| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License |
| */ |
| |
| package com.android.libraries.tv.tvsystem.display; |
| |
| import android.view.Window; |
| |
| public final class WindowCompatUtil { |
| |
| /** |
| * Specify whether this Window should request the Display it's presented on to switch to the |
| * minimal post-processing mode, if the Display supports such mode. |
| * Usually minimal post-processing is backed by HDMI ContentType="game" and HDMI Auto |
| * Low-Latency Mode. However, different manufacturers may have their own implementations of |
| * similar features. |
| * |
| * @see Window#setPreferMinimalPostProcessing |
| * @see DisplayCompatUtil#isMinimalPostProcessingSupported |
| */ |
| public static void setPreferMinimalPostProcessing(Window window, boolean isPreferred) { |
| window.setPreferMinimalPostProcessing(isPreferred); |
| } |
| |
| private WindowCompatUtil() {} |
| } |