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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package android.view;
import static android.view.InsetsController.AnimationType;
import static android.view.InsetsState.ISIDE_BOTTOM;
import static android.view.InsetsState.ISIDE_FLOATING;
import static android.view.InsetsState.ISIDE_LEFT;
import static android.view.InsetsState.ISIDE_RIGHT;
import static android.view.InsetsState.ISIDE_TOP;
import static com.android.internal.annotations.VisibleForTesting.Visibility.PACKAGE;
import android.annotation.Nullable;
import android.graphics.Insets;
import android.graphics.Matrix;
import android.graphics.Rect;
import android.util.ArraySet;
import android.util.SparseArray;
import android.util.SparseIntArray;
import android.util.SparseSetArray;
import android.view.InsetsState.InternalInsetsSide;
import android.view.SyncRtSurfaceTransactionApplier.SurfaceParams;
import android.view.WindowInsets.Type.InsetsType;
import android.view.WindowInsetsAnimation.Bounds;
import android.view.WindowManager.LayoutParams;
import android.view.animation.Interpolator;
import com.android.internal.annotations.VisibleForTesting;
import java.util.ArrayList;
/**
* Implements {@link WindowInsetsAnimationController}
* @hide
*/
@VisibleForTesting
public class InsetsAnimationControlImpl implements WindowInsetsAnimationController,
InsetsAnimationControlRunner {
private final Rect mTmpFrame = new Rect();
private final WindowInsetsAnimationControlListener mListener;
private final SparseArray<InsetsSourceControl> mControls;
private final SparseIntArray mTypeSideMap = new SparseIntArray();
private final SparseSetArray<InsetsSourceControl> mSideSourceMap = new SparseSetArray<>();
/** @see WindowInsetsAnimationController#getHiddenStateInsets */
private final Insets mHiddenInsets;
/** @see WindowInsetsAnimationController#getShownStateInsets */
private final Insets mShownInsets;
private final Matrix mTmpMatrix = new Matrix();
private final InsetsState mInitialInsetsState;
private final @AnimationType int mAnimationType;
private final @InsetsType int mTypes;
private final InsetsAnimationControlCallbacks mController;
private final WindowInsetsAnimation mAnimation;
private Insets mCurrentInsets;
private Insets mPendingInsets;
private float mPendingFraction;
private boolean mFinished;
private boolean mCancelled;
private boolean mShownOnFinish;
private float mCurrentAlpha = 1.0f;
private float mPendingAlpha = 1.0f;
@VisibleForTesting(visibility = PACKAGE)
public boolean mReadyDispatched;
@VisibleForTesting
public InsetsAnimationControlImpl(SparseArray<InsetsSourceControl> controls, Rect frame,
InsetsState state, WindowInsetsAnimationControlListener listener,
@InsetsType int types,
InsetsAnimationControlCallbacks controller, long durationMs, Interpolator interpolator,
@AnimationType int animationType) {
mControls = controls;
mListener = listener;
mTypes = types;
mController = controller;
mInitialInsetsState = new InsetsState(state, true /* copySources */);
mCurrentInsets = getInsetsFromState(mInitialInsetsState, frame, null /* typeSideMap */);
mPendingInsets = mCurrentInsets;
mHiddenInsets = calculateInsets(mInitialInsetsState, frame, controls, false /* shown */,
null /* typeSideMap */);
mShownInsets = calculateInsets(mInitialInsetsState, frame, controls, true /* shown */,
mTypeSideMap);
buildTypeSourcesMap(mTypeSideMap, mSideSourceMap, mControls);
mAnimation = new WindowInsetsAnimation(mTypes, interpolator,
durationMs);
mAnimation.setAlpha(getCurrentAlpha());
mAnimationType = animationType;
mController.startAnimation(this, listener, types, mAnimation,
new Bounds(mHiddenInsets, mShownInsets));
}
@Override
public Insets getHiddenStateInsets() {
return mHiddenInsets;
}
@Override
public Insets getShownStateInsets() {
return mShownInsets;
}
@Override
public Insets getCurrentInsets() {
return mCurrentInsets;
}
@Override
public float getCurrentAlpha() {
return mCurrentAlpha;
}
@Override
@InsetsType public int getTypes() {
return mTypes;
}
@Override
public @AnimationType int getAnimationType() {
return mAnimationType;
}
@Override
public void setInsetsAndAlpha(Insets insets, float alpha, float fraction) {
setInsetsAndAlpha(insets, alpha, fraction, false /* allowWhenFinished */);
}
private void setInsetsAndAlpha(Insets insets, float alpha, float fraction,
boolean allowWhenFinished) {
if (!allowWhenFinished && mFinished) {
throw new IllegalStateException(
"Can't change insets on an animation that is finished.");
}
if (mCancelled) {
throw new IllegalStateException(
"Can't change insets on an animation that is cancelled.");
}
mPendingFraction = sanitize(fraction);
mPendingInsets = sanitize(insets);
mPendingAlpha = sanitize(alpha);
mController.scheduleApplyChangeInsets(this);
}
@VisibleForTesting
/**
* @return Whether the finish callback of this animation should be invoked.
*/
public boolean applyChangeInsets(InsetsState state) {
if (mCancelled) {
return false;
}
final Insets offset = Insets.subtract(mShownInsets, mPendingInsets);
ArrayList<SurfaceParams> params = new ArrayList<>();
updateLeashesForSide(ISIDE_LEFT, offset.left, mShownInsets.left, mPendingInsets.left,
params, state, mPendingAlpha);
updateLeashesForSide(ISIDE_TOP, offset.top, mShownInsets.top, mPendingInsets.top, params,
state, mPendingAlpha);
updateLeashesForSide(ISIDE_RIGHT, offset.right, mShownInsets.right, mPendingInsets.right,
params, state, mPendingAlpha);
updateLeashesForSide(ISIDE_BOTTOM, offset.bottom, mShownInsets.bottom,
mPendingInsets.bottom, params, state, mPendingAlpha);
updateLeashesForSide(ISIDE_FLOATING, 0 /* offset */, 0 /* inset */, 0 /* maxInset */,
params, state, mPendingAlpha);
mController.applySurfaceParams(params.toArray(new SurfaceParams[params.size()]));
mCurrentInsets = mPendingInsets;
mAnimation.setFraction(mPendingFraction);
mCurrentAlpha = mPendingAlpha;
mAnimation.setAlpha(mPendingAlpha);
if (mFinished) {
mController.notifyFinished(this, mShownOnFinish);
releaseLeashes();
}
return mFinished;
}
private void releaseLeashes() {
for (int i = mControls.size() - 1; i >= 0; i--) {
final InsetsSourceControl c = mControls.valueAt(i);
if (c == null) continue;
c.release(mController::releaseSurfaceControlFromRt);
}
}
@Override
public void finish(boolean shown) {
if (mCancelled || mFinished) {
return;
}
mShownOnFinish = shown;
mFinished = true;
setInsetsAndAlpha(shown ? mShownInsets : mHiddenInsets, 1f /* alpha */, 1f /* fraction */,
true /* allowWhenFinished */);
mListener.onFinished(this);
}
@Override
@VisibleForTesting
public float getCurrentFraction() {
return mAnimation.getFraction();
}
@Override
public void cancel() {
if (mFinished) {
return;
}
mCancelled = true;
mListener.onCancelled(mReadyDispatched ? this : null);
releaseLeashes();
}
@Override
public boolean isFinished() {
return mFinished;
}
@Override
public boolean isCancelled() {
return mCancelled;
}
@Override
public WindowInsetsAnimation getAnimation() {
return mAnimation;
}
WindowInsetsAnimationControlListener getListener() {
return mListener;
}
SparseArray<InsetsSourceControl> getControls() {
return mControls;
}
private Insets calculateInsets(InsetsState state, Rect frame,
SparseArray<InsetsSourceControl> controls, boolean shown,
@Nullable @InternalInsetsSide SparseIntArray typeSideMap) {
for (int i = controls.size() - 1; i >= 0; i--) {
// control may be null if it got revoked.
if (controls.valueAt(i) == null) continue;
state.getSource(controls.valueAt(i).getType()).setVisible(shown);
}
return getInsetsFromState(state, frame, typeSideMap);
}
private Insets getInsetsFromState(InsetsState state, Rect frame,
@Nullable @InternalInsetsSide SparseIntArray typeSideMap) {
return state.calculateInsets(frame, null /* ignoringVisibilityState */,
false /* isScreenRound */,
false /* alwaysConsumeSystemBars */, null /* displayCutout */,
LayoutParams.SOFT_INPUT_ADJUST_RESIZE /* legacySoftInputMode*/,
0 /* legacySystemUiFlags */, typeSideMap)
.getInsets(mTypes);
}
private Insets sanitize(Insets insets) {
if (insets == null) {
insets = getCurrentInsets();
}
return Insets.max(Insets.min(insets, mShownInsets), mHiddenInsets);
}
private static float sanitize(float alpha) {
return alpha >= 1 ? 1 : (alpha <= 0 ? 0 : alpha);
}
private void updateLeashesForSide(@InternalInsetsSide int side, int offset, int maxInset,
int inset, ArrayList<SurfaceParams> surfaceParams, InsetsState state, Float alpha) {
ArraySet<InsetsSourceControl> items = mSideSourceMap.get(side);
if (items == null) {
return;
}
// TODO: Implement behavior when inset spans over multiple types
for (int i = items.size() - 1; i >= 0; i--) {
final InsetsSourceControl control = items.valueAt(i);
final InsetsSource source = mInitialInsetsState.getSource(control.getType());
final SurfaceControl leash = control.getLeash();
mTmpMatrix.setTranslate(control.getSurfacePosition().x, control.getSurfacePosition().y);
mTmpFrame.set(source.getFrame());
addTranslationToMatrix(side, offset, mTmpMatrix, mTmpFrame);
state.getSource(source.getType()).setVisible(side == ISIDE_FLOATING || inset != 0);
state.getSource(source.getType()).setFrame(mTmpFrame);
// If the system is controlling the insets source, the leash can be null.
if (leash != null) {
SurfaceParams params = new SurfaceParams.Builder(leash)
.withAlpha(side == ISIDE_FLOATING ? 1 : alpha)
.withMatrix(mTmpMatrix)
.withVisibility(side == ISIDE_FLOATING
? mShownOnFinish
: inset != 0 /* visible */)
.build();
surfaceParams.add(params);
}
}
}
private void addTranslationToMatrix(@InternalInsetsSide int side, int inset, Matrix m,
Rect frame) {
switch (side) {
case ISIDE_LEFT:
m.postTranslate(-inset, 0);
frame.offset(-inset, 0);
break;
case ISIDE_TOP:
m.postTranslate(0, -inset);
frame.offset(0, -inset);
break;
case ISIDE_RIGHT:
m.postTranslate(inset, 0);
frame.offset(inset, 0);
break;
case ISIDE_BOTTOM:
m.postTranslate(0, inset);
frame.offset(0, inset);
break;
}
}
private static void buildTypeSourcesMap(SparseIntArray typeSideMap,
SparseSetArray<InsetsSourceControl> sideSourcesMap,
SparseArray<InsetsSourceControl> controls) {
for (int i = typeSideMap.size() - 1; i >= 0; i--) {
final int type = typeSideMap.keyAt(i);
final int side = typeSideMap.valueAt(i);
final InsetsSourceControl control = controls.get(type);
if (control == null) {
// If the types that we are controlling are less than the types that the system has,
// there can be some null controllers.
continue;
}
sideSourcesMap.add(side, control);
}
}
}