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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import static android.view.View.NAVIGATION_BAR_TRANSLUCENT;
import static android.view.View.NAVIGATION_BAR_TRANSPARENT;
import static android.view.View.STATUS_BAR_TRANSLUCENT;
import static android.view.View.STATUS_BAR_TRANSPARENT;
import static android.view.View.SYSTEM_UI_FLAG_LIGHT_NAVIGATION_BAR;
import static android.view.View.SYSTEM_UI_FLAG_LIGHT_STATUS_BAR;
import static android.view.View.SYSTEM_UI_FLAG_LOW_PROFILE;
import static android.view.WindowInsetsController.APPEARANCE_LIGHT_NAVIGATION_BARS;
import static android.view.WindowInsetsController.APPEARANCE_LIGHT_STATUS_BARS;
import static android.view.WindowInsetsController.APPEARANCE_LOW_PROFILE_BARS;
import static android.view.WindowInsetsController.APPEARANCE_OPAQUE_NAVIGATION_BARS;
import static android.view.WindowInsetsController.APPEARANCE_OPAQUE_STATUS_BARS;
import static android.view.WindowInsetsController.BEHAVIOR_SHOW_BARS_BY_SWIPE;
import static android.view.WindowInsetsController.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE;
import android.view.WindowInsetsController.Appearance;
import android.view.WindowInsetsController.Behavior;
/**
* Contains the information about {@link Appearance} and {@link Behavior} of system windows which
* can produce insets. This is for carrying the request from a client to the system server.
* @hide
*/
public class InsetsFlags {
@ViewDebug.ExportedProperty(flagMapping = {
@ViewDebug.FlagToString(
mask = APPEARANCE_OPAQUE_STATUS_BARS,
equals = APPEARANCE_OPAQUE_STATUS_BARS,
name = "OPAQUE_STATUS_BARS"),
@ViewDebug.FlagToString(
mask = APPEARANCE_OPAQUE_NAVIGATION_BARS,
equals = APPEARANCE_OPAQUE_NAVIGATION_BARS,
name = "OPAQUE_NAVIGATION_BARS"),
@ViewDebug.FlagToString(
mask = APPEARANCE_LOW_PROFILE_BARS,
equals = APPEARANCE_LOW_PROFILE_BARS,
name = "LOW_PROFILE_BARS"),
@ViewDebug.FlagToString(
mask = APPEARANCE_LIGHT_STATUS_BARS,
equals = APPEARANCE_LIGHT_STATUS_BARS,
name = "LIGHT_STATUS_BARS"),
@ViewDebug.FlagToString(
mask = APPEARANCE_LIGHT_NAVIGATION_BARS,
equals = APPEARANCE_LIGHT_NAVIGATION_BARS,
name = "LIGHT_NAVIGATION_BARS")
})
public @Appearance int appearance;
@ViewDebug.ExportedProperty(flagMapping = {
@ViewDebug.FlagToString(
mask = BEHAVIOR_SHOW_BARS_BY_SWIPE,
equals = BEHAVIOR_SHOW_BARS_BY_SWIPE,
name = "SHOW_BARS_BY_SWIPE"),
@ViewDebug.FlagToString(
mask = BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE,
equals = BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE,
name = "SHOW_TRANSIENT_BARS_BY_SWIPE")
})
public @Behavior int behavior;
/**
* Converts system UI visibility to appearance.
*
* @param systemUiVisibility the system UI visibility to be converted.
* @return the outcome {@link Appearance}
*/
public static @Appearance int getAppearance(int systemUiVisibility) {
int appearance = 0;
appearance |= convertFlag(systemUiVisibility, SYSTEM_UI_FLAG_LOW_PROFILE,
APPEARANCE_LOW_PROFILE_BARS);
appearance |= convertFlag(systemUiVisibility, SYSTEM_UI_FLAG_LIGHT_STATUS_BAR,
APPEARANCE_LIGHT_STATUS_BARS);
appearance |= convertFlag(systemUiVisibility, SYSTEM_UI_FLAG_LIGHT_NAVIGATION_BAR,
APPEARANCE_LIGHT_NAVIGATION_BARS);
appearance |= convertNoFlag(systemUiVisibility,
STATUS_BAR_TRANSLUCENT | STATUS_BAR_TRANSPARENT, APPEARANCE_OPAQUE_STATUS_BARS);
appearance |= convertNoFlag(systemUiVisibility,
NAVIGATION_BAR_TRANSLUCENT | NAVIGATION_BAR_TRANSPARENT,
APPEARANCE_OPAQUE_NAVIGATION_BARS);
return appearance;
}
/**
* Converts the system UI visibility into an appearance flag if the given visibility contains
* the given system UI flag.
*/
private static @Appearance int convertFlag(int systemUiVisibility, int systemUiFlag,
@Appearance int appearance) {
return (systemUiVisibility & systemUiFlag) != 0 ? appearance : 0;
}
/**
* Converts the system UI visibility into an appearance flag if the given visibility doesn't
* contains the given system UI flag.
*/
private static @Appearance int convertNoFlag(int systemUiVisibility, int systemUiFlag,
@Appearance int appearance) {
return (systemUiVisibility & systemUiFlag) == 0 ? appearance : 0;
}
}