blob: 630ec3017af087c474894b1d0395d5a83217e20f [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view.shadow;
import com.android.ide.common.rendering.api.LayoutLog;
import com.android.layoutlib.bridge.Bridge;
/**
* Generates ambient shadow bitmap
*/
class AmbientShadowTriangulator {
private final AmbientShadowConfig mShadowConfig;
private final AmbientShadowVertexCalculator mCalculator;
private boolean mValid;
public AmbientShadowTriangulator(AmbientShadowConfig shadowConfig) {
mShadowConfig = shadowConfig;
mCalculator = new AmbientShadowVertexCalculator(mShadowConfig);
}
/**
* Populate vertices and fill the triangle buffers.
*/
public void triangulate() {
try {
mCalculator.generateVertex();
mValid = true;
} catch (IndexOutOfBoundsException|ArithmeticException mathError) {
Bridge.getLog().warning(LayoutLog.TAG_INFO, "Arithmetic error while drawing " +
"ambient shadow",
null, mathError);
} catch (Exception ex) {
Bridge.getLog().warning(LayoutLog.TAG_INFO, "Error while drawing shadow",
null, ex);
}
}
public boolean isValid() {
return mValid;
}
public float[] getVertices() { return mCalculator.getVertex(); }
public int[] getIndices() { return mCalculator.getIndex(); }
public float[] getColors() { return mCalculator.getColor(); }
}