
|  |  | 
|  | private static float getStartAlpha(TransitionValues startValues, float fallbackValue) { | 
|  | float startAlpha = fallbackValue; | 
|  | if (startValues != null) { | 
|  | Float startAlphaFloat = (Float) startValues.values.get(PROPNAME_TRANSITION_ALPHA); | 
|  | if (startAlphaFloat != null) { | 
|  | startAlpha = startAlphaFloat; | 
|  | } | 
|  | } | 
|  | return startAlpha; | 
|  | } | 
|  |  | 
|  | private static class FadeAnimatorListener extends AnimatorListenerAdapter { | 
|  | private final View mView; | 
|  | private boolean mLayerTypeChanged = false; | 
|  |  | 
|  | public FadeAnimatorListener(View view) { | 
|  | mView = view; | 
|  | } | 
|  |  | 
|  | @Override | 
|  | public void onAnimationStart(Animator animator) { | 
|  | if (mView.hasOverlappingRendering() && mView.getLayerType() == View.LAYER_TYPE_NONE) { | 
|  | mLayerTypeChanged = true; | 
|  | mView.setLayerType(View.LAYER_TYPE_HARDWARE, null); | 
|  | } | 
|  | } | 
|  |  | 
|  | @Override | 
|  | public void onAnimationEnd(Animator animator) { | 
|  | mView.setTransitionAlpha(1); | 
|  | if (mLayerTypeChanged) { | 
|  | mView.setLayerType(View.LAYER_TYPE_NONE, null); | 
|  | } | 
|  | } | 
|  | } | 
|  | } |