blob: 6d9e3eddf61671c279373c20a7803aed2f7b4904 [file] [log] [blame]
package com.android.server.usage;
import android.annotation.NonNull;
import android.annotation.UserIdInt;
import android.app.usage.AppStandbyInfo;
import android.app.usage.UsageEvents;
import android.app.usage.UsageStatsManager.StandbyBuckets;
import android.app.usage.UsageStatsManager.SystemForcedReasons;
import android.content.Context;
import android.os.Looper;
import com.android.internal.util.IndentingPrintWriter;
import java.io.PrintWriter;
import java.lang.reflect.Constructor;
import java.lang.reflect.InvocationTargetException;
import java.util.List;
import java.util.Set;
public interface AppStandbyInternal {
/**
* TODO AppStandbyController should probably be a binder service, and then we shouldn't need
* this method.
*/
static AppStandbyInternal newAppStandbyController(ClassLoader loader, Context context,
Looper looper) {
try {
final Class<?> clazz = Class.forName("com.android.server.usage.AppStandbyController",
true, loader);
final Constructor<?> ctor = clazz.getConstructor(Context.class, Looper.class);
return (AppStandbyInternal) ctor.newInstance(context, looper);
} catch (NoSuchMethodException | InstantiationException
| IllegalAccessException | InvocationTargetException | ClassNotFoundException e) {
throw new RuntimeException("Unable to instantiate AppStandbyController!", e);
}
}
/**
* Listener interface for notifications that an app's idle state changed.
*/
abstract static class AppIdleStateChangeListener {
/** Callback to inform listeners that the idle state has changed to a new bucket. */
public abstract void onAppIdleStateChanged(String packageName, @UserIdInt int userId,
boolean idle, int bucket, int reason);
/**
* Optional callback to inform the listener that the app has transitioned into
* an active state due to user interaction.
*/
public void onUserInteractionStarted(String packageName, @UserIdInt int userId) {
// No-op by default
}
}
void onBootPhase(int phase);
void postCheckIdleStates(int userId);
/**
* We send a different message to check idle states once, otherwise we would end up
* scheduling a series of repeating checkIdleStates each time we fired off one.
*/
void postOneTimeCheckIdleStates();
void reportEvent(UsageEvents.Event event, long elapsedRealtime, int userId);
void setLastJobRunTime(String packageName, int userId, long elapsedRealtime);
long getTimeSinceLastJobRun(String packageName, int userId);
void onUserRemoved(int userId);
void addListener(AppIdleStateChangeListener listener);
void removeListener(AppIdleStateChangeListener listener);
int getAppId(String packageName);
/**
* @see #isAppIdleFiltered(String, int, int, long)
*/
boolean isAppIdleFiltered(String packageName, int userId, long elapsedRealtime,
boolean shouldObfuscateInstantApps);
/**
* Checks if an app has been idle for a while and filters out apps that are excluded.
* It returns false if the current system state allows all apps to be considered active.
* This happens if the device is plugged in or otherwise temporarily allowed to make exceptions.
* Called by interface impls.
*/
boolean isAppIdleFiltered(String packageName, int appId, int userId,
long elapsedRealtime);
int[] getIdleUidsForUser(int userId);
void setAppIdleAsync(String packageName, boolean idle, int userId);
@StandbyBuckets
int getAppStandbyBucket(String packageName, int userId,
long elapsedRealtime, boolean shouldObfuscateInstantApps);
List<AppStandbyInfo> getAppStandbyBuckets(int userId);
/**
* Changes an app's standby bucket to the provided value. The caller can only set the standby
* bucket for a different app than itself.
* If attempting to automatically place an app in the RESTRICTED bucket, use
* {@link #restrictApp(String, int, int)} instead.
*/
void setAppStandbyBucket(@NonNull String packageName, int bucket, int userId, int callingUid,
int callingPid);
/**
* Changes the app standby bucket for multiple apps at once.
*/
void setAppStandbyBuckets(@NonNull List<AppStandbyInfo> appBuckets, int userId, int callingUid,
int callingPid);
/**
* Put the specified app in the
* {@link android.app.usage.UsageStatsManager#STANDBY_BUCKET_RESTRICTED}
* bucket. If it has been used by the user recently, the restriction will delayed until an
* appropriate time.
*
* @param restrictReason The restrictReason for restricting the app. Should be one of the
* UsageStatsManager.REASON_SUB_FORCED_SYSTEM_FLAG_* reasons.
*/
void restrictApp(@NonNull String packageName, int userId,
@SystemForcedReasons int restrictReason);
void addActiveDeviceAdmin(String adminPkg, int userId);
void setActiveAdminApps(Set<String> adminPkgs, int userId);
void onAdminDataAvailable();
void clearCarrierPrivilegedApps();
void flushToDisk(int userId);
void flushDurationsToDisk();
void initializeDefaultsForSystemApps(int userId);
void postReportContentProviderUsage(String name, String packageName, int userId);
void postReportSyncScheduled(String packageName, int userId, boolean exempted);
void postReportExemptedSyncStart(String packageName, int userId);
void dumpUser(IndentingPrintWriter idpw, int userId, List<String> pkgs);
void dumpState(String[] args, PrintWriter pw);
boolean isAppIdleEnabled();
}