| /* |
| * Copyright (C) 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.server.accessibility.gestures; |
| |
| import static com.android.server.accessibility.gestures.GestureUtils.MM_PER_CM; |
| import static com.android.server.accessibility.gestures.TouchExplorer.DEBUG; |
| |
| import android.content.Context; |
| import android.graphics.PointF; |
| import android.os.Handler; |
| import android.util.DisplayMetrics; |
| import android.util.Slog; |
| import android.util.TypedValue; |
| import android.view.MotionEvent; |
| import android.view.ViewConfiguration; |
| |
| import java.util.ArrayList; |
| |
| /** |
| * This class is responsible for matching one-finger swipe gestures. Each instance matches one swipe |
| * gesture. A swipe is specified as a series of one or more directions e.g. left, left and up, etc. |
| * At this time swipes with more than two directions are not supported. |
| */ |
| class Swipe extends GestureMatcher { |
| |
| // Direction constants. |
| public static final int LEFT = 0; |
| public static final int RIGHT = 1; |
| public static final int UP = 2; |
| public static final int DOWN = 3; |
| // This is the calculated movement threshold used track if the user is still |
| // moving their finger. |
| private final float mGestureDetectionThresholdPixels; |
| |
| // Buffer for storing points for gesture detection. |
| private final ArrayList<PointF> mStrokeBuffer = new ArrayList<>(100); |
| |
| // The minimal delta between moves to add a gesture point. |
| private static final int TOUCH_TOLERANCE_PIX = 3; |
| |
| // The minimal score for accepting a predicted gesture. |
| private static final float MIN_PREDICTION_SCORE = 2.0f; |
| |
| // Distance a finger must travel before we decide if it is a gesture or not. |
| public static final int GESTURE_CONFIRM_CM = 1; |
| |
| // Time threshold used to determine if an interaction is a gesture or not. |
| // If the first movement of 1cm takes longer than this value, we assume it's |
| // a slow movement, and therefore not a gesture. |
| // |
| // This value was determined by measuring the time for the first 1cm |
| // movement when gesturing, and touch exploring. Based on user testing, |
| // all gestures started with the initial movement taking less than 100ms. |
| // When touch exploring, the first movement almost always takes longer than |
| // 200ms. |
| public static final long CANCEL_ON_PAUSE_THRESHOLD_NOT_STARTED_MS = 150; |
| |
| // Time threshold used to determine if a gesture should be cancelled. If |
| // the finger takes more than this time to move 1cm, the ongoing gesture is |
| // cancelled. |
| public static final long CANCEL_ON_PAUSE_THRESHOLD_STARTED_MS = 300; |
| |
| private int[] mDirections; |
| private float mBaseX; |
| private float mBaseY; |
| private float mPreviousGestureX; |
| private float mPreviousGestureY; |
| // Constants for sampling motion event points. |
| // We sample based on a minimum distance between points, primarily to improve accuracy by |
| // reducing noisy minor changes in direction. |
| private static final float MIN_CM_BETWEEN_SAMPLES = 0.25f; |
| private final float mMinPixelsBetweenSamplesX; |
| private final float mMinPixelsBetweenSamplesY; |
| // The minmimum distance the finger must travel before we evaluate the initial direction of the |
| // swipe. |
| // Anything less is still considered a touch. |
| private int mTouchSlop; |
| |
| // Constants for separating gesture segments |
| private static final float ANGLE_THRESHOLD = 0.0f; |
| |
| Swipe( |
| Context context, |
| int direction, |
| int gesture, |
| GestureMatcher.StateChangeListener listener) { |
| this(context, new int[] {direction}, gesture, listener); |
| } |
| |
| Swipe( |
| Context context, |
| int direction1, |
| int direction2, |
| int gesture, |
| GestureMatcher.StateChangeListener listener) { |
| this(context, new int[] {direction1, direction2}, gesture, listener); |
| } |
| |
| private Swipe( |
| Context context, |
| int[] directions, |
| int gesture, |
| GestureMatcher.StateChangeListener listener) { |
| super(gesture, new Handler(context.getMainLooper()), listener); |
| mDirections = directions; |
| DisplayMetrics displayMetrics = context.getResources().getDisplayMetrics(); |
| mGestureDetectionThresholdPixels = |
| TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_MM, MM_PER_CM, displayMetrics) |
| * GESTURE_CONFIRM_CM; |
| // Calculate minimum gesture velocity |
| final float pixelsPerCmX = displayMetrics.xdpi / 2.54f; |
| final float pixelsPerCmY = displayMetrics.ydpi / 2.54f; |
| mMinPixelsBetweenSamplesX = MIN_CM_BETWEEN_SAMPLES * pixelsPerCmX; |
| mMinPixelsBetweenSamplesY = MIN_CM_BETWEEN_SAMPLES * pixelsPerCmY; |
| mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop(); |
| clear(); |
| } |
| |
| @Override |
| protected void clear() { |
| mBaseX = Float.NaN; |
| mBaseY = Float.NaN; |
| mStrokeBuffer.clear(); |
| super.clear(); |
| } |
| |
| @Override |
| protected void onDown(MotionEvent event, MotionEvent rawEvent, int policyFlags) { |
| cancelAfterPauseThreshold(event, rawEvent, policyFlags); |
| if (Float.isNaN(mBaseX) && Float.isNaN(mBaseY)) { |
| mBaseX = rawEvent.getX(); |
| mBaseY = rawEvent.getY(); |
| mPreviousGestureX = mBaseX; |
| mPreviousGestureY = mBaseY; |
| } |
| // Otherwise do nothing because this event doesn't make sense in the middle of a gesture. |
| } |
| |
| @Override |
| protected void onMove(MotionEvent event, MotionEvent rawEvent, int policyFlags) { |
| final float x = rawEvent.getX(); |
| final float y = rawEvent.getY(); |
| final float dX = Math.abs(x - mPreviousGestureX); |
| final float dY = Math.abs(y - mPreviousGestureY); |
| final double moveDelta = Math.hypot(Math.abs(x - mBaseX), Math.abs(y - mBaseY)); |
| if (DEBUG) { |
| Slog.d( |
| getGestureName(), |
| "moveDelta:" |
| + Double.toString(moveDelta) |
| + " mGestureDetectionThreshold: " |
| + Float.toString(mGestureDetectionThresholdPixels)); |
| } |
| if (getState() == STATE_CLEAR) { |
| if (moveDelta < mTouchSlop) { |
| // This still counts as a touch not a swipe. |
| return; |
| } else if (mStrokeBuffer.size() == 0) { |
| // First, make sure the pointer is going in the right direction. |
| cancelAfterPauseThreshold(event, rawEvent, policyFlags); |
| int direction = toDirection(x - mBaseX, y - mBaseY); |
| if (direction != mDirections[0]) { |
| cancelGesture(event, rawEvent, policyFlags); |
| return; |
| } else { |
| // This is confirmed to be some kind of swipe so start tracking points. |
| mStrokeBuffer.add(new PointF(mBaseX, mBaseY)); |
| } |
| } |
| if (moveDelta > mGestureDetectionThresholdPixels) { |
| // If the pointer has moved more than the threshold, |
| // update the stored values. |
| mBaseX = x; |
| mBaseY = y; |
| if (getState() == STATE_CLEAR) { |
| startGesture(event, rawEvent, policyFlags); |
| cancelAfterPauseThreshold(event, rawEvent, policyFlags); |
| } |
| } |
| } |
| if (getState() == STATE_GESTURE_STARTED) { |
| if (dX >= mMinPixelsBetweenSamplesX || dY >= mMinPixelsBetweenSamplesY) { |
| mPreviousGestureX = x; |
| mPreviousGestureY = y; |
| mStrokeBuffer.add(new PointF(x, y)); |
| cancelAfterPauseThreshold(event, rawEvent, policyFlags); |
| } |
| } |
| } |
| |
| @Override |
| protected void onUp(MotionEvent event, MotionEvent rawEvent, int policyFlags) { |
| if (getState() != STATE_GESTURE_STARTED) { |
| cancelGesture(event, rawEvent, policyFlags); |
| return; |
| } |
| |
| final float x = rawEvent.getX(); |
| final float y = rawEvent.getY(); |
| final float dX = Math.abs(x - mPreviousGestureX); |
| final float dY = Math.abs(y - mPreviousGestureY); |
| if (dX >= mMinPixelsBetweenSamplesX || dY >= mMinPixelsBetweenSamplesY) { |
| mStrokeBuffer.add(new PointF(x, y)); |
| } |
| recognizeGesture(event, rawEvent, policyFlags); |
| } |
| |
| @Override |
| protected void onPointerDown(MotionEvent event, MotionEvent rawEvent, int policyFlags) { |
| cancelGesture(event, rawEvent, policyFlags); |
| } |
| |
| @Override |
| protected void onPointerUp(MotionEvent event, MotionEvent rawEvent, int policyFlags) { |
| cancelGesture(event, rawEvent, policyFlags); |
| } |
| |
| /** |
| * queues a transition to STATE_GESTURE_CANCEL based on the current state. If we have |
| * transitioned to STATE_GESTURE_STARTED the delay is longer. |
| */ |
| private void cancelAfterPauseThreshold( |
| MotionEvent event, MotionEvent rawEvent, int policyFlags) { |
| cancelPendingTransitions(); |
| switch (getState()) { |
| case STATE_CLEAR: |
| cancelAfter(CANCEL_ON_PAUSE_THRESHOLD_NOT_STARTED_MS, event, rawEvent, policyFlags); |
| break; |
| case STATE_GESTURE_STARTED: |
| cancelAfter(CANCEL_ON_PAUSE_THRESHOLD_STARTED_MS, event, rawEvent, policyFlags); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| /** |
| * Looks at the sequence of motions in mStrokeBuffer, classifies the gesture, then calls |
| * Listener callbacks for success or failure. |
| * |
| * @param event The raw motion event to pass to the listener callbacks. |
| * @param policyFlags Policy flags for the event. |
| * @return true if the event is consumed, else false |
| */ |
| private void recognizeGesture(MotionEvent event, MotionEvent rawEvent, int policyFlags) { |
| if (mStrokeBuffer.size() < 2) { |
| cancelGesture(event, rawEvent, policyFlags); |
| return; |
| } |
| |
| // Look at mStrokeBuffer and extract 2 line segments, delimited by near-perpendicular |
| // direction change. |
| // Method: for each sampled motion event, check the angle of the most recent motion vector |
| // versus the preceding motion vector, and segment the line if the angle is about |
| // 90 degrees. |
| |
| ArrayList<PointF> path = new ArrayList<>(); |
| PointF lastDelimiter = mStrokeBuffer.get(0); |
| path.add(lastDelimiter); |
| |
| float dX = 0; // Sum of unit vectors from last delimiter to each following point |
| float dY = 0; |
| int count = 0; // Number of points since last delimiter |
| float length = 0; // Vector length from delimiter to most recent point |
| |
| PointF next = null; |
| for (int i = 1; i < mStrokeBuffer.size(); ++i) { |
| next = mStrokeBuffer.get(i); |
| if (count > 0) { |
| // Average of unit vectors from delimiter to following points |
| float currentDX = dX / count; |
| float currentDY = dY / count; |
| |
| // newDelimiter is a possible new delimiter, based on a vector with length from |
| // the last delimiter to the previous point, but in the direction of the average |
| // unit vector from delimiter to previous points. |
| // Using the averaged vector has the effect of "squaring off the curve", |
| // creating a sharper angle between the last motion and the preceding motion from |
| // the delimiter. In turn, this sharper angle achieves the splitting threshold |
| // even in a gentle curve. |
| PointF newDelimiter = |
| new PointF( |
| length * currentDX + lastDelimiter.x, |
| length * currentDY + lastDelimiter.y); |
| |
| // Unit vector from newDelimiter to the most recent point |
| float nextDX = next.x - newDelimiter.x; |
| float nextDY = next.y - newDelimiter.y; |
| float nextLength = (float) Math.sqrt(nextDX * nextDX + nextDY * nextDY); |
| nextDX = nextDX / nextLength; |
| nextDY = nextDY / nextLength; |
| |
| // Compare the initial motion direction to the most recent motion direction, |
| // and segment the line if direction has changed by about 90 degrees. |
| float dot = currentDX * nextDX + currentDY * nextDY; |
| if (dot < ANGLE_THRESHOLD) { |
| path.add(newDelimiter); |
| lastDelimiter = newDelimiter; |
| dX = 0; |
| dY = 0; |
| count = 0; |
| } |
| } |
| |
| // Vector from last delimiter to most recent point |
| float currentDX = next.x - lastDelimiter.x; |
| float currentDY = next.y - lastDelimiter.y; |
| length = (float) Math.sqrt(currentDX * currentDX + currentDY * currentDY); |
| |
| // Increment sum of unit vectors from delimiter to each following point |
| count = count + 1; |
| dX = dX + currentDX / length; |
| dY = dY + currentDY / length; |
| } |
| |
| path.add(next); |
| if (DEBUG) { |
| Slog.d(getGestureName(), "path=" + path.toString()); |
| } |
| // Classify line segments, and call Listener callbacks. |
| recognizeGesturePath(event, rawEvent, policyFlags, path); |
| } |
| |
| /** |
| * Classifies a pair of line segments, by direction. Calls Listener callbacks for success or |
| * failure. |
| * |
| * @param event The raw motion event to pass to the listener's onGestureCanceled method. |
| * @param policyFlags Policy flags for the event. |
| * @param path A sequence of motion line segments derived from motion points in mStrokeBuffer. |
| * @return true if the event is consumed, else false |
| */ |
| private void recognizeGesturePath( |
| MotionEvent event, MotionEvent rawEvent, int policyFlags, ArrayList<PointF> path) { |
| |
| final int displayId = event.getDisplayId(); |
| if (path.size() != mDirections.length + 1) { |
| cancelGesture(event, rawEvent, policyFlags); |
| return; |
| } |
| for (int i = 0; i < path.size() - 1; ++i) { |
| PointF start = path.get(i); |
| PointF end = path.get(i + 1); |
| |
| float dX = end.x - start.x; |
| float dY = end.y - start.y; |
| int direction = toDirection(dX, dY); |
| if (direction != mDirections[i]) { |
| if (DEBUG) { |
| Slog.d( |
| getGestureName(), |
| "Found direction " |
| + directionToString(direction) |
| + " when expecting " |
| + directionToString(mDirections[i])); |
| } |
| cancelGesture(event, rawEvent, policyFlags); |
| return; |
| } |
| } |
| if (DEBUG) { |
| Slog.d(getGestureName(), "Completed."); |
| } |
| completeGesture(event, rawEvent, policyFlags); |
| } |
| |
| private static int toDirection(float dX, float dY) { |
| if (Math.abs(dX) > Math.abs(dY)) { |
| // Horizontal |
| return (dX < 0) ? LEFT : RIGHT; |
| } else { |
| // Vertical |
| return (dY < 0) ? UP : DOWN; |
| } |
| } |
| |
| public static String directionToString(int direction) { |
| switch (direction) { |
| case LEFT: |
| return "left"; |
| case RIGHT: |
| return "right"; |
| case UP: |
| return "up"; |
| case DOWN: |
| return "down"; |
| default: |
| return "Unknown Direction"; |
| } |
| } |
| |
| @Override |
| String getGestureName() { |
| StringBuilder builder = new StringBuilder(); |
| builder.append("Swipe ").append(directionToString(mDirections[0])); |
| for (int i = 1; i < mDirections.length; ++i) { |
| builder.append(" and ").append(directionToString(mDirections[i])); |
| } |
| return builder.toString(); |
| } |
| |
| @Override |
| public String toString() { |
| StringBuilder builder = new StringBuilder(super.toString()); |
| if (getState() != STATE_GESTURE_CANCELED) { |
| builder.append(", mBaseX: ") |
| .append(mBaseX) |
| .append(", mBaseY: ") |
| .append(mBaseY) |
| .append(", mGestureDetectionThreshold:") |
| .append(mGestureDetectionThresholdPixels) |
| .append(", mMinPixelsBetweenSamplesX:") |
| .append(mMinPixelsBetweenSamplesX) |
| .append(", mMinPixelsBetweenSamplesY:") |
| .append(mMinPixelsBetweenSamplesY); |
| } |
| return builder.toString(); |
| } |
| } |