|  | /* | 
|  | * Copyright (C) 2006 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | package android.graphics; | 
|  |  | 
|  | import android.annotation.NonNull; | 
|  | import android.annotation.Nullable; | 
|  | import android.os.Parcel; | 
|  | import android.os.Parcelable; | 
|  |  | 
|  | import com.android.internal.util.FastMath; | 
|  |  | 
|  | import java.io.PrintWriter; | 
|  |  | 
|  | /** | 
|  | * RectF holds four float coordinates for a rectangle. The rectangle is | 
|  | * represented by the coordinates of its 4 edges (left, top, right, bottom). | 
|  | * These fields can be accessed directly. Use width() and height() to retrieve | 
|  | * the rectangle's width and height. Note: most methods do not check to see that | 
|  | * the coordinates are sorted correctly (i.e. left <= right and top <= bottom). | 
|  | */ | 
|  | public class RectF implements Parcelable { | 
|  | public float left; | 
|  | public float top; | 
|  | public float right; | 
|  | public float bottom; | 
|  |  | 
|  | /** | 
|  | * Create a new empty RectF. All coordinates are initialized to 0. | 
|  | */ | 
|  | public RectF() {} | 
|  |  | 
|  | /** | 
|  | * Create a new rectangle with the specified coordinates. Note: no range | 
|  | * checking is performed, so the caller must ensure that left <= right and | 
|  | * top <= bottom. | 
|  | * | 
|  | * @param left   The X coordinate of the left side of the rectangle | 
|  | * @param top    The Y coordinate of the top of the rectangle | 
|  | * @param right  The X coordinate of the right side of the rectangle | 
|  | * @param bottom The Y coordinate of the bottom of the rectangle | 
|  | */ | 
|  | public RectF(float left, float top, float right, float bottom) { | 
|  | this.left = left; | 
|  | this.top = top; | 
|  | this.right = right; | 
|  | this.bottom = bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Create a new rectangle, initialized with the values in the specified | 
|  | * rectangle (which is left unmodified). | 
|  | * | 
|  | * @param r The rectangle whose coordinates are copied into the new | 
|  | *          rectangle. | 
|  | */ | 
|  | public RectF(@Nullable RectF r) { | 
|  | if (r == null) { | 
|  | left = top = right = bottom = 0.0f; | 
|  | } else { | 
|  | left = r.left; | 
|  | top = r.top; | 
|  | right = r.right; | 
|  | bottom = r.bottom; | 
|  | } | 
|  | } | 
|  |  | 
|  | public RectF(@Nullable Rect r) { | 
|  | if (r == null) { | 
|  | left = top = right = bottom = 0.0f; | 
|  | } else { | 
|  | left = r.left; | 
|  | top = r.top; | 
|  | right = r.right; | 
|  | bottom = r.bottom; | 
|  | } | 
|  | } | 
|  |  | 
|  | @Override | 
|  | public boolean equals(Object o) { | 
|  | if (this == o) return true; | 
|  | if (o == null || getClass() != o.getClass()) return false; | 
|  |  | 
|  | RectF r = (RectF) o; | 
|  | return left == r.left && top == r.top && right == r.right && bottom == r.bottom; | 
|  | } | 
|  |  | 
|  | @Override | 
|  | public int hashCode() { | 
|  | int result = (left != +0.0f ? Float.floatToIntBits(left) : 0); | 
|  | result = 31 * result + (top != +0.0f ? Float.floatToIntBits(top) : 0); | 
|  | result = 31 * result + (right != +0.0f ? Float.floatToIntBits(right) : 0); | 
|  | result = 31 * result + (bottom != +0.0f ? Float.floatToIntBits(bottom) : 0); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | @Override | 
|  | public String toString() { | 
|  | return "RectF(" + left + ", " + top + ", " | 
|  | + right + ", " + bottom + ")"; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Return a string representation of the rectangle in a compact form. | 
|  | */ | 
|  | @NonNull | 
|  | public String toShortString() { | 
|  | return toShortString(new StringBuilder(32)); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Return a string representation of the rectangle in a compact form. | 
|  | * @hide | 
|  | */ | 
|  | @NonNull | 
|  | public String toShortString(@NonNull StringBuilder sb) { | 
|  | sb.setLength(0); | 
|  | sb.append('['); sb.append(left); sb.append(','); | 
|  | sb.append(top); sb.append("]["); sb.append(right); | 
|  | sb.append(','); sb.append(bottom); sb.append(']'); | 
|  | return sb.toString(); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Print short representation to given writer. | 
|  | * @hide | 
|  | */ | 
|  | public void printShortString(@NonNull PrintWriter pw) { | 
|  | pw.print('['); pw.print(left); pw.print(','); | 
|  | pw.print(top); pw.print("]["); pw.print(right); | 
|  | pw.print(','); pw.print(bottom); pw.print(']'); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns true if the rectangle is empty (left >= right or top >= bottom) | 
|  | */ | 
|  | public final boolean isEmpty() { | 
|  | return left >= right || top >= bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * @return the rectangle's width. This does not check for a valid rectangle | 
|  | * (i.e. left <= right) so the result may be negative. | 
|  | */ | 
|  | public final float width() { | 
|  | return right - left; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * @return the rectangle's height. This does not check for a valid rectangle | 
|  | * (i.e. top <= bottom) so the result may be negative. | 
|  | */ | 
|  | public final float height() { | 
|  | return bottom - top; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * @return the horizontal center of the rectangle. This does not check for | 
|  | * a valid rectangle (i.e. left <= right) | 
|  | */ | 
|  | public final float centerX() { | 
|  | return (left + right) * 0.5f; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * @return the vertical center of the rectangle. This does not check for | 
|  | * a valid rectangle (i.e. top <= bottom) | 
|  | */ | 
|  | public final float centerY() { | 
|  | return (top + bottom) * 0.5f; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Set the rectangle to (0,0,0,0) | 
|  | */ | 
|  | public void setEmpty() { | 
|  | left = right = top = bottom = 0; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Set the rectangle's coordinates to the specified values. Note: no range | 
|  | * checking is performed, so it is up to the caller to ensure that | 
|  | * left <= right and top <= bottom. | 
|  | * | 
|  | * @param left   The X coordinate of the left side of the rectangle | 
|  | * @param top    The Y coordinate of the top of the rectangle | 
|  | * @param right  The X coordinate of the right side of the rectangle | 
|  | * @param bottom The Y coordinate of the bottom of the rectangle | 
|  | */ | 
|  | public void set(float left, float top, float right, float bottom) { | 
|  | this.left   = left; | 
|  | this.top    = top; | 
|  | this.right  = right; | 
|  | this.bottom = bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Copy the coordinates from src into this rectangle. | 
|  | * | 
|  | * @param src The rectangle whose coordinates are copied into this | 
|  | *           rectangle. | 
|  | */ | 
|  | public void set(@NonNull RectF src) { | 
|  | this.left   = src.left; | 
|  | this.top    = src.top; | 
|  | this.right  = src.right; | 
|  | this.bottom = src.bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Copy the coordinates from src into this rectangle. | 
|  | * | 
|  | * @param src The rectangle whose coordinates are copied into this | 
|  | *           rectangle. | 
|  | */ | 
|  | public void set(@NonNull Rect src) { | 
|  | this.left   = src.left; | 
|  | this.top    = src.top; | 
|  | this.right  = src.right; | 
|  | this.bottom = src.bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Offset the rectangle by adding dx to its left and right coordinates, and | 
|  | * adding dy to its top and bottom coordinates. | 
|  | * | 
|  | * @param dx The amount to add to the rectangle's left and right coordinates | 
|  | * @param dy The amount to add to the rectangle's top and bottom coordinates | 
|  | */ | 
|  | public void offset(float dx, float dy) { | 
|  | left    += dx; | 
|  | top     += dy; | 
|  | right   += dx; | 
|  | bottom  += dy; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Offset the rectangle to a specific (left, top) position, | 
|  | * keeping its width and height the same. | 
|  | * | 
|  | * @param newLeft   The new "left" coordinate for the rectangle | 
|  | * @param newTop    The new "top" coordinate for the rectangle | 
|  | */ | 
|  | public void offsetTo(float newLeft, float newTop) { | 
|  | right += newLeft - left; | 
|  | bottom += newTop - top; | 
|  | left = newLeft; | 
|  | top = newTop; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Inset the rectangle by (dx,dy). If dx is positive, then the sides are | 
|  | * moved inwards, making the rectangle narrower. If dx is negative, then the | 
|  | * sides are moved outwards, making the rectangle wider. The same holds true | 
|  | * for dy and the top and bottom. | 
|  | * | 
|  | * @param dx The amount to add(subtract) from the rectangle's left(right) | 
|  | * @param dy The amount to add(subtract) from the rectangle's top(bottom) | 
|  | */ | 
|  | public void inset(float dx, float dy) { | 
|  | left    += dx; | 
|  | top     += dy; | 
|  | right   -= dx; | 
|  | bottom  -= dy; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns true if (x,y) is inside the rectangle. The left and top are | 
|  | * considered to be inside, while the right and bottom are not. This means | 
|  | * that for a x,y to be contained: left <= x < right and top <= y < bottom. | 
|  | * An empty rectangle never contains any point. | 
|  | * | 
|  | * @param x The X coordinate of the point being tested for containment | 
|  | * @param y The Y coordinate of the point being tested for containment | 
|  | * @return true iff (x,y) are contained by the rectangle, where containment | 
|  | *              means left <= x < right and top <= y < bottom | 
|  | */ | 
|  | public boolean contains(float x, float y) { | 
|  | return left < right && top < bottom  // check for empty first | 
|  | && x >= left && x < right && y >= top && y < bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns true iff the 4 specified sides of a rectangle are inside or equal | 
|  | * to this rectangle. i.e. is this rectangle a superset of the specified | 
|  | * rectangle. An empty rectangle never contains another rectangle. | 
|  | * | 
|  | * @param left The left side of the rectangle being tested for containment | 
|  | * @param top The top of the rectangle being tested for containment | 
|  | * @param right The right side of the rectangle being tested for containment | 
|  | * @param bottom The bottom of the rectangle being tested for containment | 
|  | * @return true iff the the 4 specified sides of a rectangle are inside or | 
|  | *              equal to this rectangle | 
|  | */ | 
|  | public boolean contains(float left, float top, float right, float bottom) { | 
|  | // check for empty first | 
|  | return this.left < this.right && this.top < this.bottom | 
|  | // now check for containment | 
|  | && this.left <= left && this.top <= top | 
|  | && this.right >= right && this.bottom >= bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns true iff the specified rectangle r is inside or equal to this | 
|  | * rectangle. An empty rectangle never contains another rectangle. | 
|  | * | 
|  | * @param r The rectangle being tested for containment. | 
|  | * @return true iff the specified rectangle r is inside or equal to this | 
|  | *              rectangle | 
|  | */ | 
|  | public boolean contains(@NonNull RectF r) { | 
|  | // check for empty first | 
|  | return this.left < this.right && this.top < this.bottom | 
|  | // now check for containment | 
|  | && left <= r.left && top <= r.top | 
|  | && right >= r.right && bottom >= r.bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * If the rectangle specified by left,top,right,bottom intersects this | 
|  | * rectangle, return true and set this rectangle to that intersection, | 
|  | * otherwise return false and do not change this rectangle. No check is | 
|  | * performed to see if either rectangle is empty. Note: To just test for | 
|  | * intersection, use intersects() | 
|  | * | 
|  | * @param left The left side of the rectangle being intersected with this | 
|  | *             rectangle | 
|  | * @param top The top of the rectangle being intersected with this rectangle | 
|  | * @param right The right side of the rectangle being intersected with this | 
|  | *              rectangle. | 
|  | * @param bottom The bottom of the rectangle being intersected with this | 
|  | *             rectangle. | 
|  | * @return true if the specified rectangle and this rectangle intersect | 
|  | *              (and this rectangle is then set to that intersection) else | 
|  | *              return false and do not change this rectangle. | 
|  | */ | 
|  | public boolean intersect(float left, float top, float right, float bottom) { | 
|  | if (this.left < right && left < this.right | 
|  | && this.top < bottom && top < this.bottom) { | 
|  | if (this.left < left) { | 
|  | this.left = left; | 
|  | } | 
|  | if (this.top < top) { | 
|  | this.top = top; | 
|  | } | 
|  | if (this.right > right) { | 
|  | this.right = right; | 
|  | } | 
|  | if (this.bottom > bottom) { | 
|  | this.bottom = bottom; | 
|  | } | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * If the specified rectangle intersects this rectangle, return true and set | 
|  | * this rectangle to that intersection, otherwise return false and do not | 
|  | * change this rectangle. No check is performed to see if either rectangle | 
|  | * is empty. To just test for intersection, use intersects() | 
|  | * | 
|  | * @param r The rectangle being intersected with this rectangle. | 
|  | * @return true if the specified rectangle and this rectangle intersect | 
|  | *              (and this rectangle is then set to that intersection) else | 
|  | *              return false and do not change this rectangle. | 
|  | */ | 
|  | public boolean intersect(@NonNull RectF r) { | 
|  | return intersect(r.left, r.top, r.right, r.bottom); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * If rectangles a and b intersect, return true and set this rectangle to | 
|  | * that intersection, otherwise return false and do not change this | 
|  | * rectangle. No check is performed to see if either rectangle is empty. | 
|  | * To just test for intersection, use intersects() | 
|  | * | 
|  | * @param a The first rectangle being intersected with | 
|  | * @param b The second rectangle being intersected with | 
|  | * @return true iff the two specified rectangles intersect. If they do, set | 
|  | *              this rectangle to that intersection. If they do not, return | 
|  | *              false and do not change this rectangle. | 
|  | */ | 
|  | public boolean setIntersect(@NonNull RectF a, @NonNull RectF b) { | 
|  | if (a.left < b.right && b.left < a.right | 
|  | && a.top < b.bottom && b.top < a.bottom) { | 
|  | left = Math.max(a.left, b.left); | 
|  | top = Math.max(a.top, b.top); | 
|  | right = Math.min(a.right, b.right); | 
|  | bottom = Math.min(a.bottom, b.bottom); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns true if this rectangle intersects the specified rectangle. | 
|  | * In no event is this rectangle modified. No check is performed to see | 
|  | * if either rectangle is empty. To record the intersection, use intersect() | 
|  | * or setIntersect(). | 
|  | * | 
|  | * @param left The left side of the rectangle being tested for intersection | 
|  | * @param top The top of the rectangle being tested for intersection | 
|  | * @param right The right side of the rectangle being tested for | 
|  | *              intersection | 
|  | * @param bottom The bottom of the rectangle being tested for intersection | 
|  | * @return true iff the specified rectangle intersects this rectangle. In | 
|  | *              no event is this rectangle modified. | 
|  | */ | 
|  | public boolean intersects(float left, float top, float right, | 
|  | float bottom) { | 
|  | return this.left < right && left < this.right | 
|  | && this.top < bottom && top < this.bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns true iff the two specified rectangles intersect. In no event are | 
|  | * either of the rectangles modified. To record the intersection, | 
|  | * use intersect() or setIntersect(). | 
|  | * | 
|  | * @param a The first rectangle being tested for intersection | 
|  | * @param b The second rectangle being tested for intersection | 
|  | * @return true iff the two specified rectangles intersect. In no event are | 
|  | *              either of the rectangles modified. | 
|  | */ | 
|  | public static boolean intersects(@NonNull RectF a, @NonNull RectF b) { | 
|  | return a.left < b.right && b.left < a.right | 
|  | && a.top < b.bottom && b.top < a.bottom; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Set the dst integer Rect by rounding this rectangle's coordinates | 
|  | * to their nearest integer values. | 
|  | */ | 
|  | public void round(@NonNull Rect dst) { | 
|  | dst.set(FastMath.round(left), FastMath.round(top), | 
|  | FastMath.round(right), FastMath.round(bottom)); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Set the dst integer Rect by rounding "out" this rectangle, choosing the | 
|  | * floor of top and left, and the ceiling of right and bottom. | 
|  | */ | 
|  | public void roundOut(@NonNull Rect dst) { | 
|  | dst.set((int) Math.floor(left), (int) Math.floor(top), | 
|  | (int) Math.ceil(right), (int) Math.ceil(bottom)); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Update this Rect to enclose itself and the specified rectangle. If the | 
|  | * specified rectangle is empty, nothing is done. If this rectangle is empty | 
|  | * it is set to the specified rectangle. | 
|  | * | 
|  | * @param left The left edge being unioned with this rectangle | 
|  | * @param top The top edge being unioned with this rectangle | 
|  | * @param right The right edge being unioned with this rectangle | 
|  | * @param bottom The bottom edge being unioned with this rectangle | 
|  | */ | 
|  | public void union(float left, float top, float right, float bottom) { | 
|  | if ((left < right) && (top < bottom)) { | 
|  | if ((this.left < this.right) && (this.top < this.bottom)) { | 
|  | if (this.left > left) | 
|  | this.left = left; | 
|  | if (this.top > top) | 
|  | this.top = top; | 
|  | if (this.right < right) | 
|  | this.right = right; | 
|  | if (this.bottom < bottom) | 
|  | this.bottom = bottom; | 
|  | } else { | 
|  | this.left = left; | 
|  | this.top = top; | 
|  | this.right = right; | 
|  | this.bottom = bottom; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Update this Rect to enclose itself and the specified rectangle. If the | 
|  | * specified rectangle is empty, nothing is done. If this rectangle is empty | 
|  | * it is set to the specified rectangle. | 
|  | * | 
|  | * @param r The rectangle being unioned with this rectangle | 
|  | */ | 
|  | public void union(@NonNull RectF r) { | 
|  | union(r.left, r.top, r.right, r.bottom); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Update this Rect to enclose itself and the [x,y] coordinate. There is no | 
|  | * check to see that this rectangle is non-empty. | 
|  | * | 
|  | * @param x The x coordinate of the point to add to the rectangle | 
|  | * @param y The y coordinate of the point to add to the rectangle | 
|  | */ | 
|  | public void union(float x, float y) { | 
|  | if (x < left) { | 
|  | left = x; | 
|  | } else if (x > right) { | 
|  | right = x; | 
|  | } | 
|  | if (y < top) { | 
|  | top = y; | 
|  | } else if (y > bottom) { | 
|  | bottom = y; | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Swap top/bottom or left/right if there are flipped (i.e. left > right | 
|  | * and/or top > bottom). This can be called if | 
|  | * the edges are computed separately, and may have crossed over each other. | 
|  | * If the edges are already correct (i.e. left <= right and top <= bottom) | 
|  | * then nothing is done. | 
|  | */ | 
|  | public void sort() { | 
|  | if (left > right) { | 
|  | float temp = left; | 
|  | left = right; | 
|  | right = temp; | 
|  | } | 
|  | if (top > bottom) { | 
|  | float temp = top; | 
|  | top = bottom; | 
|  | bottom = temp; | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Parcelable interface methods | 
|  | */ | 
|  | @Override | 
|  | public int describeContents() { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Write this rectangle to the specified parcel. To restore a rectangle from | 
|  | * a parcel, use readFromParcel() | 
|  | * @param out The parcel to write the rectangle's coordinates into | 
|  | */ | 
|  | @Override | 
|  | public void writeToParcel(Parcel out, int flags) { | 
|  | out.writeFloat(left); | 
|  | out.writeFloat(top); | 
|  | out.writeFloat(right); | 
|  | out.writeFloat(bottom); | 
|  | } | 
|  |  | 
|  | public static final @android.annotation.NonNull Parcelable.Creator<RectF> CREATOR = new Parcelable.Creator<RectF>() { | 
|  | /** | 
|  | * Return a new rectangle from the data in the specified parcel. | 
|  | */ | 
|  | @Override | 
|  | public RectF createFromParcel(Parcel in) { | 
|  | RectF r = new RectF(); | 
|  | r.readFromParcel(in); | 
|  | return r; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Return an array of rectangles of the specified size. | 
|  | */ | 
|  | @Override | 
|  | public RectF[] newArray(int size) { | 
|  | return new RectF[size]; | 
|  | } | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Set the rectangle's coordinates from the data stored in the specified | 
|  | * parcel. To write a rectangle to a parcel, call writeToParcel(). | 
|  | * | 
|  | * @param in The parcel to read the rectangle's coordinates from | 
|  | */ | 
|  | public void readFromParcel(@NonNull Parcel in) { | 
|  | left = in.readFloat(); | 
|  | top = in.readFloat(); | 
|  | right = in.readFloat(); | 
|  | bottom = in.readFloat(); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Scales up the rect by the given scale. | 
|  | * @hide | 
|  | */ | 
|  | public void scale(float scale) { | 
|  | if (scale != 1.0f) { | 
|  | left = left * scale; | 
|  | top = top * scale ; | 
|  | right = right * scale; | 
|  | bottom = bottom * scale; | 
|  | } | 
|  | } | 
|  | } |