|  | /* | 
|  | * Copyright (C) 2015 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  | package android.annotation; | 
|  |  | 
|  | import static java.lang.annotation.ElementType.CONSTRUCTOR; | 
|  | import static java.lang.annotation.ElementType.METHOD; | 
|  | import static java.lang.annotation.ElementType.PARAMETER; | 
|  | import static java.lang.annotation.ElementType.TYPE; | 
|  | import static java.lang.annotation.RetentionPolicy.SOURCE; | 
|  |  | 
|  | import android.os.Looper; | 
|  |  | 
|  | import java.lang.annotation.Retention; | 
|  | import java.lang.annotation.Target; | 
|  |  | 
|  | /** | 
|  | * Denotes that the annotated method or constructor should only be called on the | 
|  | * UI thread. If the annotated element is a class, then all methods in the class | 
|  | * should be called on the UI thread. | 
|  | * <p> | 
|  | * Example: | 
|  | * | 
|  | * <pre> | 
|  | * <code> | 
|  | *  @UiThread | 
|  | *  public abstract void setText(@NonNull String text) { ... } | 
|  | * </code> | 
|  | * </pre> | 
|  | * | 
|  | * @memberDoc This method must be called on the thread that originally created | 
|  | *            this UI element. This is typically the | 
|  | *            {@linkplain Looper#getMainLooper() main thread} of your app. | 
|  | * @hide | 
|  | */ | 
|  | @Retention(SOURCE) | 
|  | @Target({METHOD,CONSTRUCTOR,TYPE,PARAMETER}) | 
|  | public @interface UiThread { | 
|  | } |