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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package com.android.server.wm.utils;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.graphics.Rect;
import android.view.Surface;
/**
* Utility methods to handle insets represented as rects.
*/
public class InsetUtils {
private InsetUtils() {
}
/**
* Transforms insets given in one rotation into insets in a different rotation.
*
* @param inOutInsets the insets to transform, is set to the transformed insets
* @param rotationDelta the delta between the new and old rotation.
* Must be one of Surface.ROTATION_0/90/180/270.
*/
public static void rotateInsets(Rect inOutInsets, int rotationDelta) {
final Rect r = inOutInsets;
switch (rotationDelta) {
case Surface.ROTATION_0:
return;
case Surface.ROTATION_90:
r.set(r.top, r.right, r.bottom, r.left);
break;
case Surface.ROTATION_180:
r.set(r.right, r.bottom, r.left, r.top);
break;
case Surface.ROTATION_270:
r.set(r.bottom, r.left, r.top, r.right);
break;
default:
throw new IllegalArgumentException("Unknown rotation: " + rotationDelta);
}
}
/**
* Adds {@code insetsToAdd} to {@code inOutInsets}.
*/
public static void addInsets(Rect inOutInsets, Rect insetsToAdd) {
inOutInsets.left += insetsToAdd.left;
inOutInsets.top += insetsToAdd.top;
inOutInsets.right += insetsToAdd.right;
inOutInsets.bottom += insetsToAdd.bottom;
}
/**
* Calculates the insets from the {@code outerFrame} to the {@code innerFrame}.
*
* Note that if a side of the outer frame is not actually on the outside, the inset for that
* side will be clamped to zero.
*
* @param outerFrame the reference frame from which the insets are calculated
* @param innerFrame the inset frame, to which the insets are calculated,
* or null to clear the insets.
* @param outInsets is set to the result of the inset calculation.
*/
public static void insetsBetweenFrames(@NonNull Rect outerFrame, @Nullable Rect innerFrame,
@NonNull Rect outInsets) {
if (innerFrame == null) {
outInsets.setEmpty();
return;
}
final int w = outerFrame.width();
final int h = outerFrame.height();
outInsets.set(
Math.min(w, Math.max(0, innerFrame.left - outerFrame.left)),
Math.min(h, Math.max(0, innerFrame.top - outerFrame.top)),
Math.min(w, Math.max(0, outerFrame.right - innerFrame.right)),
Math.min(h, Math.max(0, outerFrame.bottom - innerFrame.bottom)));
}
}