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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package com.android.internal.graphics.palette;
/*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import android.graphics.Color;
import android.util.TimingLogger;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.Comparator;
import java.util.List;
import java.util.PriorityQueue;
import com.android.internal.graphics.ColorUtils;
import com.android.internal.graphics.palette.Palette.Swatch;
/**
* Copied from: frameworks/support/v7/palette/src/main/java/android/support/v7/
* graphics/ColorCutQuantizer.java
*
* An color quantizer based on the Median-cut algorithm, but optimized for picking out distinct
* colors rather than representation colors.
*
* The color space is represented as a 3-dimensional cube with each dimension being an RGB
* component. The cube is then repeatedly divided until we have reduced the color space to the
* requested number of colors. An average color is then generated from each cube.
*
* What makes this different to median-cut is that median-cut divided cubes so that all of the cubes
* have roughly the same population, where this quantizer divides boxes based on their color volume.
* This means that the color space is divided into distinct colors, rather than representative
* colors.
*/
final class ColorCutQuantizer implements Quantizer {
private static final String LOG_TAG = "ColorCutQuantizer";
private static final boolean LOG_TIMINGS = false;
static final int COMPONENT_RED = -3;
static final int COMPONENT_GREEN = -2;
static final int COMPONENT_BLUE = -1;
private static final int QUANTIZE_WORD_WIDTH = 5;
private static final int QUANTIZE_WORD_MASK = (1 << QUANTIZE_WORD_WIDTH) - 1;
int[] mColors;
int[] mHistogram;
List<Swatch> mQuantizedColors;
TimingLogger mTimingLogger;
Palette.Filter[] mFilters;
private final float[] mTempHsl = new float[3];
/**
* Execute color quantization.
*
* @param pixels histogram representing an image's pixel data
* @param maxColors The maximum number of colors that should be in the result palette.
* @param filters Set of filters to use in the quantization stage
*/
public void quantize(final int[] pixels, final int maxColors, final Palette.Filter[] filters) {
mTimingLogger = LOG_TIMINGS ? new TimingLogger(LOG_TAG, "Creation") : null;
mFilters = filters;
final int[] hist = mHistogram = new int[1 << (QUANTIZE_WORD_WIDTH * 3)];
for (int i = 0; i < pixels.length; i++) {
final int quantizedColor = quantizeFromRgb888(pixels[i]);
// Now update the pixel value to the quantized value
pixels[i] = quantizedColor;
// And update the histogram
hist[quantizedColor]++;
}
if (LOG_TIMINGS) {
mTimingLogger.addSplit("Histogram created");
}
// Now let's count the number of distinct colors
int distinctColorCount = 0;
for (int color = 0; color < hist.length; color++) {
if (hist[color] > 0 && shouldIgnoreColor(color)) {
// If we should ignore the color, set the population to 0
hist[color] = 0;
}
if (hist[color] > 0) {
// If the color has population, increase the distinct color count
distinctColorCount++;
}
}
if (LOG_TIMINGS) {
mTimingLogger.addSplit("Filtered colors and distinct colors counted");
}
// Now lets go through create an array consisting of only distinct colors
final int[] colors = mColors = new int[distinctColorCount];
int distinctColorIndex = 0;
for (int color = 0; color < hist.length; color++) {
if (hist[color] > 0) {
colors[distinctColorIndex++] = color;
}
}
if (LOG_TIMINGS) {
mTimingLogger.addSplit("Distinct colors copied into array");
}
if (distinctColorCount <= maxColors) {
// The image has fewer colors than the maximum requested, so just return the colors
mQuantizedColors = new ArrayList<>();
for (int color : colors) {
mQuantizedColors.add(new Swatch(approximateToRgb888(color), hist[color]));
}
if (LOG_TIMINGS) {
mTimingLogger.addSplit("Too few colors present. Copied to Swatches");
mTimingLogger.dumpToLog();
}
} else {
// We need use quantization to reduce the number of colors
mQuantizedColors = quantizePixels(maxColors);
if (LOG_TIMINGS) {
mTimingLogger.addSplit("Quantized colors computed");
mTimingLogger.dumpToLog();
}
}
}
/**
* @return the list of quantized colors
*/
public List<Swatch> getQuantizedColors() {
return mQuantizedColors;
}
private List<Swatch> quantizePixels(int maxColors) {
// Create the priority queue which is sorted by volume descending. This means we always
// split the largest box in the queue
final PriorityQueue<Vbox> pq = new PriorityQueue<>(maxColors, VBOX_COMPARATOR_VOLUME);
// To start, offer a box which contains all of the colors
pq.offer(new Vbox(0, mColors.length - 1));
// Now go through the boxes, splitting them until we have reached maxColors or there are no
// more boxes to split
splitBoxes(pq, maxColors);
// Finally, return the average colors of the color boxes
return generateAverageColors(pq);
}
/**
* Iterate through the {@link java.util.Queue}, popping
* {@link ColorCutQuantizer.Vbox} objects from the queue
* and splitting them. Once split, the new box and the remaining box are offered back to the
* queue.
*
* @param queue {@link java.util.PriorityQueue} to poll for boxes
* @param maxSize Maximum amount of boxes to split
*/
private void splitBoxes(final PriorityQueue<Vbox> queue, final int maxSize) {
while (queue.size() < maxSize) {
final Vbox vbox = queue.poll();
if (vbox != null && vbox.canSplit()) {
// First split the box, and offer the result
queue.offer(vbox.splitBox());
if (LOG_TIMINGS) {
mTimingLogger.addSplit("Box split");
}
// Then offer the box back
queue.offer(vbox);
} else {
if (LOG_TIMINGS) {
mTimingLogger.addSplit("All boxes split");
}
// If we get here then there are no more boxes to split, so return
return;
}
}
}
private List<Swatch> generateAverageColors(Collection<Vbox> vboxes) {
ArrayList<Swatch> colors = new ArrayList<>(vboxes.size());
for (Vbox vbox : vboxes) {
Swatch swatch = vbox.getAverageColor();
if (!shouldIgnoreColor(swatch)) {
// As we're averaging a color box, we can still get colors which we do not want, so
// we check again here
colors.add(swatch);
}
}
return colors;
}
/**
* Represents a tightly fitting box around a color space.
*/
private class Vbox {
// lower and upper index are inclusive
private int mLowerIndex;
private int mUpperIndex;
// Population of colors within this box
private int mPopulation;
private int mMinRed, mMaxRed;
private int mMinGreen, mMaxGreen;
private int mMinBlue, mMaxBlue;
Vbox(int lowerIndex, int upperIndex) {
mLowerIndex = lowerIndex;
mUpperIndex = upperIndex;
fitBox();
}
final int getVolume() {
return (mMaxRed - mMinRed + 1) * (mMaxGreen - mMinGreen + 1) *
(mMaxBlue - mMinBlue + 1);
}
final boolean canSplit() {
return getColorCount() > 1;
}
final int getColorCount() {
return 1 + mUpperIndex - mLowerIndex;
}
/**
* Recomputes the boundaries of this box to tightly fit the colors within the box.
*/
final void fitBox() {
final int[] colors = mColors;
final int[] hist = mHistogram;
// Reset the min and max to opposite values
int minRed, minGreen, minBlue;
minRed = minGreen = minBlue = Integer.MAX_VALUE;
int maxRed, maxGreen, maxBlue;
maxRed = maxGreen = maxBlue = Integer.MIN_VALUE;
int count = 0;
for (int i = mLowerIndex; i <= mUpperIndex; i++) {
final int color = colors[i];
count += hist[color];
final int r = quantizedRed(color);
final int g = quantizedGreen(color);
final int b = quantizedBlue(color);
if (r > maxRed) {
maxRed = r;
}
if (r < minRed) {
minRed = r;
}
if (g > maxGreen) {
maxGreen = g;
}
if (g < minGreen) {
minGreen = g;
}
if (b > maxBlue) {
maxBlue = b;
}
if (b < minBlue) {
minBlue = b;
}
}
mMinRed = minRed;
mMaxRed = maxRed;
mMinGreen = minGreen;
mMaxGreen = maxGreen;
mMinBlue = minBlue;
mMaxBlue = maxBlue;
mPopulation = count;
}
/**
* Split this color box at the mid-point along its longest dimension
*
* @return the new ColorBox
*/
final Vbox splitBox() {
if (!canSplit()) {
throw new IllegalStateException("Can not split a box with only 1 color");
}
// find median along the longest dimension
final int splitPoint = findSplitPoint();
Vbox newBox = new Vbox(splitPoint + 1, mUpperIndex);
// Now change this box's upperIndex and recompute the color boundaries
mUpperIndex = splitPoint;
fitBox();
return newBox;
}
/**
* @return the dimension which this box is largest in
*/
final int getLongestColorDimension() {
final int redLength = mMaxRed - mMinRed;
final int greenLength = mMaxGreen - mMinGreen;
final int blueLength = mMaxBlue - mMinBlue;
if (redLength >= greenLength && redLength >= blueLength) {
return COMPONENT_RED;
} else if (greenLength >= redLength && greenLength >= blueLength) {
return COMPONENT_GREEN;
} else {
return COMPONENT_BLUE;
}
}
/**
* Finds the point within this box's lowerIndex and upperIndex index of where to split.
*
* This is calculated by finding the longest color dimension, and then sorting the
* sub-array based on that dimension value in each color. The colors are then iterated over
* until a color is found with at least the midpoint of the whole box's dimension midpoint.
*
* @return the index of the colors array to split from
*/
final int findSplitPoint() {
final int longestDimension = getLongestColorDimension();
final int[] colors = mColors;
final int[] hist = mHistogram;
// We need to sort the colors in this box based on the longest color dimension.
// As we can't use a Comparator to define the sort logic, we modify each color so that
// its most significant is the desired dimension
modifySignificantOctet(colors, longestDimension, mLowerIndex, mUpperIndex);
// Now sort... Arrays.sort uses a exclusive toIndex so we need to add 1
Arrays.sort(colors, mLowerIndex, mUpperIndex + 1);
// Now revert all of the colors so that they are packed as RGB again
modifySignificantOctet(colors, longestDimension, mLowerIndex, mUpperIndex);
final int midPoint = mPopulation / 2;
for (int i = mLowerIndex, count = 0; i <= mUpperIndex; i++) {
count += hist[colors[i]];
if (count >= midPoint) {
// we never want to split on the upperIndex, as this will result in the same
// box
return Math.min(mUpperIndex - 1, i);
}
}
return mLowerIndex;
}
/**
* @return the average color of this box.
*/
final Swatch getAverageColor() {
final int[] colors = mColors;
final int[] hist = mHistogram;
int redSum = 0;
int greenSum = 0;
int blueSum = 0;
int totalPopulation = 0;
for (int i = mLowerIndex; i <= mUpperIndex; i++) {
final int color = colors[i];
final int colorPopulation = hist[color];
totalPopulation += colorPopulation;
redSum += colorPopulation * quantizedRed(color);
greenSum += colorPopulation * quantizedGreen(color);
blueSum += colorPopulation * quantizedBlue(color);
}
final int redMean = Math.round(redSum / (float) totalPopulation);
final int greenMean = Math.round(greenSum / (float) totalPopulation);
final int blueMean = Math.round(blueSum / (float) totalPopulation);
return new Swatch(approximateToRgb888(redMean, greenMean, blueMean), totalPopulation);
}
}
/**
* Modify the significant octet in a packed color int. Allows sorting based on the value of a
* single color component. This relies on all components being the same word size.
*
* @see Vbox#findSplitPoint()
*/
static void modifySignificantOctet(final int[] a, final int dimension,
final int lower, final int upper) {
switch (dimension) {
case COMPONENT_RED:
// Already in RGB, no need to do anything
break;
case COMPONENT_GREEN:
// We need to do a RGB to GRB swap, or vice-versa
for (int i = lower; i <= upper; i++) {
final int color = a[i];
a[i] = quantizedGreen(color) << (QUANTIZE_WORD_WIDTH + QUANTIZE_WORD_WIDTH)
| quantizedRed(color) << QUANTIZE_WORD_WIDTH
| quantizedBlue(color);
}
break;
case COMPONENT_BLUE:
// We need to do a RGB to BGR swap, or vice-versa
for (int i = lower; i <= upper; i++) {
final int color = a[i];
a[i] = quantizedBlue(color) << (QUANTIZE_WORD_WIDTH + QUANTIZE_WORD_WIDTH)
| quantizedGreen(color) << QUANTIZE_WORD_WIDTH
| quantizedRed(color);
}
break;
}
}
private boolean shouldIgnoreColor(int color565) {
final int rgb = approximateToRgb888(color565);
ColorUtils.colorToHSL(rgb, mTempHsl);
return shouldIgnoreColor(rgb, mTempHsl);
}
private boolean shouldIgnoreColor(Swatch color) {
return shouldIgnoreColor(color.getRgb(), color.getHsl());
}
private boolean shouldIgnoreColor(int rgb, float[] hsl) {
if (mFilters != null && mFilters.length > 0) {
for (int i = 0, count = mFilters.length; i < count; i++) {
if (!mFilters[i].isAllowed(rgb, hsl)) {
return true;
}
}
}
return false;
}
/**
* Comparator which sorts {@link Vbox} instances based on their volume, in descending order
*/
private static final Comparator<Vbox> VBOX_COMPARATOR_VOLUME = new Comparator<Vbox>() {
@Override
public int compare(Vbox lhs, Vbox rhs) {
return rhs.getVolume() - lhs.getVolume();
}
};
/**
* Quantized a RGB888 value to have a word width of {@value #QUANTIZE_WORD_WIDTH}.
*/
private static int quantizeFromRgb888(int color) {
int r = modifyWordWidth(Color.red(color), 8, QUANTIZE_WORD_WIDTH);
int g = modifyWordWidth(Color.green(color), 8, QUANTIZE_WORD_WIDTH);
int b = modifyWordWidth(Color.blue(color), 8, QUANTIZE_WORD_WIDTH);
return r << (QUANTIZE_WORD_WIDTH + QUANTIZE_WORD_WIDTH) | g << QUANTIZE_WORD_WIDTH | b;
}
/**
* Quantized RGB888 values to have a word width of {@value #QUANTIZE_WORD_WIDTH}.
*/
static int approximateToRgb888(int r, int g, int b) {
return Color.rgb(modifyWordWidth(r, QUANTIZE_WORD_WIDTH, 8),
modifyWordWidth(g, QUANTIZE_WORD_WIDTH, 8),
modifyWordWidth(b, QUANTIZE_WORD_WIDTH, 8));
}
private static int approximateToRgb888(int color) {
return approximateToRgb888(quantizedRed(color), quantizedGreen(color), quantizedBlue(color));
}
/**
* @return red component of the quantized color
*/
static int quantizedRed(int color) {
return (color >> (QUANTIZE_WORD_WIDTH + QUANTIZE_WORD_WIDTH)) & QUANTIZE_WORD_MASK;
}
/**
* @return green component of a quantized color
*/
static int quantizedGreen(int color) {
return (color >> QUANTIZE_WORD_WIDTH) & QUANTIZE_WORD_MASK;
}
/**
* @return blue component of a quantized color
*/
static int quantizedBlue(int color) {
return color & QUANTIZE_WORD_MASK;
}
private static int modifyWordWidth(int value, int currentWidth, int targetWidth) {
final int newValue;
if (targetWidth > currentWidth) {
// If we're approximating up in word width, we'll shift up
newValue = value << (targetWidth - currentWidth);
} else {
// Else, we will just shift and keep the MSB
newValue = value >> (currentWidth - targetWidth);
}
return newValue & ((1 << targetWidth) - 1);
}
}